Fanpoll: Burnout Paradise and Crash Mode
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Reader Comments (Page 2 of 2)
1-25-2008 @ 4:34PM
ChromaTick said...
Hitting busses is the only way.
1-25-2008 @ 4:47PM
Big Filth said...
@chromotick
thanks
thats what I was afraid of.
so basically the achievement for getting a 10X multiplier in showtime mode should be, hit 10 busses while in showtime mode.
thats gonna be hard.
man, that game is sweet though. I cant wait to go home and play it.
1-25-2008 @ 5:41PM
ChromaTick said...
Oh man, I know! I've hit 9 busses twice now. The second time I was literally laying about 3 feet away from the 10th bus and had no boost left for one more hop. *cries*
1-25-2008 @ 6:04PM
Arno said...
Wow that looks really lame!!
1-25-2008 @ 7:59PM
THEVIGODA said...
That's why I won't be buying this game. The previous crash mode involved strategy.
1-25-2008 @ 9:18PM
Macroy said...
Crash mode was my least favorite part of the Burnout series.
There, I said it.
1-26-2008 @ 11:18AM
George Arauz said...
No crashmode = no buy
1-26-2008 @ 4:08PM
Noxat said...
Showtime isn't terrible. In fact its a pretty fun diversion from the rest of the game, but therein lies the problem; its just a fun diversion, not its own robust, fully featured play mode. I don't see why they couldn't have done this: Tap up or left or some direction on the d-pad, and crash mode is activated: Every intersection is replaced with a crash objective instead of race/marked man/etc.
As it stands I just don't take any pride in my street-to-street high score for Showtime, whereas in Burnout 2 me and friends spent untold hours trying to one-up each other to land on the top 5 high scores for each intersection. No other crash mode, not even Burnout 3's, has managed to top the involvement we had in B2's measly 15 intersections.
1-26-2008 @ 5:04PM
Bobicus said...
what is really funny is that the people complaining about having to go back and drive to restart....SUCK for the most part on all the burnouts that i have played you can ace(first place) the first time you try it oh what a concept and anyone complain more than like hasnt played it i have about 50% through and it is great the cars are more like real world cars and the no load screens guess what that is the future just imagine if mass effect was in the same vain and had no loading times it would be perfect so go buy burnout and just play and have fun that is all
2-01-2008 @ 12:45AM
klitorisaurus said...
Maybe if you spent less time playing Burnout and a little more time in English class you wouldn't sound like such a tool.
And please, unless your an autistic savant (which may be the case considering you've yet to discover punctuation) there's no way you've made it 50% without ever having to restart.
Never taken a wrong turn on a burning lap? Never nailed a wall right at the end of a race? Sure... we all believe you.
2-02-2008 @ 10:10AM
David said...
I hate Showtime. I know that crash mode has never really been "realistic" but this is absurd. At least the other iterations of crash mode kinda respected that whole "conservation of momentum" thing. This is more like Katamari than crash mode.
I think what they should have done is keep it setup as it is, start crash mode anywhere with the RB+LB, but instead of controlling a wreck of rolling metal, just have the computer pump up the traffic for 30 seconds and let the mayhem begin. It certainly wouldn't be taxing on the 360 to increase the number of stupid motorists to 100 just to make a pileup. That would be more realistic than this mess.
At least this way the challenge would have shifted to finding the best place to cause a pileup, not rolling retardedly down the street looking for cars to crunch.
Maybe they'll put in a DLC crash mode they way I want it...
1-25-2008 @ 4:41PM
MisterSquared said...
Is it just me, or does Showtime feel a lot like the event in Tony Hawks Project 8, where you had to rack up a huge medical bill by rolling and bouncing down a hill?