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UbiSoft announces VIP EndWar demo


Attention future squad commanders. The latest UbiSoft title with Tom Clancy's name stamped on its cover -- Tom Clancy's EndWar -- is nearly upon us and the folks at The U (aka UbiSoft) have seen fit to offer a training program for very special members of the platoon.

So to recap in English. An exclusive demo of Tom Clancy's EndWar will be available for those who pre-order the title at their local GameStop. Are you one of the crazy people who assumes you are able to walk into a game store and buy a game without an outlined plan? Ha! Well, for those who aren't pre-order fans UbiSoft is currently holding a contest for access into the super-exclusive VIP demo when it launches.

BTW - spoiler alert for EndWar, the war won't end. If it did what would the sequel be called? Tom Clancy's Fluffy Pony Adventures? Think about it.

Prince of Persia scales retail walls December 2


Ubisoft has announced that the Prince of Persia series refresh -- cleverly titled Prince of Persia -- will be shipping to stores on December 2. The Prince is joined this time around by a female co-star, Elika, who helps the prince in his quest to rid the world of whatever it is that needs ridding. The release date comes as good news for fans of Prince of Persia. Alas, it comes as bad, nay, solemn news to anyone putting the finishing touches on their holiday gaming budget. If you're head is reeling with the thought of financial crisis, allow us to make a suggestion. If your significant other politely says, "Oh, you don't have to get me anything this year," pretend that they actually mean it.

Far Cry 2 dev diary goes to Africa

Okay, forget the Halo 3 ViDocs. Forget the Too Human Goblin Man of Norway. We're prepared to call the first installment of the Far Cry 2 developer diary the best developer diary ever. It's not every day that a development team -- in this case Ubisoft Montreal -- travels to Kenya for research. The first in a series of developer diaries about the trip, this video covers the events leading up to departure. Even preparing for the trip sounds like it was quite an ordeal. In addition to briefings about what to expect (wild animals, corruption, etc.), each member was given over a dozen shots to prepare them for the possibility of disease. Risking malaria to make sure you get those tree bark textures just right? That's dedication.

Ubisoft to add subtitles to in-house games


Ubisoft has announced (in text format on gamesindustry.biz, appropriately enough) that it plans to begin supporting subtitles to its internally developed games, beginning with Far Cry 2, Prince of Persia, and Shaun White Snowboarding. The addition is being made in order to make the company's games more accessible to the deaf and hard of hearing. According to Ubisoft, this will require modifications to game engines already in use and also "inclusion of subtitles in the conception phase of game development."

Frankly, we can't live without subtitles (some people have to sleep at night, after all) and we're surprised that Ubisoft iis only now catching on to their necessity for many gamers. Still, it's a good move and we're sure many gamers will be happier as a result.

[Via Joystiq]

Far Cry 2 and its map editor release Oct. 23rd


Recently, over on the official Far Cry 2 blog, Ubisoft made the announcement that Far Cry 2 (and it's jaw dropping map editor) will release to stores on October 23rd. In the same post, Ubisoft answers a few questions regarding the map editor including a description of the map sharing system and how the map rating system will work. And, because we want to, we embedded the latest Ubisoft supplied Far Cry 2 PAX trailer for your viewing enjoyment. No need to thank us ...

Far Cry 2 trailer talks player immersion

The for Far Cry 2 has us wondering just how immersive we want our games to be. In the video above, Far Cry 2 creative director Clint Hocking explains that the player avatar in Far Cry 2 does everything. In other words, the player avatar physically performs every action in the game. There is no magic healing when you pass over a med kit. The camera doesn't simply teleport into a car when you enter it. Every action is accompanied by an animation, whether it be fixing a jammed weapon or (sickeningly) fixing a dislocated joint (seriously, it's gross). Speaking of jammed weapons, Hocking notes that all of the game's weapons and vehicles degrade over time. As guns are used they begin to accumulate dirt and rust and eventually they will simply break in a player's hands. Likewise, vehicles will break down, requiring players to hop out and work on the engine before continuing.

The only question we have now is whether or not players will have to hunt down an in-game Porta-Potty every few hours.

Video: EndWar's globally destructive trailer


Specially created for the Leipzig Games Convention, Ubisoft just released their latest EndWar trailer which is aimed at getting you, the consumer, pumped for worldwide EndWar shenanigans. And after giving it a watch, we're intrigued, but know our experience with the EndWar beta has already pretty much solidified our opinion of the game. But for those who didn't get in on the beta fun, what say you? You loving the trailer? You loving the EndWar? You loving life?

Far Cry 2's map editor is flipping amazing

Here's your jaw dropping amazing video of the day. After the break (or jump, if you're all about BIG videos) you can view a demo of Far Cry 2's map editor in action with commentary by a seductive narrator (not that we're complaining or anything). And it's a guarantee that you'll be impressed. Seriously, we had no clue Far Cry 2's map editor would be so vast, so customizable and so epic in scale. There are over 1000 objects, you can change the weather, the landscape AND even alter the environment's textures. It's hard to admit, but Far Cry 2's map editor puts Halo 3's Forge to shame. Hell, there is no comparison. We're flipping impressed with what the Far Cry 2 dev team has accomplished. A big round of applause to them.

Continue reading Far Cry 2's map editor is flipping amazing

Tom Clancy's HAWX will not fly until 2009

We have frowny face news, kids. Tom Clancy's HAWX has just been grounded, oxygen tanks have been removed from the flight cabins and pilots have been told to go home ... until 2009. Ubisoft just confirmed that their flight combat game HAWX will not make its September release as planned, experiencing a delayed release sometime between January and March of 2009. That also means no airborne pew, pew, pewing until 2009 ... shucks.

Splinter Cell: Conviction delayed into 09' ... GASP!

There were rumors floating around and now we can finally confirm the news. Splinter Cell: Conviction is delayed once again. Gasp!

In their just released first quarter fiscal report, Ubisoft made mention that Splinter Cell: Conviction is still alive (phew!) and that it has been delayed once again (aww, shucks) possibly into 2010 (wah?). According to Ubi, they've pushed back its release to "bolster the line-up for fiscal 2009-10", meaning that the earliest we'll see Sam Fisher and hear his new voice will be April 2009. We've made the executive decision to place Conviction alongside Alan Wake in the 360's exclusive vaporware catalog.

[Via Joystiq]

EndWar to brave retail this October


While screaming commands into a headset Joystiq found a moment to extrapolate release information from UbiSoft for the upcoming RTS, Tom Clancy's EndWar. According to the rep EndWar will ship on October 14 in Europe and North America.

What? Not familiar with Tom Clancy's EndWar? The upcoming real-time strategy game includes a voice-control option where players can issue commands through a headset rather than use traditional button presses (which you can also use).

E308: Ubisoft reveals 'I Am Alive'


To close its 2008 E3 Press Conference, Ubisoft unveiled the first trailer for I Am Alive. The adventure title places gamers in the center of a ruined Chicago, fighting for survival and forcing players to "think, react and take risks that will directly affect themselves and those around them."

The disaster game had been in the news prior to E3 as earlier reports suggested Jade Raymond, producer of Assassin's Creed, was at the helm of the title. Currently the title is scheduled to release on "current generation video game consoles" in Spring 2009. Nothing specific about the game is known but for a taste of what you could expect check our Disaster Report. Actually. Don't -- that game was the definition of mediocre.

Gallery: I Am Alive

E308: Prince of Persia support character 'Elika' detailed


During the Ubisoft Press Conference the lead producer of Prince of Persia detailed the Prince's support character, Elika. Using her magical powers, Elika can help the Prince perform longer jumps, double jumps and even in combat where both characters fight in tandem to destroy enemies with stylistic combo moves. In the demo shown, Elika proves she can take care of herself -- thankfully no Ico-style hand holding is required. Each enemy in the game is designed to be a challenge. Gone are the days of introductory baddies sprinkled throughout the world and all that remains are a steady stream of equally difficult adversaries which Ubisoft hopes will make every battle a cinematic and dramatic experience. Ubisoft also promises, because each battle is built to be dramatic, players will never fight more than one enemy at a time.

Elika also can support the Prince by pulling him from his death. Anytime the player is about to die a short scene will show Elika pull the Prince out of his fate and back onto a safe place in the world. Essentially this is what replaces the ability to rewind mistakes, but no mention of limitation was mentioned (like running out of sand in The Sands of Time). Prince of Persia also sports an open world structure which allows players to choose the path they take which, according to Ubisoft, will dynamically change the story of the game.

Prince of Persia is slated to release this Holiday season.

E308: Tom Clancy's future is 'more than games'


During the Ubisoft Press Conference, Ubisoft America president Laurent Detoc discussed the future of the Tom Clancy franchise. Citing the recent acquisition of Hybride, the CGI studio behind such films as 300 and Sin City, Detoc stated the future of the Tom Clancy franchise is more than games. Considering Ubisoft owns the Tom Clancy license Detoc says books and television are possibilities. Film is not mentioned but Ubisoft has mentioned the power of movies in the past so we expect it is high on their list of possibilities.

Detoc also reminded conference viewers that this is the tenth anniversary of Tom Clancy, which has sold 55 million combined units.

More as the conference progresses.

E308: Far Cry 2 trailer proves Africa is the hottest new setting for games


Resident Evil 5 and Far Cry 2 are both Africa bound! Coming soon from Ubisoft Montreal is Far Cry 2. A sequel of sorts, Far Cry 2 takes the name from the original title developed by Crytek and features a new story and world. Taking place in an unnamed part of Africa players can expect a more realistic shooter than the original. If that guarantees we won't be shooting up aliens in the boiling heat then sign us up! Also, check out the briefly flashed-URL that points to the blog of Reuben Monday-Oluwagembi, the personal blog of the journalist narrator from the trailer. Yay! More Alternate Reality Games! Far Cry 2 is set to release this October, the trailer is now available on the Xbox Live Marketplace.

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