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GEON Emotions makes XBLA moody this week


Wednesday is fast approaching and that means it's time for a new Xbox Live Arcade game. The press release just hit our inbox, and this week's game is GEON: Emotions from Eidos and Strawdog Studios. We were initially confused by GEON's gameplay, but once you know the basics, it's pretty simple. More or less, it's something like a mix between Pac-Man and capture the flag. Roll over a certain number of dots and then make the trek to your opponent's goal. Manage to do that five times before your opponent does and you win. Easy, right? Oh, and there are some power-ups and the like as well. If all of this sounds like fun to you, then you can plunk down the requisite 800 MS Points when it hits XBLA tomorrow.

Gallery: GEON: emotions (XBLA)

Summer XBLA titles announced


Following the announcement of Track & Field yesterday, Microsoft gave us a sneak peak at the Arcade titles coming this month and in the coming weeks. They announced that this month we'll be seeing Ecco The Dolphin, which we caught on the ESRB a while back, Hexic 2, and War Worlds. Outside of August, or potentially on the tail end as a twofer, we have Geon: Emotions, Puzzle Quest: Challenge of the Warlords, Streets of Rage 2, Space Giraffe, and of course, Super Puzzle Fighter II Turbo HD Remix. Out of that line up, what are you most stoked for?

GEON: Emotions gameplay explained


So yesterday we mentioned that we were completely bamboozled by GEON: Emotions for Xbox Live Arcade. Developed by Strawdog Studios and published by Eidos Interactive, GEON proved to be quite befuddling. Hearing our cries of confusion, XBLArcade has shown us the way via an IGN preview that was posted a few days ago. It seems the object of GEON is to gather a certain amount of dots before your opponent (who is doing the same thing on the flip side of the board) can do the same. Once a certain number of dots have been collected, you roll over to the flip side of the board and then into a goal. The first to achieve this process 5 times is the winner. Seems simple enough.

There are power-ups, too. The effectiveness of these power-ups is determined by the "emotion" you choose to play as. Really the only benefit of any emotion is that it adds extra benefits to certain power-ups. Power-ups are generally used to knock pellets out of your opponent's stash or gather more for yourself. So there you go. Not so confusing after all, eh?

[Via XBLArcade. Thanks, grigdog]

Video: GEON gets all emotional


Okay, we've watched several videos of Strawdog Studios' GEON: Emotions for Xbox Live Arcade, and we're pretty sure something is happening. At this point we have not yet been able to figure out exactly what that is. There's a box and it moves around. Of that we're certain. It looks like it gathers dots. except the dots don't always disappear when the box runs over them. There also appear to be enemy boxes. The board often flips over, and at one point seems to be devouring itself. We honestly have no idea what's going on, but we're possessed with a powerful urge to play it. More inexplicable videos after the break.

Continue reading Video: GEON gets all emotional

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