Activision has unleashed the Call of Duty: World at War beta token flood gates and officially launched the friends and family beta. What? Not considered to be part of the uber l33t CoD friends and family? Then know that they've also started the beta code awarding process where, if you're a prestigious member of the Call of Duty community you'll get an invite in the coming days. Or, for the not so loyal, you can simply pre-order World at War at Gamestop and you'll be guaranteed beta entry. Good luck and play safe!
Posted Oct 7th 2008 10:15AM by Dustin Burg
Filed under: News
There's a newly new Call of Duty: World at War trailer making the internet rounds this morning and, truth be told, it's both destructive AND flammable. We guess that's why the Activision folks decided to call this latest trailer "Fire and Destruction." Makes sense. You can watch the latest trailer in the embedded area above to witness rockets rain down on evil doers, flame throwing tanks ignite buildings and watch as the enemy burns to a blackened crisp. It's World at War, enjoy.
Activision and Treyarch just sent out press materials announcing that they have a Call of Duty: World at War beta scheduled for release on the Xbox 360 and PC this October, following in the footsteps of its older Call of Duty 4 sibling. Registration for the beta can be completed via www.callofduty.com or through any game pre-order at Gamestop stores nationwide. Also, in the same press release, we receive confirmation that World at War will release to retailers in North America on November 11th. So, mark your iPhone calendars for that.
It should also be noted that this World at War "beta" is more of a glorified demo, because the beta's release is extremely close to the retail release of the game. So, no matter what kind of feedback they receive from the beta, Treyarch probably won't have time to change the final code. Then again, they don't promise to use any beta feedback at all, mentioning in the press release that the beta is just an "early chance for players to practice the tactics needed for survival." As you can see, it's more of a multiplayer demo than anything else ... not that it's a big deal or anything. Full press release after the break.
Posted Aug 22nd 2008 3:45PM by Dustin Burg
Filed under: News
Embedded after the break is freshly squeezed, off screen gameplay footage of Call of Duty: World at War straight from the Games Convention. What's our first impressions of the video? Well, it doesn't look too bad. Really, it doesn't look all that bad. The initial jungle crash landing sequence is intense, the visuals (from what we can tell) look satisfying enough and even the "bunker clearing" seems enjoyable. Give the gameplay a looksy and judge for yourself.
Posted Jul 3rd 2008 11:30AM by Dustin Burg
Filed under: News
Todd McFarlane isn't sitting on his haunches, oh no. That just isn't how you create an action figure empire, you have to go after licenses like a foamy mouthed dog full of rabies and rage. And that's exactly what Toddy is doing, not only gobbling up the Guitar Hero license but now the Call of Duty: World at War franchise as well.
That's right, today Todd McFarlane and crew just announced they are creating a set of four Call of Duty :World at War action figures that are (presumably) set to release later this year for around $10-$15 each. Included in the four figure set are some "highly detailed" figures including "Marine Infantry, Battle of Peleliu", "Marine Marine Corps with Flamethrower, Battle of Peleliu", "Marine Corps with Machine Gun, Battle of Okinawa" and "British Special Ops, Battle for the Roer Triangle". Overly long action figure names aside, we can't help but wonder what other video game licenses McFarlane will acquire in the near future. Our vote is for Roogoo ... we'd so support Roogoo figures.
Posted Jun 24th 2008 8:45AM by Dustin Burg
Filed under: News
After all the excitement of this weekend's big Call of Duty: World at Wardebut trailer reveal, we somehow looked over Activision's announcement of one of the game's biggest features. Four player online co-op. Yes sir, World at War will sport four player online co-op as well as two player local split screen as part of the game's main campaign storyline and features the added benefit of allowing you to rack up the experience points for use in multiplayer. Press release after the break.
Oh, and there will be a flamethrower as well. For reals. Promise.
Call of Duty fanboys be prepared to get your Xbox Live downloading fingers ready this weekend, because Activision is set to premiere a brand new Call of Duty: World at War trailer via Xbox Live this weekend.
A new World at War game trailer will be available for download exclusively from the Xbox Live Marketplace beginning Saturday, June 21st and will be available until Sunday, June 22nd. So, we advise hopping on the XBLM sometime during your ritualistic Saturday morning cartoon viewing and Lucky Charms eating to download the latest glimpse at what Acti has planned for the CoD franchise. Here's to hoping World at War knocks our socks, shoes and pants off.
The rumors just keep coming readers! This next one is from the same source asall the rest, and has to do with the next installment in the Call Of Duty series. Just like the fourth installments various box arts, it seems that the fifth installment will have many different box arts before any single one is chosen to represent the game.
Also, as you may have noticed, none of the box arts have the number "5" on them anywhere. Instead, the game seems to have solely adopted the recently announced subtitle of World at War.
[Sources, Box art 1, Box art 2, Box art 3, Box art 4, Box art 5]
Update: Clarified confusion regarding the World at War subtitle.