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Posts with tag Half-life2

X3F TV -- Points>Life: Your Own Worst Enemy


Each week, X3F tips gamers to the tricks of the trade of Achievement hording in Points>Life. Every week a new achievement is unlocked to help you continue your unhealthy obsession with the Xbox 360 meta-game.

This week in Points>Life we tackle The Orange Box. While we could have copped out and threw out one of the easy achievements we tip you off on getting a hand-full of points in this fantastic compilation. Grab points in both Half-Life 2 and Team Fortress 2 by following our guide above!

Music Credit:
"Collateral Damage Pt. 2" by Critical Mood

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The Orange Box gets a much needed makeover

Ever since we laid our eyes on the Half-Life 2: Orange Box cover art we have been a little perplexed by its simplistic design. The cover art featured a mostly orange background with white text explaining the contents and that was about it. We accepted the cover though and never made a fuss. But now it looks like Valve has had a change of heart and design philosophy. TeamXbox is reporting that Valve decided to re-design the Orange Box cover and now it actually features artwork! Indeed, it shows off beautiful Half-Life 2, Team Fortress 2 and Portal artwork! We're glad to see Valve add more art to the cover art and spiffy up the Orange Box, because it really looks good. Check out TeamXbox's supplied Half-Life 2: Orange Box cover viewable after the break.

Continue reading The Orange Box gets a much needed makeover

TF2 devs play cross-platform, but you won't


So, Shacknews posted a lengthy preview of Team Fortress 2. At first, everything was normal, no different than what we expected. Multiple classes, fun gametypes, cool maps, protestations that the Medic is fun to play: everything was copacetic. According to the review, Team Fortress 2 will not feature cross-platform play. That's all well and good, except Valve -- developer of the PC and Xbox 360 versions (EA UK is handling the PS3 version) -- "regularly play cross-platform multiplayer games." Why then, are we denied such pleasure? According to Valve's Doug Lombardi, it "introduces more problems than it is worth." He further notes that Valve would only implement cross-platform play in a title that was designed for it from the start.

Ah well, looks like we'll have to be satisfied with fragging fellow 360 fanboys.

[Via Joystiq]

Half-Life 2: The Orange Box ships in October

Talking with a Valve representative, Shacknews was able to pry a firm release from their lips for a little box set known as Half-Life 2: The Orange Box. The game will hit retailers on October 9th, so we advise circling the date on your calendar with an orange marker so you don't forget. Orange marker, because it's the orange box ... get it? And to refresh your memory, The Orange Box is a bundle that will include Half-Life 2, Episode 1, Episode 2, Team Fortress 2 and Portal for the low, low, next gen price of $59.99. How we see it is that October will be all about carving pumpkins, eating candy corn, and playing a whole lot of Half-Life 2. Cavities be damned!

Valve: our downloadable content will be free

When perusing our comment threads, you may see comments from Team Fortress 2 fans that will be opting for the PC version over the 360 version? Why? Lots of free content. Specifically, lots of free user-made content. While it may be some time before user-made content heads to the 360, we are happy to report that any downloadable content for the Orange Box will be free. Eurogamer reports that Valve will not charge for its DLC. According to Team Fortress 2 designer, Robin Walker, "You buy the product, you get the content," who adds, "We make more money because more people buy it, not because we try and nickel-and-dime the same customers." We imagine that someone at EA -- publisher of the Orange Box -- has just imploded. Free content is always good, especially when you consider that TF2 will ship with only 6 maps.

[Via Joystiq]

Team Fortress 2 classes get broken down


It seems Team Fortress 2 is fast becoming the best reason to own the Half-Life 2 Orange Box. In every preview of the game, various outlets are describing it as the most outstanding feature of the entertainment-packed package. With some particularly impressive visuals and reportedly rock-solid gameplay to boot, it's easy to see why. IGN recently got their turn to try out Team Fortress 2 and have done us the favor of breaking down every single character class in the game. With 9 classes from which to choose, finding your favorite might be a difficult task, especially considering that the support classes are actually fun to play.

Honestly, we're torn so many ways we don't know what to think. Do we pick the Demoman and his sticky bombs, the Pyro and his flamethrower, or the Engineer and his deadly turrets? What about the chameleon-like Spy, or the cool-as-nails Sniper, or the well-rounded Soldier? Of course, there is the Medic, who's capable of making players and himself briefly invulnerable, and there's the Scout, who can change direction mid-jump. Then again, there's always the Heavy Weapons Guy ... and his beloved Sasha.

Who's your favorite so far?

Gallery: Team Fortress 2

Video: Team Fortress 2's amazing animation


The Team Fortress 2 aesthetic has been compared to The Incredibles more than once, and it really shows up in this video, with amazing animation and some decent shtick. This video, to put it simply, is gorgeous. We wish there was more to say about it, but honestly, that's pretty much it. The facial animation is damned near perfect, and the character has real personality. Rather than spoil anything else, we suggest you go ahead and watch it. You'll be glad you did.

The Half-Life 2 Orange Box is starting to look better all the time, isn't it?

Team Fortress 2 may unite 360 and PC gamers


In an interview with IGN, Valve's own Doug Lombardi and Robin Walker talk specifics about that Orange Box game Team Fortress 2. The interview shines new light on how gameplay works, graphics changes, and delves into Valve's experience on gaming consoles. When talking about console coding, Walker says that "we did the Xbox port of Half-Life internally, and we did that because we wanted to have the expertise from doing that" and says "the same guys that did that are working on TF2". With all the Xbox coding experience under their belts they also revealed that the team's work on cross platform play has been implemented into the game. Right now, TF2 allows Xbox 360 and PC gamers to duke it out and is running swimmingly, but hasn't been officially confirmed because it still may be pulled before release. We'll just have to wait until this Fall to see if TF2 can live up to its older bro and also include some cross platform play.

Team Fortress 2 has a lot of class(es)


Game Informer recently got some hands on time with the upcoming Team Fortress 2, a new twist on a classic game, set to be included in the Half-Life 2 Orange Box along with Portal. Team Fortress 2 will include multiple player classes, ranging from the sneaky spy to the more-bullets-than-brains heavy weapons guy, and it looks like each class will actually play very differently. For instance, the Pryo, with his short range flame thrower, is perfect for tight quarters. The super speedy Scout, on the other hand, is the best choice for lightning fast recon and flag captures. Team Fortress 2 features several game types involving territorial control and, of course, capture the flag.

On a slightly disappointing note, the game is set to ship with only 6 different maps. Also worth noting, only one map is set up for capture the flag at this point. Of course, this could change with the release of downloadable content, but it's still disappointing.

All in all, the game looks like a great deal of fun. What's more, with so many character classes from which to choose, anyone should be able to find a niche that's actually fun to play (yes, even the Medic). Hit the "read" link to check out the full preview, including a breakdown of every character class and their respective loadouts.

Valve interview from GameTrailers


GameTrailers has posted an interview with Valve's Doug Lombardi discussing the upcoming Orange Box for Xbox 360. The Orange Box, for those who don't know, contains Half-life 2, HL2 episode 1 and 2, Team Fortress 2, and Portal. Lombardi talks about the revisions to the source engine since Half-Life 2 first launched and what is possible with multiple core processors. He discusses some of Gabe Newell's comments about the PS3 and Valve's current opinion of the Wii as well. Also, sprinkled throughout the video are some very pretty snippets of the games included in the Orange Box. For fans of Half-Life, it's definitely worth a look. Give it a watch and tell us what you think.

Valve unleashes Half-Life 2: Orange screenshots


Half-Life 2: Orange
, as we now call it, has been forever delayed and will only show up much later this year. But what are eager Half Life fanboys supposed to do until that time comes ... wait? Yes, you will have to wait, but Valve understands your pain by offering some screenshot love. They just released a massive amount of screens from the Half-Life 2: Orange bundle including Portal and Team Fortress 2. All the games are looking pretty good, but Portal and Team Fortress 2 lack visual goodness that Half-Life 2 offers, which is probably intended. Check out the nifty gallery Joystiq put up and come back to post your thoughts on what is sure to be one great compilation.

360 gets Source, developers cheer


Valve announced today that it is now offering the 360 optimized version of its Source engine. The Source engine powers Valve's very successful Half-life 2, as well as the upcoming Portal and Team Fortress 2. Gabe Newell, president of Valve, had this to say:

"The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences. Whether they're pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable."

The availability of this engine to 360 developers means two things. One, developers can make games quickly and more efficiently. Two, Valve will be making oodles of money. At any rate, it looks like the Unreal Engine just got some new competition (maybe more when the Offset Engine shows up). In the end, it's not like it really matters. We just want our Counter-Strike Source, am I right?

[Via OpenXBOX360]

Video Valve: HL2: Ep 2, Portal & Team Fortress 2

Here's a long clip from the 1Up Show featuring awesome footage of Half-Life 2: Episode 2, Portal and Team Fortress 2. Is this the best value in triple A gaming or what?

Portal, Team Fortress 2 Live at Leipzig

Valve is planning on showing new real time offerings of HL2: Episode 2, Portal, and Team Fortress 2 at the upcoming Leipzig Games Convention. While the demos won't be playable, Valve's Doug Lombardi promises that they will include "never-before-seen" action. Considering we've only gotten one official peek at the games so far, we will take what we can get.

So, like, who else is "hella" excited about this Half-Life 2 monster package?

Half-Life 2 half-confirmed for 360?

For what it's worth, Half-Life 2 showed up in a marketing survey on a list of soon to be released Xbox 360 games. This port pretty much maxed out the original Xbox's capabilities. Isn't it about time big bro got a shot?

[Thanks Andy]

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