
While
other developers are having trouble staying afloat, the Scottish crew over at Realtime Worlds seem to be doing something right, because today they
announced that they've secured an additional $50 million. The $50 million was put up by various investment firms and will be used towards growth and expansion of the company as they continue to to turn the development gears on their latest project,
All Points Bulletin. Congrats to Realtime Worlds and to a super successful money raising effort. So ... umm, can we haz
Crackdown 2 now?
Reader Comments (Page 1 of 2)
4-14-2008 @ 12:03PM
Lewis said...
Crackdown 2 pwease.
Reply
4-14-2008 @ 12:08PM
haukke said...
i would love to see a crackdown.....i am probably the only person who bought crackdown for crackdown rather then for the halo 3 beta......i also enjoyed crackdown way more then halo 3.
Reply
4-14-2008 @ 12:26PM
GalileoAce said...
Nah, not the only person. I, too, bought Crackdown for Crackdown. The H3ß was gravy.
4-14-2008 @ 12:24PM
xenocidic said...
I bought Crackdown for the Halo 3 beta - but played it and loved it for Crackdown.
I only played the H3 beta once or twice, heh.
Looking forward to APB.
4-14-2008 @ 12:48PM
Lewis said...
I bought crackdown cuz i found it at my local store for $20 :)
4-14-2008 @ 3:18PM
Royale said...
I rented crackdown for the Halo beta and ending up buying crackdown after I had to return it.
Fun as hell. If you haven't played it, it can be picked up very cheap.
4-15-2008 @ 9:43AM
Jer said...
Crackdown was the game that originally sold me on the 360. Bring on the sequels.
4-14-2008 @ 12:08PM
CharleyTony said...
yeah crackdown 2 please with a side of story/plot if its possible
for dessert: a final boss tht has about the same super powers as you (corrupted agent maybe?)
Reply
4-14-2008 @ 2:06PM
Dick said...
I guess you didn't dig on/understand the whole "New World Order/Gangs being unleashed by the government only to be beaten down by the same government later on" story.
I don't know how we missed it ; )
F'real though, I liked the story of crackdown, not sure if Crackdown 2 would be a similar thing, or maybe (a la prototype?) in the vein of a previously controlled superhuman cop thing breaks free and gets pissed off over the immorality of cloning dudes to super jack em up and take on an unsuspecting populace in a war where the government is controlling _ insert Sean Connery voice here_ and playing both sides.
4-14-2008 @ 12:19PM
Wilson said...
Now go and make Crackdown 2! I want to give you my money too!
Reply
4-14-2008 @ 12:21PM
D Boy Flex said...
I liked crackdown. They just need to further the story a bit more and actually have one. The missions became repetitive after a few. The agility and hidden orbs added a lot as that took a lot of time to find them all. Visually I enjoyed the game and would certainly buy a part 2, but not likely until it drops in price. I did not use CD for the beta. I bought it for what it is, or was.
Reply
4-14-2008 @ 12:35PM
Perno said...
Never played Crackdown...yet.
But I'm jazzed for this APB, what a great idea! Any idea what year it's coming out?
Reply
4-14-2008 @ 12:51PM
pwarren4 said...
I can haz qwackdown NOW!! peez!! - Yez I haz find all agility and hidden orbs - played thru all de bosses 2 times - I needs me some crack, umm, down soon or me too through rubbber ducky from agency tower
Reply
4-14-2008 @ 1:17PM
Blue_Falcon said...
I bought Crackdown for Crackdown.
I actually never played the Halo 3 beta.
In fact, I've never played Halo 3, period.
Or Halo, in general, for that matter.
Reply
4-14-2008 @ 1:30PM
Vcize said...
I hope that Halo 4 comes with a Crackdown 2 Beta.
Reply
4-14-2008 @ 2:08PM
Dick said...
LOL
Nice
4-14-2008 @ 1:37PM
dylan said...
I just picked up crackdown again... still fun.
Reply
4-14-2008 @ 2:07PM
Dick said...
To all you tards talking about how crackdown has no story,
"New World Order/Gangs being unleashed by the government only to be beaten down by the same government later on"
Cliffs
No
Crackdown: Dicks Notes
Reply
4-14-2008 @ 3:07PM
Neon Jebus said...
I question how 'good' the story was because I have a serious problem with denouement being delivered seconds before the credits roll. If you are planning on a sequel sure, I guess you could end it that way. It worked for Empire Strikes Back but that had two whole movies leading up to that point.
As it stood, you played for hours knowing you were a mutant cop and little else. You would get a voice over telling you this is a bad person kill her. Gooood...now let me tell you a 10 second recap of the next target. Now go kill them.
It had a very weak story, I would like to know more about the main character.
As for the gameplay, I WOULD like a boss that was more difficult than the rest of his gang. I never got that feeling. You're long range weapons were so strong that you often didn't need to get near them to take them out.
Keep in mind, I loved the game. Jumping from building to building was great.
4-14-2008 @ 3:12PM
Dick said...
I agree with you Neon,
But I liked the way it didn't tell you what was happening, and didn't drop many hints along the way. It was a complete 180, since you spent the last X # of hours playing as the ultimate authority figure, and suddenly, you realized you were the puppet of a horrific totalitarian govt that would willingly inflict damage to itself and its society for the sake of furthering its own internal security goals.
Sounds eerily similar to events from 1938/2001...