[Via press release]
[Via press release]
Bethesda's Pete Hines confirmed that they removed the real-world drug Morphine from Fallout 3 due to ratings board issues, opting to replace it with the not so real-world drug called "Med-X". Though, in a statement from Hines to Joystiq, he makes it clear that the drug reference was the only change made to the UK, Australia and US versions mentioning that Bethesda hasn't toned down the violence or bloody dismemberment effects. Just no morphine, because drugs are bad, kids, drugs are bad.
Head over to Joystiq for full impressions.
Hit the source link for the full interview, which contains talk about Fallout 3's design as well as how Bethesda feels about comparisons to Oblivion.
Hit the source link for the full list of Fallout 3 achievements
We don't know the answer, but the upshot is that Fallout 3 will be available Down Under, and that's good news for everyone.
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Oh, and we did play Fallout 3. Expect impressions later today.
The demonstrated gameplay definitely shows off how far the Oblivion tech has come, showing of vehicles, robots, dismemberment and more. Also, Fallout 3 will have substantial exclusive DLC for 360 and GFW.
GameTrailers TV debuted a new Fallout 3 teaser trailer last night featuring a television, burnt skeleton and some Nuka Cola. We don't want to spoil the teaser fun for you, so you should just just watch. Well, to be honest, there isn't much to spoil really, seeing that the trailer is more weighted towards a tease than any actual information or gameplay. But it's still Fallout 3 and that means it's still an uber sexy trailer. Got that? Fallout 3 and a new uber sexy teaser trailer ... that is all.
- Armor sets come in two pieces, body and head
- Inventory limit is based on weight
- Children and essential NPC's are unkillable
- Good/Evil karma system relating to in-game choices
- Crimes committed against specific groups are known to all in the group throughout the game world
- NPC's navigate via a mesh instead of via a point to point system like in Oblivion and Morrowind
- Like Oblivion the game uses a skill list and those skills determine maximum possible effectiveness in battle
That is the most important part after all, but to tell the truth this looks like a great example of how to do a CE right. As long as the game is the at the level of quality we hope it is, we might just have to knuckle under and shell out the extra money ....
[Via Big Download]