Posts with tag SplinterCellDoubleAgent
Posted Aug 1st 2007 12:30PM by Richard Mitchell
Filed under: News, Fan stuff

If you've been sneaking around in
Splinter Cell: Double Agent multiplayer lately, you may have had a strange desire to purchase
300 on DVD (and
Hi-Def!). X3F reader NitroFrost sent us the image above, in which you can behold the power of in-game advertising. The new ads apparently seemed to arrive at about the same time as the recently released
downloadable content. As usual, seeing an ad like this makes us wonder how players actually feel about them. Frankly, it's hard for us to argue with
300's awesomeness (in the true sense of the word), but we're not sure that it adds to the experience. What say you, fanboys? Do ads ruin the experience? Does it depend on the product being advertised? What if it were
Doritos or
Sprite, for example)? Let your voice be heard in the comments below.
Posted Jul 26th 2007 10:00AM by Dustin Burg
Filed under: News, Xbox Live Marketplace, Splinter Cell: Double Agent
Today,
Splinter Cell: Double Agent came down with a case of free downloadable content syndrome and as everyone knows, the only cure for such sickness is for you to give it a download. The free downloadable content includes two new multiplayer maps (Kinshasa and Secret Base), four new challenges, and a new Spy Girl character with three different outfits. And did we mention these goodies are free?
Hopefully this new
Double Agent content will satisfy
Splinter Cell fans' appetite until the recently
delayed Conviction releases in 2008. It'll be a long wait, but you'll survive.
Posted Mar 7th 2007 3:00PM by Dustin Burg
Filed under: News, Splinter Cell: Double Agent, Ghost Recon: Advanced Warfighter 2

With the release of
GRAW 2 this week those quick purchasers over at VideoGame News unearthed a few unlockable headgear items. What's interesting about these pieces of headgear is that they are only unlockable if you've previously played other Tom Clancy games on your Xbox 360. To unlock them,
GRAW 2 will search your hard drive for game saves of either
Rainbow Six: Vegas or
Splinter Cell: Double Agent and unlock the corresponding headgear. It's kind of an interesting way to unlock goodies, but forces players to either borrow the other games or purchase them. Marketing 101 for the win! So, what do you think about this interesting way of unlocking extra items? Is it innovative or just pure sales and marketing bologna?
Posted Feb 3rd 2007 7:00PM by Dustin Burg
Filed under: News, Splinter Cell: Double Agent

Fans and community members of the
Splinter Cell series have been worried for a while about the upcoming content for
Splinter Cell Double Agent. There has been a nasty rumor floating around that only the PS3 version of the game will include female multiplayer skins. Bummer right? But fret not, because that evil rumor has been debunked! On the Ubisoft forums Rhoulette, Ubisoft community manager, confirmed that the new female skins will indeed be available on the Xbox 360 version too. It'll come in the form of downloadable content, but they'll be available none the less. So stop worrying about the female skins and get back to playing, you know, the reason you bought the game.
[Thanks, j10jep2]
Posted Dec 21st 2006 2:45PM by Richard Mitchell
Filed under: News, Xbox Live, Splinter Cell: Double Agent

What's with all the
patches today? Another patch arrives today, this time for sneak master extraordinaire,
Splinter Cell: Double Agent. The patch fixes several online bugs, including connection issues, lobby issues, and a few lag problems as well. There are a few other random fixes in there regarding scores and whatnot, too. We intimated before that we haven't had a chance to fire up Tom Clancy's latest, but we're going to go out on a limb and assume these fixes will be welcomed by Fisher fans.
Anyone gotten the patch yet? Are the problems really history?
[Thanks, Mark]
Posted Dec 5th 2006 10:30AM by Richard Mitchell
Filed under: News, Xbox Live Marketplace, Splinter Cell: Double Agent

For those of you who missed
Splinter Cell: Double Agent -- or simply haven't had the time -- a single player demo is now available* on Xbox Live Marketplace (it looks like a
College Hoops 2K7 demo is up as well).. I am loth to admit that I am one of those who have not played
Double Agent at all. I think I had
Enchanted Arms on my rental queue at the time (oh, if I had only known!). Still, if you haven't had a chance to play, or if you're just the kind of person who needs a demo to make purchasing decisions, now is your chance. The demo clocks in at about half a gig, so find something else to play while you're downloading. Here's a suggestion: just watch the
Halo 3 ad over and over again until the download completes.
*As usual, we are informed that this content will be available for Silver members in about a week.
Posted Nov 29th 2006 3:45PM by Richard Mitchell
Filed under: News, Xbox Live Marketplace, Splinter Cell: Double Agent

According to the official
Splinter Cell: Double Agent website, a patch for the game was released yesterday, but we're receiving reports that it is not yet available. The patch was set to fix multiple issues with the game, including lag issues, connection issues, and a few miscellaneous issues. We aren't familiar with these issues (I still haven't played the game) but we can only assume the fixes would be welcome. In fact, reading through the fix list makes it look like there are quite a few problems with the lobby system.
Has anyone spotted the update yet, or is it still MIA?
[Thanks, Bountyhunterinc]
Posted Oct 30th 2006 11:30AM by Richard Mitchell
Filed under: News, Fan stuff, Splinter Cell: Double Agent

Concerned reader and avid
Splinter Cell fan, Carlos Birdsong, shares some interesting info about
Double Agent.
"I was playing SCDA
with some friends as a Merc and I saw a spy run under a truck that had a Comcast ad on it. I was out of grenades and told one of my teammates to toss a grenade under the comcast truck, only he didn't see it. Why? He saw what was by default a Hong Kong truck instead of the Comcast truck.
While I think in game ads are cool when in context, I saw some Comcast signage as well, but this dynamic ad rendering can affect gameplay--subtle but interesting side effect."
Dynamic ad placement in games is starting to become commonplace, and situations like this could be an unfortunate byproduct. Have any of you experienced similar problems? Do you think dynamic ads should be removed from multiplayer games where positioning is important, or at least made so every player sees the same thing?
[Image via Mega64]
Posted Oct 20th 2006 3:30PM by Richard Mitchell
Filed under: News, Splinter Cell: Double Agent

After doing the post about the
Assassin's Creed collector's edition, we couldn't help but notice this little tidbit. It looks like Play-Asia is offering the region free version of
Splinter Cell: Double Agent for a measly $44.90. Add $3.10 shipping and you've got your own copy for $48. That's $12 dollars of the retail price. Not bad at all. We've done a
story or
two on region free Xbox 360 games in the past. For the uninitiated, 360 games released in Asia are often region free. Not only that, but they are usually completely identical to their English counterparts, right down to the manual.
We haven't confirmed whether or not this is the case with
Splinter Cell, but it's a fairly safe bet. Did anybody here get their copy from Play-Asia? For future reference, Play-Asia maintains a list of its region free 360 games. You might want to bookmark it if you enjoy saving money.
Posted Oct 20th 2006 9:30AM by Richard Mitchell
Filed under: News, Xbox Live, Xbox Live Arcade, Xbox Live Marketplace, Splinter Cell: Double Agent

It's time once again for that all important question, what are you playing? This week marks the release of
Splinter Cell: Double Agent so, we imagine quite a few of you will be spending your weekend snapping necks and being all sneaky-like. Me, I've
still got to wrap up
Dead Rising, Lego Star Wars II is staring me in the face, and I have yet to crack into
Enchanted Arms. And let's not forget that the
Phantasy Star beta is still running. Oh, and that the
Project 8 demo should hit today -- still not out as of this posting. On the Live Arcade front, there's
Lumines and 3 more episodes of
DOOM to clear up (on Ultra Violent difficulty, of course).
Put simply, there's just too damned much to play. How 'bout you? What will you be playing this weekend?
Posted Oct 19th 2006 5:30PM by Richard Mitchell
Filed under: News, Reviews, Xbox Live, Splinter Cell: Double Agent

Reviews for Splinter Cell: Double Agent are pouring in. The consensus, more of the same, but that's not a bad thing. Most reviews point to the subtle refinements of the series. So far, the streamlined multiplayer seems to be the most controversial aspect of the game. Most critics tend to think it's a step in the right direction, but all of them know that the hardcore
SC fans won't like the changes.
- IGN 90% - "Double Agent digs down into the very role of duality by giving gamers hard choices to make. Whether that means confronting the option of nuking innocents on a cruise ship or betraying Fisher's associates with a gunshot to the head, it's now possible."
- 1UP 80% - "... the co-op missions are just gussied-up versus matches, and because the versus game doesn't have any variations in objectives (spies simply hack at computer terminals to retrieve files to return to the starting base) or modes, multiplayer may start to wear out more quickly than in previous editions.
- Gamespot 85% - "Sam Fisher is the star of the Splinter Cell series, so it's odd that the multiplayer portions of these games, which he's in no way a part of, seem to be evolving much more rapidly than the solo campaigns. Double Agent's few keen twists on Splinter Cell's single-player gameplay don't result in a remarkably different experience from the previous games, though that doesn't mean it still isn't some of the best stealth action out there."
As of right now, the game has an average of 87% on Metacritic. Not bad. Has anyone picked it up yet?
Posted Oct 12th 2006 11:30AM by Richard Mitchell
Filed under: News, Splinter Cell: Double Agent

Michael Ironside, perennial badass, talks about his work as the voice of Sam Fisher in these two short videos. He also chimes in on his opinion of gamers in general. His impression: some of the most informed people around. Aw, shucks Michael, you're making us blush.
Double Agent is getting closer every day. Anybody excited yet? Check out both videos after the break.
Continue reading Michael Ironside talks Sam Fisher
Posted Sep 27th 2006 5:50PM by Richard Mitchell
Filed under: News, Downloads, Xbox Live, Xbox Live Marketplace

Following today's press briefing, there is now a boatload of new trailers on Marketplace. They are, in no particular order:
Assassin's Creed
Blue Dragon
Lost Odyssey
Halo Wars
Viva Piñata
Call of Duty 3
Marvel Universe
Banjo-Kazooie
PGR4
Splinter Cell: Double Agent
Bioshock
FIFA 07
All this and a bag of
DOOM. We have to wonder, though: what the hell will we get next? They've got two more days to fill after all. Any predictions?
Posted Jun 16th 2006 9:45AM by Richard Mitchell
Filed under: Xbox Live, Multiplayer, Splinter Cell: Double Agent

The official site for Splinter Cell: Double Agent is open for business (age validation required). The site is loaded with Splintery goodness like character bios, story info, features, multiplayer info, icons, wallpapers, screens, videos, and lots of flashy, um, Flash. I think you could safely call it a plethora of goodies. The game already impressed us at E3, and I'm sure Ken and I -- like wolves -- will scrabble at every bit until it's released. Like wolves, I say.
By the way, is it just me, or is Lambert starting to look a lot like Morgan Freeman?
[Via Xboxic]