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Turok dinosaur murder with the dev team

Tonight, from 5:00PM - 9:00PM eastern, a few guys (and possibly gals) from Propaganda Games will be online playing Turok as part of Xbox.com's Game With Developers program. Twenty or so members from the dev team including engineers, artists and designers will be stabbing dinosaurs and discussing all things Turok with anyone willing to challenge them. You may even get the chance to question someone on the dev team about the game's (now no longer) team kill achievement. Complete list of Turok developer gamertags listed after the jump.

Team kill achievement in Turok is no more


Well, it looks like gamers can finally rest easy. Readers may recall that Turok was to include an achievement called "Grab Bag" that rewarded players for killing their own team members. Specifically, players had to kill "at least 1 creature, 1 enemy, 1 teammate, and yourself in the same round of a public match." With griefing players already ruining multiplayer games everywhere, gamers were naturally upset when Turok's developers decided to actually reward them for it. Thankfully though, the devs at Propaganda have seen the light and will be altering the achievement with a launch day patch for the game. The achievement will remain in the game after the patch, but will now only require players to kill a creature, an enemy, and themselves. So it's mostly fixed, but don't be surprised if your teammates are constantly throwing grenades at their feet.

[Via Joystiq]

Shipping this week: manly edition [update]


You know, when you think about it, Turok is a manly game. In fact, it's just about the manliest game it could possibly be. Let's take a look at the facts. One, you play Joseph Turok, a burly, burly man with a jaw hewn from marble and cheekbones to die for. Two, he kills gun toting soldiers using a bow that fires exploding arrows. Three, he hunts dinosaurs with a knife. Finally, don't tell anyone, but we have it on good authority that he goes bear wrestling with Chuck Norris every other Saturday. So yeah, Turok looks to be a game you can show off to impress menfolk without fear of reprisal. Oh, and it's the only new game on 360 this week, so here's hoping it's actually good.

Update: While GameStop notes that the game launches this week, many readers have pointed out that the official Turok site still maintains the February 5 release date. In other words, it looks like gamers will be waiting another week before controlling Turok and his manly shoulders.

Continue reading Shipping this week: manly edition [update]

Team kill achievement may be pulled from Turok


Speaking to CVG, Turok developer Propaganda Games made it known that the developer is considering the removal of the now infamous "Grab Bag" achievement. For those that don't recall, the "Grab Bag" achievement awards gamers 20 points in Turok multiplayer for killing "at least 1 creature, 1 enemy, 1 teammate, and yourself in the same round of a public match." The online community received the achievement with almost universal disdain. Apparently, Propaganda was listening, as vice president Josh Holmes said that the developer is considering the release of a patch "it if it does become an issue when the game releases." Holmes noted that the achievement was created as the result of many first-time Turok players managing to kill themselves and teammates during their first match. The achievement was intended purely as a joke, but Holmes admits that Propaganda underestimated just how far "achievement whores" are willing to go.

It's important to reiterate that the patch to remove the achievement is not a certainty yet, so expect the early days of Turok's release to be filled with griefing, team killing bastards.

Turok gets rebirthed with launch of developer blog

The dinosaur infested, bloody mess, survival game known as Turok will be releasing early next year to the 360 and what better way to connect to the gaming community (and play the marketing card) than with the launch of a new developer blog? And that's exactly what the crew over at Propaganda Games just did, making their first blog entry into their official IGN sponsored Turok / Propaganda Games blog.

In their most recent entry, they talk about the history of the Turok franchise, how they got involved with the game and tell of the basic storyline. Be sure to note that the new Turok has no relation to the story presented in the previous games, it's what the industry calls starting on a clean slate. So, if you're looking forward to dinosaur killing next year, be sure to bookmark the new Turok blog for upcoming interviews, dev talk and other random dinosaur bits in the weeks to come. All we're hoping for is a glimpse at a triceratops. We love triceratops'.

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