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Posts with tag viva-pinata

Viva Pinata 2 community website and UK treasure hunt [update]


Update: After a little digging, we've been informed that the piñata hunt is for the UK version of Xbox.com only. Of course, there's nothing stopping North American gamers from visiting the UK site...

In celebration of the release of Viva Piñata: Trouble in Paradise, Rare has informed us that the brand new community website will be launching today at midnight PST. The community website will allow gamers to share photos of their gardens and upload any Piñata Vision cards they have created. Also, Viva PiñataAceyBongos (think of him as the European version of Major Nelson) is launching a piñata hunt on Xbox.com. Starting Friday, piñata eggs will be hidden on Xbox.com. Mousing over them will cause a piñata to pop out. Clicking on the piñata will open a PDF of a Piñata Vision card that can then be imported into their gardens. Then you're just stuck with the (somewhat awkward) choice of either printing it out or holding your Vision camera up to the screen.

We'd opt for the first choice, especially if you're at work. After all, people might suspect something if you drag your entire entertainment center into your cubicle.

Rare says no to Viva Piñata 2 DLC, yes to 'something new'


In a recent live chat with Rare devotees, Rare's Justin Cook made it clear that there are no plans for any Viva Piñata: Trouble in Paradise downloadable content. Furthermore, Cook says that Rare is "taking a break" from the Viva Piñata franchise in order to "make something new." Just what this something new is, Cook failed to elaborate. The "new" part makes us suspect it won't be a return to Rare's other franchises like Perfect Dark or Kameo, but there's no way to be sure. Cook added that even Rare's plans regarding another Viva Piñata could change, so we'll just have to wait and see. Still, is it too much to ask for a new Battletoads?

Be sure to hit the source link to read the whole chat. It covers plenty of nitty-gritty details in VP2.

[Via Joystiq]

Video: Making of the Viva Piñata BelieVe videos


Some of you may have had your fill of the Viva Piñata: Trouble in Paradise BelieVe video series, which is sorta understandable. But, being the hardcore Viva Piñata fanboys that we are, we can never have enough. That's why when we came across the latest BelieVe video, we had no doubt in our minds that we wanted to share it. Though, in all actuality, it isn't a new video, it's more of a "making of" behind the scenes look at how the videos were created. Simply put, to create a Viva Piñata BelieVe video all you need is a few BK toys, some chicken wire, newspaper, boxes, styrofoam and a healthy dose of creativity. And it's that creativity bit that gets us every time.

Viva Piñata 2's four player co-op isn't gimped!


As was semi confirmed via some leaky achievements, Rare has informed us that four player online co-op will be a part of Viva Piñata: Trouble in Paradise and (best part) it won't be gimped!

Just like local co-op, four player online co-op will allow players to join the "host" in their garden and only their garden. Meaning that everyone who enters the a garden will only make changes or do damage to the host's garden while having no effect on their game saves. All four players will have the ability to interact with the garden and have access to normal player tools. Simply put, there's no co-op gimpage! Not only will players be able to visit and play in eachother's gardens, but everyone can partake in 2D top down races, competitions and win monthly leaderboard prizes. It's like the online Viva Piñata experience we've always wanted! Also, we've been told to expect much more Trouble in Paradise info (including more co-op specifics) to be released during Leipzig, so keep your eyes peeled.

To recap: Trouble in Paradise will sport local AND four player Xbox Live co-op where players can interact with and edit the host's garden with access to all normal in-game tools. Yup, we like!

Gallery: Viva Pinata: Trouble in Paradise

Rare settles on Viva: Pocket release and a new BelieVe trailer too


Rare just sent word (via express pigeon airmail, no less) that the Nintendo DS edition Viva Piñata: Pocket Paradise has been given a release date that should be familiar to all Viva Piñata fans. As it stands, Pocket Paradise will release to the United States on September 2nd and in Europe on September 5th, which is the exact release date for the 360's Viva Piñata: Trouble in Paradise. Speaking of which, Rare today also announced that Trouble in Paradise has gone gold and is currently being pressed to disc on some manufacturing line in Mexico.

Hold on, that's not all. Rare released a second Halo 3 inspired Viva Piñata BelieVe trailer titled "Museum" and we're told it was done by the voice actor for Leafos herself! Oh, how we love these BelieVe trailers ... just watch and have a good belly laugh. Har, har!

First Piñata Vision card goes online

Viva Piñata and general Rare fansite MundoRare posted photos of the first ever, official Viva Piñata: Trouble in Paradise Vision card. You know, those Trouble in Paradise cards that, once scanned, plop the card's character into your virtual garden space. Well, the first Piñata Vision card we're being treated to is Ryan, one of thirty pinata cards that Rare developers have created and (have selfishly) named after themselves. It's a crazy interesting idea that we can't wait to embrace. As long as the scanning process is more efficient then our local grocery store's self checkout lanes. Those wonky scanners are no fun.

Rare: Kameo & PDZ sold tons, stop crying


This might be an unpopular opinion among some but, Perfect Dark Zero and Kameo: Elements of Power were boring games. Although each showcased a small portion of the Xbox 360's new power at launch, the games were (mostly) critically chokeslammed. Blame it on the short development cycle of launch games or the decline of Rare's developmental quality (until Viva Piñata that is) but both games could have been much better. So, what does Rare think of the majority opinion on those launch releases? Well, they're a business, they care about sales, and according to Rare's Nick Burton, they sold a metric ton of copies of each (you jerk):

"One of the things that I always find funny is when people always quote Kameo and Perfect Dark Zero as being flops at the launch of the 360. In the industry if you break even you're lucky, you're in the minority," Burton told VideoGamer. "If you make a decent amount of money you're really in the minority. You're in the top percentile. Those two games made a lot of money. For the install base they sold phenomenally well."

Honestly, we didn't need Burton to tell us PDZ and Kameo made money because we can already tell Rare has been infused with cash. Look at Viva Piñata and Banjo Kazooie: Nuts and Bolts -- clearly the people of Rare purchased some creativity and talent with that stack of monies. We joke because we love.

Viva Piñata trailer makes us Believe

Now this is how you promote Viva Piñata. Parodying the Halo 3 Believe advertisement that swept a camera through a gorgeously crafted diorama, this trailer takes the characters of Piñata Island and places them in a similar epic battle -- complete with the original dramatic music. Is it fan made or legit? We don't know. It looks so good that it may be a professional job but it's so creative that it seems fan made. Who cares really, it is incredible. Also it works because now we totally can't wait for Viva Piñata: Trouble in Paradise to ship. We just hope it isn't like Halo 3 in that it doesn't include a scenario like this one at all.

Watch it. Live it. Love it. This trailer is epic. Believe.

[Thanks, Sean]

MS supports Viva Piñata franchise heading to DS

Chatting with Eurogamer, Rare engineer Joe Humfrey re-confirmed Microsoft's' understanding ways when talking about Viva Piñata making its way to rival Nintendo's DS, saying that "they see DS as a very viable platform." Humfrey is of course talking about their upcoming Viva Piñata: Pocket Paradise project that'll bring those adorable piñatas to the DS. Which, admittedly, seems a bit odd at first, but makes sense from an "let's do all we can to expand the franchise" mindset. "They put the Viva Piñata franchise on TV to reach a broad audience, they put it on PC to reach a different broad audience, and they're doing the same thing with the DS," says Humfrey, "they're trying to widen the audience of the franchise."

And we fully agree. A DS version of Viva Piñata is going to roxorz and Microsoft should embrace Nintendo's portable handheld, that is until our Xboy releases. When that happens, we won't play nice with Nintendo.

Trouble in Paradise trailer teaches us evil

Rare just released a new Viva Pinata: Trouble in Paradise trailer today and even though we don't get to see any in-game goodness, we do get to be completely entertained. You'll have to jump over to Eurogamer to watch the vid, but it's worth it because you'll get to watch Professor Pester detail his evil plan to his fellow henchmen and hilarity ensues. Hmm, now after watching the trailer we have a mad jonesing for some desert dessert and chilled penguin on a stick ... yummm!

2008 Yearbook: Microsoft Game Studios


After a solid year for the Xbox 360 in 2007 many thought the system could never showcase the same amount of quality exclusives in a single year.

In the 2008 Microsoft Game Studios Yearbook, we've compiled a list of this year's graduating class with a detailed account of each title's current status and the stories surrounding them.

From heartbreaking cancellations, surprise feature announcements and expected sequels, the 2008 MGS Yearbook is filled with fun facts and information on your soon-to-be favorite titles. Also included in the yearbook are special joke awards given to each title that releases in 2008 that poke fun at the details most commonly argued about in the comments.

From Ninja Gaiden II to Alan Wake, the 2008 Microsoft Game Studios Yearbook will have something for everyone.

Ladies and gentlemen allow us to introduce the 2008 Microsoft Game Studios graduating class ...

Viva Piñata: Trouble in Paradise confirmed, hits retail this September

With numerous leaks behind us, Microsoft has just confirmed that Viva Piñata: Trouble in Paradise is really real and is scheduled to release sometime this September.

The sequel to the cult-hit Viva Piñata aims at building upon the piñata managing experience by adding a plethora of new features. In Trouble in Paradise, gamers will encounter over 100 different piñatas, including 32 new ones that you'll be able to teach tricks to and purchase toys for. Not only that, but Trouble in Paradise will add the ability to change the weather, hunt for rare piñatas and will introduce new game modes including free-play as well as local co-op. The Vision camera will also be utilized in the sequel by adding the ability to "scan" barcodes found on cards which will instantly add the animal into your garden. Finally, gamers will be able to take pictures of their piñatas or gardens, upload them onto the internet to share or can be assigned a special barcode to share with friends so they can add the piñata to their garden. Check out the official Xbox.com Viva Piñata: Trouble in Paradise webspace, view the screenshots below and get pumped for more piñata fun this September!

Gallery: Viva Pinata: Trouble in Paradise

Viva Piñata and Scene It? sequels are real!

As hard as they tried, Microsoft just couldn't keep the lid on this week's Microsoft Gamers Day 2008 announcements as we just got word that both Viva Piñata and Scene It? are getting sequels. It looks like we now know what Rare's secret project is.

Mention of both sequels was discovered on one of Microsoft's press sites, where someone accidently uploaded all of the categories for this week's MGD08 announcements including categories for Viva Piñata: Trouble in Paradise and Scene It? 2. And being the good reporters that we are, we went out and confirmed that both of these two unannounced titles are in fact listed on Microsoft's press site, though all game media has since been pulled. But not before the crew over at NeoGAF grabbed screenshot love from the Viva Piñata: Trouble in Paradise folder. So, not only do we get leaked word that Viva Piñata and Scene It? sequels are headed our way, but we also get a first look at Trouble in Paradise! Enjoy the screens!

Gallery: Viva Pinata: Trouble in Paradise

Rumor: Rare game a sequel to a released 360 title


More rumors folks! This time it's in regards to that unannounced Rare game that's going to be hitting before year's end. According to a poster on NeoGAF who claims to be under NDA (a claim backed up by other posters' reactions to the info), the title is a sequel to a game of Rare's that has already been released on the 360. Logically, that narrows things down quite a bit. Is it Kameo? With Banjo Kazooie on the way? No. A Perfect Dark game? With Gears 2 on the way? No. Jetpac Re-Refueled? Hell No.

Given that this is a rumor, we could still be way off base, but we're gonna call this one as a Viva Pinata sequel. If it is, hopefully Microsoft will actually market it this time around, so people know about it and it actually sells.

Gears, Forza 2, Viva Piñata become UK Classics


In the UK, beginning May 16, gamers will be able to pick-up a trio of titles marked down and packaged as Xbox 360 Classics. Late last week Microsoft announced plans to add Gears of War, Forza Motorsport 2 and Viva Piñata to their classic line-up, the PAL region equivalent of the Platinum Hits brand in North America.

As yet another push into a market where the brand is known (sorry, bad example), but not as popular as they would like, Microsoft hopes adding three fantastic titles priced to go at £19.99 will entice new gamers into the Xbox 360 camp.

Gallery: Xbox 360 Classics (UK)

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