TeamXbox received an early copy of Fuzion Frenzy 2 and decided to pull an all-nighter reviewing the party game goodness. They came away less than impressed, giving it an overall score of 6.6. But we have to ask, why? We have yet to get our hands on the game, but after looking at why they gave it such a horrible score it doesn't look justifiable. 6.5 in the gameplay category because they felt that "eighty percent of the included games are fun. The other twenty percent are just plain difficult to play and uninteresting" ... that equates to an 8.0 in our ratings book. We're thinking that if you liked the original Fuzion Frenzy then the sequel will more than satisfy your party game hunger. Make the jump for the review, but we're holding off our judgments until we get some hands on time.
Allowing the use of a keyboard and mouse (or a Dual Shock) on the Xbox 360, the XFPS has created quite a stir here at 360 Fanboy. Hailed by PC using FPS fans as a godsend and decried by proponents of an equal playing field, it's a potentially controversial piece of hardware. When it comes to first person shooters, the advantages of a mouse and keyboard over a control pad cannot be denied, but is it fair for certain 360 players to have a distinct advantage over others? It's an interesting question, but ultimately the answer lies in how well the XFPS actually performs. We put the unit through its paces and see what it's worth.
Check out Gamasutra for some detail on the really interesting stuff like the DigiMask facial mapping soon to be displayed in
World Series of Poker: Tournament of Champions.
Anybody else who managed to get their hands on a Vision, please give us your first impressions.
CheapAssGamer veteran kjauburn snagged one of those premature Vision Cameras at Toys R Us and posted his review. Despite having no interactive game to try out, he has a fairly positive run down of the features, including one (dual) shocking capability you may have overlooked:
One interesting or disturbing item to note is you can vibrate the other individual's controller with the trigger buttons. Use your imagination...
Owing my utter naivety, I'm throwing this one to our readership and the third party accessory manufacturers.
Here's a well done video review of the widely praised Halo Graphic Novel from GameTrailers. I still think Bungie should put the whole thing on Marketplace.
I'm publishing Dirk Dorkelson's Bomberman: Act Zero rant in near entirety:
According to the Official Xbox mag review, which gives Bomberman: Act Zero a whopping 4 out of 10, the ultimate party game won't be playable at parties. For some bizarre, boneheaded reason, the game is only multiplayer if you play it online. A quick check of Konami's website seems to confirm this, with it listing the game as a single-player game, with 2-8 players online.
Sadly, this also probably means that my married friends who I game with online all the time won't be able to play the title with me over Xbox Live unless they take turns playing. Lame.
How the hell could they screw up something so basic? Isn't the true joy of Bomberman inviting a few friends over and blasting the hell out of each other while having a few beers?
Also, the game has 99 levels in the single-player mode. But you can't save your progress.
OXM calls it "impossible to love." Color me disappointed.