Xbox.com has a nice interview with Dave Jones of Real Time Worlds about Crackdown. The touch on some cool things like the Achievements in the game, potential downloadable content and how the leaderboard statistics are tracked. When going into detail about the leaderboards and how they worked, it helped shed some light on the way they intend on tracking player activity to decide on the Achievements for the last 100 points. Give it the once over by clicking the "Read" link to help cope with the wait for tomorrow's release.[Thanks, DjDATZ]




Reader Comments (Page 1 of 1)
2-19-2007 @ 3:17PM
DjDATZ said...
i am going nuts about not having the game yet...i am raiding the net looking for ANYTHING related to crackdown. gears of war was even worse...i was at this level a week before the release...and it just got worse.
*goes and keeps scowering the net*
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2-19-2007 @ 3:18PM
ruiner said...
I didn't know Dennis the Menace helped create Crackdown...figures. Great interview and great game anyway...can't wait to dig deeper into it (than the demo anyway)
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2-19-2007 @ 3:28PM
Matthew Mac said...
Agency Motorcycle FTW!!! How awesome would that be?
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2-19-2007 @ 3:59PM
DjDATZ said...
yea...i would love the bike...i would just rip it up on the highway loop that goes around all 3 islands...i kinda did the same in GTA and TDU.
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2-19-2007 @ 4:24PM
Toph said...
Last night was the last night with the demo..and no Achievements.. :)....
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2-19-2007 @ 6:47PM
jules c said...
As i wrote in my eariler post this game will blow your socks off. finally a game where you can do what you want. so what it doesn't really have a sotry or route you absouletly have to follow, we need some change and the "do what the hell i want in here" freedom..
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