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Posts with tag banjo-kazooie-3

Banjo Kazooie: Nuts & Bolts demo on the XBLM

We woke up this morning and thought, "Wouldn't it be nice if we could build some kind of flying car?" As though they read our minds, Microsoft has released a demo for Banjo Kazooie: Nuts & Bolts on the Xbox Live Marketplace. Clocking in at a hefty 1.07GB the demo allows gamers to play with the unique vehicle creation system that is the basis for many of the challenges in the upcoming platformer. Looking to flex your creative muscle? Hit the Marketplace and download the demo now. Banjo Kazooie: Nuts & Bolts ships on November 11, exclusively on the Xbox 360.

New Banjo interview talks balance, challenges

Gamerscore Blog has posted a brand new video interview with Rare's Salvatore Fileccia on Banjo Kazooie: Nuts & Bolts. Well, when we say brand new, we mean recorded back in May during Microsoft's Spring Showcase. Even so, we can confidently say that this is the best Banjo interview yet recorded. Why? Because Gamerscore Blog's own Chris Paladino asks our question. Our question: how do you balance the game to keep it fresh and entertaining for both hardcore and casual players (Banjo is kid friendly, after all)? Find the answer to our brilliant question the video above.

Rumor: Banjo-Kazooie: Nuts & Bolts achievements

Fresh from a visit to Rare HQ for some hands-on with Banjo-Kazooie: Nuts & Bolts, the Xbox 360 Online Center folks came back with a supposed list of Nuts & Bolts achievements. Though, they came back without any of the pretty achievement artwork. Boo! You can view the "rumored" list of achievements after the jump and even though there aren't any achievements quite as good as Gears 2's "Beat the Meatflag", Nuts & Bolts' "BBQ Beef" achievement is pretty yummy. Or maybe we're just hungry.

Nuts & Bolts is $39.99, pre-orders get XBLA Banjo early

Microsoft announced today that gamers can now pre-order Banjo Kazooie: Nuts & Bolts. Much more exciting is the fact that the rumored price of $39.99 is true, making Nuts & Bolts a real bargain. Making the deal even sweeter, gamers that pre-order the game will receive a download code for the Xbox Live Arcade version of the original Banjo Kazooie. Even better than that, the code will work starting on November 14, the day of the Nuts & Bolts launch, a full two weeks before the XBLA game hits Xbox Live Marketplace. The XBLA release will include a feature called "Stop N' Swop" which allows players to unlock new features in XBLA game by playing Nuts & Bolts.

Finally, a new Nuts & Bolts world called Jiggoseum was revealed. You can check out the first images of Jiggoseum in the gallery below.

[Via Joystiq]

Gallery: Banjo-Kazooie: Jiggoseum

Rare promises Banjo-Kazooie demo before its November release

Talking with Eurogamer, Banjo-Kazooie: Nuts & Bolts lead designer Salvatore Fileccia confirmed their plans to release a Banjo demo to the Xbox Live Marketplace prior to the game's release. "We've got various different ideas" Fileccia explained, saying that the demo will most likely include the four challenges as seen in the E3 demo as well as an editor "because that's a whole different part of the game - building things and seeing how they perform, and taking part in challenges."

So, there you have it. You can expect colorful Banjo-Kazooie demo goodness prior to the game's release this November. Huzzah!

Gallery: Banjo-Kazooie 3

E308: Fable 2 and Banjo reception in pictures

Here at X3F, we're party animals. No, no, no, scratch that, we're PAAARRRTAY ANIMALS! That's just how we roll and that's why we traveled back into Los Angeles last night to attend Microsoft's Fable 2 and Banjo-Kazooie: Nuts & Bolts reception. So, as part of the umbrella of news coverage we're churning out of E3, we thought we'd offer up all the pictures we took from the event similar to our Gears 2 reception pics. Which, coincidentally, was in the same venue. Enjoy the picture show and make your way to the break for a short (super short) off screen video of one of the Fable 2 Pub Game's "Wizard's Tower".

Gallery: E308: Fable 2 and Banjo-Kazooie Reception

Continue reading E308: Fable 2 and Banjo reception in pictures

Rumor busted: No motion control in Banjo 3

The internet is all atwitter thanks to an IGN hosted video of Banjo Kazooie: Nuts and Bolts that features Microsoft's Ken Lobb mentioning that players will "twist the controller" to perform actions in the game. The video also featured Kazooie shaking her controller, which some took as a hint. Sorry to disappint, but motion control in Banjo Kazooie: Nuts & Bolts just isn't so. We have received word from Gamerscore Blog's Chris Paladino who told us "all of the motion controller hopes and complaints regarding the Banjo video on IGN are false."

There you have it folks. Consider this rumor busted.

Update: We've received further comment from Microsoft just to make things extra clear. Per Microsoft: "There is no truth to this speculation. Ken's comment is in reference to rotating the left analog stick while hitting the X-button to move different things in the game." Can't get much clearer than that, now can we?

New Banjo Kazooie videos and screens

After the Microsoft Gamers Day a while back, Banjo Kazooie: Nuts and Bolts was seen by many in the community as too much of a departure from the older formula. The addition of vehicles, parts, and the creation of the former using the latter wasn't exactly traditional to the series' formula. Despite the fact that what we saw and played was fun, we can definitely say that the bits we had time with weren't exactly reminiscent of the N64 days.

Rare looks to have anticipated the outcry and saved much of the more traditional stuff for later reveal. IGN recently got some media out of Rare that seems designed just for that reveal, the first video introduces you to Showdown Town, the game hub, and where most of the more traditional platforming happens. The second video showcases Banjo Land and displays some of the vehicle creation and editing, as well as some of the quirky world exploration. Get watching!

By the way, listen closely around 4:00 into the first video for what could be a possible mention of a long rumored item.

Gallery: Banjo-Kazooie 3

Continue reading New Banjo Kazooie videos and screens

Banjo and Viva sequels only $39.99 at Gamestop?

This generation of games has seen the average price for a title rise to $59.99, so when a game looks to possibly be released at a price point lower than that, we take notice. Over at Gamestop's website, Viva Pinata: Trouble in Paradise and Banjo Kazooie: Nuts and Bolts are both currently listed at the price of $39.99. Now while this could just be a simple error (Amazon has them both at $59.99), we'd like to hope that there's more going on ...

The rest of this is only speculation, but there are a few connections between the two games. They're both from Rare and so they're both Microsoft first party games. Now it could just be wishful thinking, but we'd like to hope that Microsoft might be willing taking a bit of a profit hit on these two to get them to be must-buys for a larger audience of gamers (read: kids).

Banjo-Kazooie: Nuts and Bolts' official box art

It's time for another exciting edition of the too fun and too exciting Xbox 360 video game box art reveal of awesomeness reloaded! Where today, thanks to Microsoft, we bring you the official box art for Rare's Banjo-Kazooie: Nuts and Bolts in all its bear, bird, nuts, bolts and wrench glory. And we'll admit, it's a pretty nicely designed box art. Our favorite Nuts and Bolts box art design decision has to be the centering of Banjo's square nose on the cover, because we have something about adorably square cartoon noses. Too fun!

Gallery: Banjo-Kazooie 3

2008 Yearbook: Microsoft Game Studios

After a solid year for the Xbox 360 in 2007 many thought the system could never showcase the same amount of quality exclusives in a single year.

In the 2008 Microsoft Game Studios Yearbook, we've compiled a list of this year's graduating class with a detailed account of each title's current status and the stories surrounding them.

From heartbreaking cancellations, surprise feature announcements and expected sequels, the 2008 MGS Yearbook is filled with fun facts and information on your soon-to-be favorite titles. Also included in the yearbook are special joke awards given to each title that releases in 2008 that poke fun at the details most commonly argued about in the comments.

From Ninja Gaiden II to Alan Wake, the 2008 Microsoft Game Studios Yearbook will have something for everyone.

Ladies and gentlemen allow us to introduce the 2008 Microsoft Game Studios graduating class ...

X3F Impressions - Banjo Kazooie: Nuts and Bolts

Alright fanboys, time to get the difficult news out of the way first. Banjo Kazooie: Nuts and Bolts is not much like its predecessors at all. The main gameplay focus is still on platforming, only it's now platforming with vehicles too. Like most platformers, the specific objectives you have to complete are slightly varied, but are mostly different takes on collecting items.

To do so, you'll have a massive tool kit at your fingertips. The vehicles seen in the gallery can all be broken down into various pieces, and a large portion of the gameplay stems from mixing and matching vehicle parts to suit the task at hand. Or y'know, to just suit messing around with infinitely customizable vehicles in a physics playground. That playground can be taken online as well, and the game's multiplayer is very physics-focused and custom-content heavy.

Hit the break for more on Banjo.

Continue reading X3F Impressions - Banjo Kazooie: Nuts and Bolts

New Banjo 3 details: co-op and online play

More Spring Showcase goodness as we continue to dig through the assets provided by Microsoft. Perusing the Banjo Kazooie: Nuts and Bolts fact sheet, we've uncovered a few tasty bits of info. First and foremost, the game will feature multiplayer modes. Said modes will be available online, though the fact sheet is unclear if they will be offline capable as well. Given that Rare's other big game for 2008, Viva Piñata: Trouble in Paradise, features offline multiplayer, we'd say it will probably be available in Nuts and Bolts as well. Cooperative multiplayer is listed as well, though the label "cooperative challenges" makes us think that co-op through the single-player campaign is probably out.

Oh, and in case you'd rather not futz with the do-it-yourself vehicle creation (you old fuddy-duddy, you), the fact sheet assures gamers that many pre-built vehicles are available. The fact sheet also refers to the vehicle creation as user created content. Could this mean that players will be able to trade their vehicle designs? Guess we'll have to wait and see.

Gallery: Banjo-Kazooie 3

Banjo Kazooie: Nuts and Bolts trailer headshots Mario

With so many leaks already reported, the first official Microsoft Gamers Day news is starting to drop. One of the first, and perhaps most anticipated, bit is the debut trailer for Banjo Kazooie: Nuts and Bolts. The video focuses primarily on the game's vehicle creation tool. Several vehicles are shown, from massive land vehicles to missile-firing air vehicles, all of which appear to be made of mix-and-match parts. Some platforming is also shown, but vehicles definitely seem to be the star of the show. Oh, and the end of the video is more or less an outright declaration of superiority over Nintendo's Mario. Watch it. Now.

Update: GameVideos edited the Mario headshot. We've replaced the video with the unedited version from YouTube.

[Thanks, Tony]

Gallery: Banjo-Kazooie 3

Banjo Kazooie: Nuts and Bolts and Viva Pinata 2: Trouble in Paradise details

Thanks to the newest issue of Game Informer there is now even more news about Rare's newest 360 outings. Regarding Viva Pinata 2, the article says that the game now sports two player local drop-in/drop-out co-op, a massively expanded trading card system, over thirty new pinatas, a photo mode, and more. Now as for Banjo, there's going to be over 1600 parts to find and use, note finding is back and is the game's currency, and Rare says that they really wanted to avoid making a hi-res old Banjo game. Hit the break for more info.

Continue reading Banjo Kazooie: Nuts and Bolts and Viva Pinata 2: Trouble in Paradise details

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