Posts with tag tgs08
TGS 08: Street Fighter IV extended trailer
Joystiq tries out the NXE, the news is good

It all sounds pretty sweet to us. Oh, and it's fast. Head over to Joystiq for their full impressions.
First Halo 3: Recon details emerge
- "It will be a standalone disc sold in stores in boxes next Fall. It's also going to include some multiplayer maps."
- "It is a first-person shooter still ... It's not a squad-based shooter."
- "As an ODST, compared to playing as in invulnerable Spartan, you are going to have to sort of pick and choose your encounters a little bit differently."
- "It is going to very much feel like Halo. Full feature parity."
Video: Halo Wars demo (with the Flood!)
Without a doubt though, the most intriguing part of the video happens right at the end of the demonstration, when we get our first glimpse at the Flood. We only get a general idea of how the Flood base is structured and also a brief look at the Infection Forms as well as what look like (former) human Combat Forms.
Now, if we can just get this time machine working, we can play it right now.
TGS 08: You can haz Halo 3: Recon box art

In last night's Halo 3: Recon announcement excitement, we totally forgot to show off the game's box art, which we're guessing is the official box even though the game comes out next Fall. Maybe Microsoft's team of box art artists are on top of their work and are extremely organized? Maybe. Anyhoo, check out the Halo 3: Recon box art right here or here and in the gallery here.
TGS 08: New XBLA titles screenshot roundup

Freshly picked from Microsoft's massive library of Tokyo Game Show press kits comes brand new screenshots from a handful of the recently announced Xbox Live Arcade titles. You can view all the new screens in the galleries after the break for XBLA games including Arkanoid Live, Meteos, Space Invaders Extreme, Shadow Assault and R-Type Dimensions. There's a lot of screenshots to be viewed and you know your mission, so you best be getting to it!
Avatar customization and NXE requires 256MB storage [update 3]

Update 3: Clarification! Major Nelson clears the the confusion.
Update 2: Some clarification. The release mentions that (at minimum) a 256MB memory card is required for the NXE and Avatar customization, BUT doesn't say how many MBs out of the 256MBs are needed for the update itself. Technically, the update could use up only 150MBs leaving 256MB memory card owners with some extra storage. What's guaranteed is that 64MB card owners or those who have no storage medium are out of NXE and Avatar luck.
Update 2: Some clarification. The release mentions that (at minimum) a 256MB memory card is required for the NXE and Avatar customization, BUT doesn't say how many MBs out of the 256MBs are needed for the update itself. Technically, the update could use up only 150MBs leaving 256MB memory card owners with some extra storage. What's guaranteed is that 64MB card owners or those who have no storage medium are out of NXE and Avatar luck.
Update: Upon further investigation, Microsoft's press materials state; "The New Xbox Experience is available this fall through a free download to anyone with an Xbox 360 system, a broadband connection and a storage device of either a hard drive or 256MB memory unit or larger." So, we guess the entire NXE update will require an additional 256MBs of storage and Avatar customization will be a part of the NXE package.
Ninja-snuck in towards the bottom of Microsoft's TGS08 press release (the one that talks up the New Xbox Experience), we spotted a curious disclaimer regarding Avatar customization and it requiring 256MB of HDD / memory unit storage.
Verbatim, the Avatar disclaimer reads "customizing avatars requires a 256 MB memory unit or greater" which really isn't that big of a deal, unless you are a Core or Arcade 360 owner. 256MB of storage would mean that Core owners are totally out of Avatar customization luck (though, we doubt they care) and Arcade owners would have to max out their bundled 256MB memory card. That means our Arcade friends would have to choose: Avatar customization or saving game progress. Decisions, decisions ...
TGS 08: Halo 3 Recon trailer is dark and stealthy
Featuring exclusive multiplayer maps, Forge items and four player co-op as well as saved films, screenshot capability and campaign scoring; Halo 3 Recon is sure to light up Xbox 360's when it releases in Fall 2009.
TGS 08: Ninety-Nine Nights 2 exclusive to the 360

Continuing the Tokyo Game Show announcement frenzy, Microsoft announced a sequel to Q Entertainments Ninety-Nine Nights called (ever so coincidentally) Ninety-Nine Nights II. A game that can also be referred to as 99 Nights 2, N32 or even Ninety-Nine Nights + Two More. All we received was the actual sequel announcement with no further details, but we're eagerly anticipating more news.
TGS 08: Halo Wars in early '09, Flood confirmed!

It was just revealed at the Tokyo Game Show that the long, long delayed Halo Wars (whose developer has had a bit of a struggle) will be releasing to the Xbox 360 EARLY 2009. Got that fellow fanboys, EARLY 2009 and you can bet we're going to hold Ensemble and Microsoft to that.
Also confirmed (after months and months of speculation) is the inclusion of the Flood in Halo Wars. No specifics yet, just know that they'll be part of the Marine and Covenant party.
TGS 08: Halo 3 Recon lands Fall 2009 [Update]

Halo 3 Recon, the standalone expansion featuring a new hero and new campaign, hits the Xbox 360 exclusively in Fall 2009.
[Update: According to an Xbox.com News Flash, Halo 3 Recon will take place during the events leading to the return of Master Chief to New Mombasa in Halo 3. The game will feature a brand new campaign, four player co-op gameplay and new multiplayer content. Halo 3 Recon will include exclusive new multiplayer maps and Forge options as well as maintain what gamers loved from Halo 3 including Saved Films, screenshots and campaign scoring.]
TGS 08: New Xbox Experience hits November 19 worldwide

TGS 08: Metal Slug 7, Arkanoid, Space Invaders, R-Type and KoF '98 to XBLA

On the Xbox Live Arcade news fronts, Microsoft just announced that Taito's Space Invaders Extreme and Arkanoid (with 120 stages and online play) will release to the XBLA this Winter. Also announced was old school racer R-Type and that SNK Playmore's The King of Fighters '98 Ultimate Match will release Spring of 2009 and Metal Slug 7 will be releasing to the Arcade at a time yet to be determined.
Now those, friends, are a few nice Xbox Live Arcade titles to look forward to.
TGS 08: Tekken 6 lands on the Xbox 360 in Fall 09 [Update]

Originally revealed exclusively for the PlayStation 3 in 2005, Tekken 6 joins the brawling fray on the Xbox 360 late next year. Released in Japanese arcades on November 26, 2007, Tekken 6 marks the first time the famed fighter will find itself on a Microsoft console. No other details have been announced.
[Update: Tekken 6 on the Xbox 360 will include the Bloodline Rebellion update that recently went live in Japanese arcades which introduces two new characters, Alisa Boskonovich and Lars Alexanderson.]
TGS 08 Video: Meet Resident Evil 5's evil Wesker
Coming straight from Microsoft's Tokyo Game Show press conference is a brand new Resident Evil 5 trailer full of cooperative action, chainsaws and enough scary sh*t to make you jump out of your office chair. The trailer also gives us the first glimpse of Wesker and his evil greased back hair. How we hate greasy hair. Watch the trailer, get excited and ... well, SCREAM!