And that's really all you can say about it. The surprise Duke Nukem Forever teaser that was announced last night is now on the internets for all to see, and we're left pretty much where we started. Well, maybe not exactly where we started, but we can definitely see the starting line from here. So, what's in the video? Assuming this is in-engine footage, it looks fairly pretty. Duke's biceps are excellently manly and full of bulging veins. There are pig monsters, squid monsters, and generic alien monsters. Duke spits out a trademark one-liner, which unfortunately falls a little flat. That's it. Roll credits. It's okay though. It's a teaser after all. Consider us teased. Now, 3D Realms, it's time to put up or shut up. Show us some gameplay footage or at least let us in on the ten year old joke.
In a comment discussion over on ShackNews about Duke Nukem 3D and its possible appearance on the XBLA, 3D Realms employee George Broussard confirmed that their company is interesting in porting the game, but is waiting on Microsoft's approval. Commenting on the status of such a port, Broussard stated that "Truth be told, we've talked to Microsoft about it and have some people that would port it. Just waiting on the good word from Microsoft to continue". So, in effect, we'll definitely be seeing some hot Duke Nukem action on the Arcade ... that is if Microsoft allows and / or wants it enough. But seriously, how could anyone turn down Mr. Nukem?
Duke Nukem Forever is starting to have a lot in common with modern myths. Like Sasquatch or the Loch Ness Monster, months pass with no news whatsoever, and then the topic is ablaze again with the release of a blurry photograph. The newest image comes from the latest issue of Game Informer, inside an article discussing 3D Realms' Earth No More. So, what can we discern from the new image? Not much. We can see lightning, what looks like a tree or tentacled creature, some walls, and that's about it. Of course, that won't stop hungry Duke Nukem fans from analyzing the image until their eyes bleed.
We'd like to join them, but like many SasquatchDuke Nukem Forever skeptics, we're just not convinced the game actually exists.
3D Realms just announced their latest sci-fi/horror/suspense based game and is being tight lipped about the all the juicy details. Over on their blog, 3D Realms talks about Earth No More being their latest project and only teases about the details, because all the goods will be revealed in the July 2007 issue of Game Informer. Though, they did throw us a bone by posting a few quotes from the Game Informer article including details on a gun that works like a reverse proton pack called the Linker and how enemy AI will group together to take you down. They also mentioned that the team is pulling inspiration from movies like 28 Days Later, The Thing, Invasion of the Body Snatchers and Aliens to nail the kind of suspense and horror that these movies bring to the table. But that's about it as any other details will have to come from Game Informer. Patience friends, patience.
This just in: downloadable content for Prey -- to be available "when it's done" -- will cost you nothing. Absolutely nothing! To be fair, the actual price is zero MS Points. We'll leave it to our readers to make the conversion to their particular currency*.
Some of you may have noticed an update last time you loaded Prey. This may or may not have been a recently announced patch from 3D Realms -- according to their site, the ETA for the patch is still "soon". Looks like ten years just wasn't enough time to test and polish all the bugs (I keed! I keed!). Seriously though, the patch should address the multiplayer lag issues on the 360 version and a few other bugs as well.
In addition to the patch, expect to see some new content soon. Included in the content will be some new maps tooled for smaller groups. These should accommodate 2-4 players (and possibly limit lag). 3D Realms will be releasing 6 new player models as well (4 female and 2 hunters). Thus far, none of this content has been priced and no release date has been given.
New content is great, fellas, but how about some more multiplayer modes?
Joystiq reports the wonderful news that Prey is deliciously region free. That's right, any copy of Prey from anywhere will play in any old 360 you happen to have lying around. As an added bonus -- and this is the real reason for this post -- you can pick up the heavily discounted Asian version from Play-Asia for $40 US plus shipping.
See? Sometimes there are advantages to the 360's abysmal performance in the Asian market.
And you thought the parade of awful Prey puns was finished! Ha! But seriously, folks, reviews for Prey (PC) are starting to hit the net. Evil Avatar has the scoop on some of the first. GotNext praises the game for its first person story telling and unique level design:
"Just as Doom and Quake seemed more concerned with what makes an interesting level than how its denizens might realistically design such a place, The Sphere is full of bizarre puzzles, portals used to create dizzying Hall-of-Mirrors-style confusion, and other tricks that could serve no practical function to the aliens living there, but would surely please M.C. Escher and Enro Rubik alike."
The other review from the Detroit Free Press seems less informed -- does "Doom clone" even mean anything anymore? -- but gives the game high marks for weapon and level design.
Both reviews knock the game for underdeveloped characters and a slightly lacking story. Also of note, the multiplayer is limited to deathmatch and team deathmatch only. Hopefully, we'll see some more game modes offered by Marketplace.
Overall, GotNext gives Prey 4.5/5 stars and DFP gives it 4/4 stars. Not too shabby.
Hey, remember that last post? That post that said the Prey demo was coming this Sunday? Well, screw that post. That post is dead to me. The long and short of it is that the Prey demo is available right damn now. Major Nelson himself hath emailed us and decreed it so.
...What? Are you still reading this? Go get it! At 1.17 gigs you'd best get started now. I have.
OXM reports that the effing Prey demo we've all been waiting for will finally hit on July 2nd. If you don't have a calendar handy, that's this coming Sunday. Could it be true? Does this mean the end of all the awfulPreypuns?
Excitement for the demo might be somewhat deflated after the long wait, but hey, it's got to be better than the Chromehounds demo, right?
By the way, if you can't wait for Sunday, be sure and read Joystiq's hands-on coverage.
[Via openXBOX360]
Update: ignore all of this. It's wrong. Click here for details. Seriously, click it. It'll make you happy.
Boomtown reports that George Broussard of 3DRealms has announced a likely delay in the release of the Prey demo for Xbox Live Marketplace. This likely comes as no surprise to those of you who stayed up all night waiting for it. In a posting on the 3DRealms website, Broussard made the following statement:
"The 360 demo will not appear on Marketplace tonight [Wednesday]. I'm still waiting for specifics, but I'm being told that it's still in testing at Microsoft. From what I understand this isn't Microsoft's fault, and is more likely just an issue of timing. I'm hesitant to give any estimates for a release, but I've been told it should be reasonably soon after the pc release, but could be as long as a few days."
As many of our commenters have already noted, if the demo doesn't hit today, it probably won't drop until Monday. There is one happy note: the PC demo is available if you've got the muscle to run it.
If the picture didn't clue you in, then know that Prey has gone gold according to GamePro. The game will hit stores in a few weeks, and the demo is scant days away. All of your spirit walking dreams are about to come true. Color me excited.
Wow, it's weird to see the 3D Realms logo on a video game again, isn't it?
Gamespot got their hands on an early PC copy of the upcoming Preydemo. The preview manages to unearth some new info concerning the game's portal system. For example, you won't necessarily retain your previous orientation when you pass through a portal. That is to say, you could walk through a portal and instantly fall toward what looked like the ceiling moments before. Also, your character can even change size when passing through a portal -- making your enemies and environments gigantic.
Multiplayer gets a few breaks from typical FPS fare thanks to the gravity defying physics and the addition of weapons that are unavailable in the single player campaign. Gooey biomechanical chaingun? Yes, please.
Hit the read link to enjoy the whole preview and some fresh videos.
Hey, remember that game, Prey, that 3D Realms has been working on for like 10 years? The one with the reluctant anti-hero/Native American guy? Well, 3D Realms insists that this game is actually coming out this year. What's more, they claim a demo is going hit marketplace on June 21st 22nd. That's a mere two days away for those who are keeping score. Frankly, I'll believes it when I sees it.
Seriously though, this game looks pretty fun and the demo is supposed to be 5(!) levels long. And, unlike some games, I have faith that it will release this year.
[Via QJ]
Update 1: It looks like my source had it wrong, and the demo is actually coming out on June 22nd, not June 21st. Joe Siegler of 3D Realms was kind enough to inform me of the mistake. Thanks, Joe!