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Posts with tag End-War

Video: Endwar conflict, engagement and fire

Embedded above and after the break are three new in-game videos from the little voice controlled war RTS called Tom Clancy's Endwar. And the game actually looks pretty decent, if you're into war, RTS games, things that are voice controlled or stern, military sounding women's voices. Check out the vids and share your brutally honest opinion of Endwar and its voice controls.

Continue reading Video: Endwar conflict, engagement and fire

Video: EndWar's globally destructive trailer


Specially created for the Leipzig Games Convention, Ubisoft just released their latest EndWar trailer which is aimed at getting you, the consumer, pumped for worldwide EndWar shenanigans. And after giving it a watch, we're intrigued, but know our experience with the EndWar beta has already pretty much solidified our opinion of the game. But for those who didn't get in on the beta fun, what say you? You loving the trailer? You loving the EndWar? You loving life?

NDA broken! Endwar beta video leaked online [update 2]

Update 2: Ubisoft's lawyer-ninjas have swooped in and taken care of the video leakage. Nothing to see here folks.

Update:
We probably didn't make it clear that this leaked Endwar beta video isn't our original work and was actually sent to us as a tip. We just figured we'd pass it along. Never would we intentionally break an NDA agreement, especially one enacted by Ubisoft and their well paid lawyers.

Sit back, watch and marvel at what enjoyment a broken non-disclosure agreement (NDA) can bring with the embedded video above. Yup, it's a ten minute introductory video (off-screen, but we can deal) of what Tom Clancy's Endwar is all about. It's the definitive Endwar beta experience that non-beta participates always wanted! Enough talky, more watchy ...

[Thanks, Derka]

Tom Clancy's EndWar beta goes live


As clocks struck midnight around the globe, Ubisoft began turning on servers and releasing beta keys for its upcoming console RTS Tom Clancy's EndWar. Due to the staggered release of keys for the small beta (speculation is only 15,000 testers were selected) some of the testers were quick to proclaim the release a disaster; as it turns out Ubisoft was intentionally releasing the beta in waves throughout the evening and early morning.

Tom Clancy's EndWar Beta, which clocks in at a sizable 2.98GB, gives players the chance to play through one of three planned online modes in 1v1 or 2v2 matches and is planned to run until July 7.

EndWar beta invites begin pouring in


Early this morning, the first wave of invites for the beta release of Tom Clancy's EndWar have begun to flood email boxes everywhere. Beginning June 16, selected gamers will be able to experience the first RTS title to brandish the Tom Clancy name for three-weeks when the beta ends on July 7.

The EndWar Private Demo/Beta, as it's officially referred to as, includes a reduced part of one of the 3 game modes planned for the retail release of EndWar. The beta will feature online play only for matches of 1v1 or 2v2. Gamers who participate in the beta will receive exclusive Gamerpics, which will be released to testers at a later time.

Signing up for the beta requires a non-disclosure agreement that disables participants from disclosing any information, not currently available, to any third-party source. So, when your mother asks you why you're yelling at your television you'll just have to play along and act crazy. Unless you actually aren't actually in the beta, in which case ... seek help immediately.

Jump in for a peak at our invite email sent to us at 5:30 AM EST.

[Thanks to everyone who sent this in]

Continue reading EndWar beta invites begin pouring in

Ubisoft gives us a new countdown [Update 3]


Update 3: It seems that as every hour progresses the timer (above the five decoded files) adds another hour to the countdown. Stay tuned until we get a confirmation on what exactly is happening.

Update 2: The timer now states the countdown will end at 5:50PM EST.

Update: Apparently the decrypter on the Ghost Recon site went on a lunch break. The new countdown, set to expire at 1:50PM, has just added an additional 2 hours. The new countdown now ends at 3:50PM EST.

Last week we reported an interesting development occurring across all of Ubisoft's Tom Clancy branded websites. First, a flash overlay of a smoking dossier (or black box) appeared over the official Ghost Recon website that provided users with no functions or information. The next morning a menu appeared allowing site visitors to click into an alternate reality game called MACSAT7 Recovery which expanded the flash window and revealed five audio and video files in the early stages of decoding. Soon reports flew in that other overlays, with what appeared to be wreckage from a downed helicopter, began appearing on the official sites for Splinter Cell, Rainbow Six and the upcoming End War that all pointed to the original Ghost Recon site.

After carefully conducting mathematics we realized that each of the five files were counting down to the date and time they would be decrypted, and thus available to analyze for information, but we also noticed an overall timer that was counting down to around noon on April 2. Moments ago the ARG came to an end and we were surprised to see a new countdown has emerged for 1:50PM 3:50PM EST.

Could this be the rumored Ghost Recon Advanced Warfighter 3, which is said to end the trilogy's stay in Mexico, or the highly expected Firehawk? Only time will tell.

End War & Splinter Cell sites redirect to Ghost Recon, countdown to April 2 appears [Update]


Update: At the time of this story the Rainbow Six website wasn't acting properly, however it has been reported that it too is pointing to the Ghost Recon website via a similar overlay. This story has been updated to include the Rainbow Six site.

In the early hours of the day this morning one of our readers helped us spot a strange overlay on the official Ghost Recon website. Visitors of the site were treated to a smoking dossier (which might be a black box after all) but nothing could be done other than close off the overlay and scratch your head.

Today, both the End War, Splinter Cell and Rainbow Six sites have received similar flash-based marketing treatments. Each site includes an overlay of smoking items that appear to be from a wreckage which, when clicked, redirects visitors to the official Ghost Recon website -- home of the original mystery.

While it could all end there, today the Ghost Recon site updated with new information and a mysterious countdown timer.

Continue reading End War & Splinter Cell sites redirect to Ghost Recon, countdown to April 2 appears [Update]

Video: A first look at EndWar's gameplay


Behold, our fellow fanboys! The video that you see embedded above is your first glimpse, first look and first first of visual goodness from Tom Clancy's EndWar. The console RTS that promises to revolutionize RTS gaming as we know it. Once you complete your video viewing session, you'll know how the game's voice recognition works, what the graphics look like, if you enjoy the third person view and what the Frag Dolls are wearing. Seriously, just watch already and give us your opinion when your video viewing mission is complete. Just be sure to wear your optimistic cap.

EndWar: The year 2020 brings 1000 unit battles

Tom Clancy's EndWar has a new official blogging home over at IGN and with the dev team's first blog we get a quick and dirty rundown of some of EndWar's key facts, figures and features. Some tidbits we've known (voice commands) and some we didn't (the game is set in the war riddled year 2020). We're especially intrigued by the fact that EndWar will be able to render over 1000 units all at once in ginormous battles as well as the fact that they'll be including around forty different battlefields when the game releases. To us, forty sounds like enough variety to kick off the RTS fun with no problem. Make the jump to get the lowdown, retain some EndWar facts and maybe learn a thing or two about Russian Spetznaz Guard Brigades. Jump away ...

IGN gets hands on with Clancy's RTS EndWar

The team over at IGN was invited by Ubisoft to come visit, do lunch and you know, play the latest build of a little game called Tom Clancy's EndWar. And through their EndWar gaming experience we learn a few new things about this console RTS. First up, we learn that Ubisoft is trying two new console FPS mechanics by using a new point of view and voice command. EndWar defaults the POV down, closer to the battle showing everything through each unit's perspective rather than the top down "heavens" view seen in most RTS games. Also, EndWar will support voice commands that (get this) actually work! IGN says that they had absolutely no issues with voice command and say it will make moving units a lot easier. Make a quick click over to IGN to get their complete impression of EndWar, how the game fairs in multiplayer and why nukes can be bad news. Though really, when are nukes every really that bad?



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