Epic's Cliff Bleszinski
recently sat down with GameDaily for a feature called 10 Questions, where an esteemed member of the gaming industry is asked ten fan submitted questions. Cliff was thrown Q's from everything related to breaking into the industry, why he ditched a Dodge Viper and how to make it in today's gaming world.
Of course Gears of War 2
was a hot topic and fans asked how it will stand-up to it's Game of the Year winning predecessor. "With the sequel, we're able to significantly streamline the online experience with a far more robust package that enables players to kick more ass online with their friends," Cliff answered.
Without giving away too much information on the single-player experience, Cliff said the game must throw more interesting scenarios at players in between combat situations to stay fresh, "In Gears 2
, we've got dozens of surprises in every level that will keep people talking for months to come."
With changes to Epic's premier gaming engine fans wondered how updates to Unreal Engine 3
will change the Gears
experience. While Cliff was tight-lipped, he assured gamers the environments would add to the experience with a wider capacity for damage. "Players will really feel like they're in a sci-fi multiplayer version of Black Hawk Down."
Gears of War 2
hits Xbox 360 this Novemeber.