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Posts with tag Namco

Afro Samurai ninja attacks retailers in January

Earlier this afternoon, Namco-Bandai made an announcement regarding the release date for their anime adapted Afro Samurai game-o-samurai-stuff. And even though a samurai is no ninja, Afro Samurai will be ninja sneaking into retailers early next year. January 27th to be ninja-exact. Hopefully, by then, the game's dismemberment technology will do Afro's samurai moves justice.

Shipping this week: Now with more Yoda edition

This is it folks, this week officially marks the release of Soul Calibur IV. You may recall SCIV as the weapons based fighter that features not only ridiculously proportioned female fighters but also Yoda. The Playstation 3 version gets Darth Vader himself, though he may be Force choking his way to the 360 if rumors are to be believed. Also on the release this week are Spectral Force 3 and Summer Athletics The Ultimate Challenge. Spectral Force 3 is a Japanese strategy RPG and Summer Athletics The Ultmate Challenge is ... well, honestly, we have no idea. Looking at the title, we'd say someone is looking to cash in on the Olympic Games.

[Via Joystiq]

Rumor: Vader DLC to darken SoulCalibur IV

Once thought to be the only good, pure and white edition of SoulCalibur IV may eventually be tainted with DLC from the dark side. Rumor on the internets is that NAMCO's Xbox 360 edition of SoulCalibur IV, which exclusively includes Yoda and a white color scheme, may eventually get the PS3 exclusive Darth Vader fighter as a content download. Proof is in the in-game video pudding and, as you can see above, we have proof that both Yoda AND Darth Vader can battle it out in on the same Xbox 360. If true, are you willing to pay for a DLC Darth Vadar or do you demand your Vadar to be free content?

[Via Joystiq]

New Afro Samurai trailer kicks ass, drops names

There's a new trailer out for the Namco brawler Afro Samurai and, to be honest, it looks pretty hot. The trailer introduces gamers to many of the series' main characters, all of whom will apparently be voiced by the original voice actors for the television show, which means we'll be treated to the likes of Samuel L. Jackson and Ron Perlman. The gameplay shown in the video certainly looks intriguing, featuring some very cool looking maneuvers, but it remains unclear exactly how much control the player will have over everything. At any rate, Afro Samurai has piqued our interest.

X3F TV -- XBLA in Brief: Soulcalibur

This week's XBLA in Brief examines Soulcalibur, the latest release for Xbox Live Arcade. Truly one of the best 3D fighting games ever made, it still shines on XBLA. There's only one problem: it doesn't support online play. Watch this week's episdoe and find out whether or not it's still worth the scratch.

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UK gets spoiled with Soulcalibur IV pre-order goods

Fanboys who have their gaming roots firmly planted in the UK and are interested in Soulcalibur IV, (no not that Soulcalibur) we recommend getting your pre-order on. Ubisoft just announced that customers who pre-order at UK retailer will receive a free Soulcalibur IV faceplate and those who choose to preorder at GAME stores will be getting an exclusive metal case packed with a bonus DVD and art book. Make your pre-order decision wisely, though no matter what you decide on, pre-order goodies have you will.

[Via Eurogamer]

Soulcalibur stabs XBLA through the heart

Looking for an upgraded fighting game with no widescreen support, online or modes to unlock? No? Well, if you change your mind Soulcalibur is now available on the Xbox Live Arcade. The classic fighter dropped as the lone release for the Arcade (as far as an actual game goes) and will hit your digital wallet up for 800 MS space-creds. Preparing gamers for the forthcoming Soul Calibur IV, the HD upgraded classic is a mixed bag. Probably one of the best fighters of its time, the XBLA exclusive feels so stripped down it would be more at home propped up on cinder blocks. Which sucks because it's still a rad game.

Sorry Arcade users, Soul Calibur IV requires an HDD [update]

[Update : So it looks like the good folks over at Microsoft messed up. The page has now been updated to reflect the fact that the game actually doesn't need a hard drive.]

So according to the game's page, Namco Bandai's fourth installment fighter isn't going to be playable for those arcade pack owners out there. While Microsoft's doctrine that your SKU wouldn't matter when it came to the simple act of playing games has been broken before (FFXI, etc) we really didn't expect to see it in a fighting game.

It could be that the HDD requirement refers to the game's Create-A-Soul mode (which would obviously require space to save created players). But has the game really been created in such a way that doesn't simply disable that feature for a user without a hard drive? The page could be a mistake of course, because to have to leave a certain section of the potential player base (however small) unable to purchase your game just seems a bit strange. As much as this is worth complaining about, let's hope that the game uses the 360 HDD's reserved 6GB of caching space so as to avoid the mandatory install of the PS3 version (which seems to be the most likely situation, considering the PS3 HDD install is just about the same size as the 360's reserved cache.)

New gameplay vids of SCIV's burning souls

Now that we know a bit more about Soul Calibur IV's Create-A-Soul mode, it's time to see some more of the old familiar faces we know and love. Thankfully, a pair of Soul Calibur IV videos on GameTrailers are just what the doctor ordered. Neither video is especially long, but we do get a look at Voldo's always disgusting form. So, that's ... um ... good, we guess. Less disgusting is some footage of Ivy, Siegfried, and Amy. Overall, it looks pretty much like Soul Calibur. One thing worth pointing out, Amy's voice over sounds about as wooden as a boat. Good thing the gameplay looks to be intact. Enjoy.

Continue reading New gameplay vids of SCIV's burning souls

Soulcalibur bloodies up the XBLA this Wednesday

Sometimes rumors turn out to be true, and in the case of Soulcalibur making its way to the Xbox Live Arcade this Wednesday ... well, that's true.

Just today, Microsoft announced that on the morning of Wednesday, July 2nd, old-school Soulcalibur will be releasing to the XBLA at the 800 Microsoft price point. Included in this XBLA version of Soulcalibur will be all nineteen fighters, leaderboards, versus play and over eight game modes to experience in gorgeous high definition. Enough to make any fanboy shed a tear of happiness. Not only will we be treated to Soulcalibur this week, but XBLA game Wits and Wagers will be receiving a 320 MS point expansion that adds an additional 280 questions to the mix. Make the jump for the official press release.

Gallery: Soulcalibur (XBLA)

SCIV Character Creation: Hey it's Ryu!

While those who skipped over the series' PS2-exclusive third installment won't be familiar with Soul Calibur's Create-A-Soul mode, those who used it know that it had tons of depth and allowed for all manner of wacky options and crazy characters. For the Soul Calibur IV Create-A-Soul mode, Namco-Bandai looks to be increasing the amount of customizability available to players, giving us some interesting (Cat-man & Afro-dude) and recognizable (Ryu & Snake) characters before the game is even released. Hopefully Namco has taken into account all the various parodies we've got in mind and allows for as many custom characters as can fit on the storage device ...

Gallery: SCIV Character Creation

Soul Calibur IV will have some sort of tag team

The latest Famitsu, according to translations from intrepid Cheap Ass Gamer forum goers, includes some brand new information on the upcoming Namco Bandai fighter Soul Calibur IV. Of the newly revealed details, the most intriguing is that the game is set to include some kind of "character swapping" which immediately evokes the image of tag team battles seen in many other fighting games of years past. The strange part is that the swapping elements are only mentioned in regards to the single-player game. It's hard to imagine implementing a tag feature without incorporating it into multiplayer, but we'll just have to wait and see.

The article also includes details on the game's character creation mode as well as a few more technical aspects of the fighting itself. Hit the Source link to check it out.

[Via Joystiq] pages appear: Soulcalibur & Schizoid

It happened this week. And a while before that too. Hows about next week? Well if the trend continues as it has next week's XBLA releases will be dictated by this week's newly arrived pages. The twin appearances in this case are Soulcalibur and Schizoid, the classic weapons-based fighter and the neon-colored co-op shooter, respectively. While Soulcalibur didn't ever really have much of a rumored release date to help corroborate this thing, Schizoid is set to release sometime in July, so we could definitely see the pattern continue next week. And as always, thar be screenshots!

Gallery: Soulcalibur (XBLA)

Gallery: Schizoid (XBLA)

[Source, Soulcalibur]
[Source, Schizoid]

Another Star Wars character in Soul Calibur IV

Yay! More cross-property marketing maneuvers! Truthfully, we could stand Yoda and Vader in Soul Calibur IV. They are well known, iconic figures of their brand, and something could be said of their inclusion for the purpose of bringing fanboys from one thing to the other. Not this time. This time it's an entirely self-serving move that has roots in promoting the relatively unknown (to the the mainstream) The Force Unleashed.

The newest announcement is that the main character from TFU, Vader's "Secret Apprentice", will be a playable character in both the 360 & PS3 versions of Soul Calibur IV. Y'know, we just might've actually bought the inevitable DLC that will be made available for this game, but this move just really leaves a bad taste in the mouth. Just so long as The Force Unleashed doesn't end up using Ivy to showcase its physics systems we'll remain sane. Given the way things are going, we fear for our sanity.

Coming to XBLA: Galaga Legions

The classic top-down shooter Galaga is already on the Live Arcade is one form, and as this news attests, we'll definitely be seeing it again in another form. Published by Namco-Bandai (who also did Pac-Man: CE for XBLA), it has been speculated that this new Galaga Legions will be a well-done revamp in the vein of Namco-Bandai's previous effort.

Given all the news surrounding the relevancy of titles for the Live Arcade, is a possible revamp of a 1981 old-school arcade title that is already on XBLA in another form a good decision for MS? While it is true that the XBLA version of the original isn't up for delisting, it isn't exactly the star of the service. What do you think readers? Does Galaga Legions sound interesting?

[Via xblah]

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