Microsoft sends word that a new piece of downloadable content is now available for Blue Dragon. This is the second bit of DLC for the game, the first -- Hard mode - being released last month. This new DLC is entitled "6 Treasures" gives players access to 6 new items that grant special abilities to their characters. One in particular -- the Shuffled Helmet -- creates the most powerful armor in the game when combined with Shuffled Splint and Shuffled Breastplate. Honestly, we haven't delved into the game, so we don't know how useful all these items are, though they will probably be welcome to those endeavoring to complete hard mode. The DLC is available for 200 MS Points. Check out the all 6 of the items contained in the pack after the break.
If you've been on the fence about Blue Dragon, then we have some good news for you. According to Dengeki Online (helpfully translated by Siliconera), an international Blue Dragon demo is slated for July 20. Weighing an impressive 1.1GB, the demo will apparently contain a whopping 2 hours of available gameplay. We hope you've grown accustomed to the English voice-overs though, as Japanese will not be an option in the demo. There may be a few different subtitle options, depending on the language settings of your Xbox. Finally, be sure to grab the demo as soon as you can, as it will fly away from Marketplace on August 3rd, giving just over three weeks to save up for the real thing.
Posted Jul 2nd 2007 11:45AM by Dustin Burg
Filed under: News
The United States of America's birthday is just around the corner and Xbox.com thought of no better way to celebrate July 4th than by playing ... Japanese games? Well, we don't quite see the correlation here other than a Blue Dragon name tie-in, but we'll go with it. And even though we prefer to celebrate the Fourth of July with explosive fireworks, grilled food and family we just might pop in some Dead Rising, Tenchu Z, Street Fighter or Castlevania come Wednesday.
See Japan, the Xbox 360 loves you so much it's willing to incorporate your gaming culture in a marketing campaign aimed at Americans on their country's birthday. Don't you think you owe the 360 some love now?
It was confirmed during GDC this year that Blue Dragon would be hitting the U.S. sometime this August. We've received official word from Microsoft this morning that the game will ship on August 28. Yes, in just 61 days, U.S. games will finally be able to play Mistwalker's first opus. In celebration of Blue Dragon, Microsoft plans to make a fan site kit available from the official Blue Dragon page on Xbox.com (it's not available right now, despite the press release's protestations to the contrary). Xbox.com will also be hosting a feature article about the game, though it still hasn't gone live as of this posting. For those of you still unfamiliar with the game, we suggest you check out the recent preview from Eurogamer.
Eurogamer got its hands on the English version of Blue Dragon and took the time to write up some impressions. Overall, the gist of the preview is that Blue Dragon tries to recreate classic Japanese role playing game design without reinventing it. As noted by the preview, everything seems as though it was pulled from classic RPGs and made to mesh with modern console aesthetics. The graphics look like old school 2D characters and worlds come to life, the characters are broadly drawn, and the combat is solidly turn-based. About the only concession the game makes to modern game design (or "progress" as Eurogamer calls it) is that battles are not random. In the end, it seems that Blue Dragon was meant as a nostalgic trip down memory lane with a new coat of paint. The only problem, according to Eurogamer, is that such nostalgia may be in limited supply outside of Japan. We'll find out when Blue Dragon hits North America this August.
Posted Jun 24th 2007 4:15PM by Dustin Burg
Filed under: News
Microsoft's 360 sales in Japan may be borderline sad and depressing, but at least their ad campaigns are winning awards. Blue Dragon's marketing campaign BIG SHADOW won a coveted Canneslion award for best outdoor advertisement. The BIG SHADOW campaign can be seen here and took place in Japan where they projected people's shadows on a nearby building that morph into Blue Dragon creatures. The campaign also went online featuring a live feed of the fun and interaction with the shadows. It's quite the creative experience and well worth an award. Now only if Microsoft could translate an advertising award into Xbox 360 hardware sales then we think things would be good in Japan.
If you've been waiting for a version of Blue Dragon with English subtitles and you happen to live in Hong Kong, Taiwan, Korea, or Singapore, then you are in luck! Siliconera reports that Microsoft has officially released Blue Dragon to Asian territories outside of Japan. This version of Blue Dragon features Japanese or Korean voice acting and both Chinese and English subtitles. Before you start getting your importing hopes up though, we must inform you that the game is region locked, unlike many Asian Xbox 360 games. However, if you just so happen to have a Japanese Xbox 360, more power to you.
The rest of us, unfortunately, will be waiting until the English version's official August release.
Speaking to Japanese website, Gpara.com, Mistwalker head, Hironobu Sakaguchi, expressed interest in taking the inevitable sequel to Blue Dragon online. Sakaguchi told the website (translated by Eurogamer), "Specifics aren't finalised, but there's a possibility that it will be produced as an online title." Granted, it's possible that something was lost in translation, but it sounds as though Sakaguchi wants to make online functionality central to Blue Dragon 2. Of course, it's just as likely that the online functionality could be limited to simple things like item trading or the Mechat shooting segments. Given the original title's relative success in Japan, adding online functionality could be a good way to get more Japanese gamers on Xbox Live.
American gamers will finally get their shot at Blue Dragon in August.
Today, Microsoft announced a sparkly new piece of Blue Dragon downloadable content that will be available for Japanese Xbox 360 gamers April 27th. For 300 Microsoft points (444 yen) you too can get your very own Random Dungeon Creator. That is if you live in Japan and have a copy of Blue Dragon. And excuse us if this is common knowledge, but what in the world is a Random Dungeon Creator? Does it create post-modern dungeons in a random fashion to explore and wander about? Seriously, a Random Dungeon Creator ... it just sounds silly to us.
Speaking to Gamasutra, Shane Kim, corporate vice president of Microsoft Game Studios, says that Microsoft is "very realistic" about its prospects in Japan. Kim notes that Microsoft's approach was never to "win" Japan, but rather to do better than the original Xbox. Part of this strategy, of course, means recruiting Japanese talent like Hironobu Sakaguchi, who is creating both Blue Dragon and Lost Odyssey for the console. Kim says the importance of Japan is motivated by more than financial numbers, but also by the amount of talent in the Japanese development community. Titles like Dead Rising and Lost Planet, says Kim, are illustrating to Japanese developers that Japanese titles can be financially successful in the west. Finally, Kim asserts that Microsoft's aims in Japan remain "realistic," and while Blue Dragon and Lost Odyssey will be moderately successful in Japan, they will be successful in the west as well.
During our preview of Blue Dragon and Lost Odyssey on Tuesday, we were lucky enough to score a little question and answer time with RPG luminary, Hironobu Sakaguchi (and his translator). We learned a few things about Blue Dragon, Lost Odyssey, and the differences between them. We learned about the downloadable content in store for Blue Dragon, too. We also got to ask him about what its like to have his own company now (Mistwalker), what's next after Lost Odyssey, the 360's performance in Japan, and Sakaguchi-san's love for Gears of War.
We captured all the audio and now present it for download on MP3 (Fancast subscribers will get it automatically). As an added bonus, we also threw in a bit of the music from Lost Odyssey. Download and enjoy.
For those of you looking to find information on some of your favorite upcoming Microsoft Game Studios or XBLA games, just take a look at what Xbox.com has to offer. Over on the GDC section of Xbox.com you'll find a bunch of downloads for games like Forza 2, Blue Dragon, Mass Effect and Shadowrun. You can download fact sheets, press releases, and screenshots for those games including XBLA games like Schizoid, Eets Chowdown, and Jetpac Refuelled. So much information, so little time ... but get downloading because everyone knows you care.
A jet-lagged but amiable Hironobu Sakaguchi gave us a first look at the English localized version of Blue Dragon. As luck would have it, we also got a firsthand look at the localized version of Lost Odyssey. That statement is actually a little misleading, as Sakaguchi informed us that Lost Oddyssey will launch simultaneously around the world this holiday. That's right, this holiday, not holiday 2008. But, back to the preview. The first game up was Blue Dragon.
Blue Dragon, the only Xbox 360 game Japan cares about, will be coming to the Americas later this year. Microsoft just announced that Blue Dragon will see a North America release sometime in August. We also learned that upcoming RPG Lost Odyssey will have a worldwide release sometime this Fall. And remember kids, our culture isn't as familiar with blue dragons, but it is common knowledge in other parts of the world that they are indeed calm creatures. That is until they are cornered, told they are bad Japanese games, and that the color blue is so last year ... then they will hurt you.
While those in the west see the Xbox 360 a definite success (so far), Japan is a completely different story. Having only sold 300,000 units throughout the first year in its lifespan, the 360 has a long way to go in the land of the rising sun. Gamasutra sits down with a localization specialist and Kotaku's Japanese correspondent to discuss Microsoft's prospects in Japan. The prognosis: it needs work. While the two disagree on a few points (the localization director sees the glass half-empty, whereas the other sees it half-full) the overall picture is somewhat grim. The Xbox 360 has been gaining some ground in the past few months. Titles like Blue Dragon (and to a lesser extent Gears of War) have helped generate 360 sales, but it's not nearly enough to gain a decent market share. Microsoft's biggest hurdle will be penetrating the culture barrier and understanding Japanese consumers (and apparently Do! do! do! isn't cutting it).
With more Japanese titles on the way (namely Lost Odyssey), Microsoft better get its marketing crew in gear if they want to stand a chance in Japan. If MS can get a foothold in Japan, it means more variety for everyone, and that's always a good thing.