
Ultimately, Gears 2 has a few promises to live up to. When it was announced the first marketing spiel thrown out with it was, "Bigger, better and more badass." Does it answer those claims or does Gears of War 2 fall faster than a burning Locust Reaver? Jump in for the full review.
Ed. Note: This review does not include any story spoilers.
When last we left our heroes Marcus and Dom, the pair helped ignite the hollows with a lightmass bomb, designed to destroy the Locust horde beneath the surface of the fictional world of Sera. Six months later, the beginning of Gears 2, we learn that the Locust have survived and the human race is in an epic final fight.
Gears of War 2 does something the original only did in cutscenes, it makes players feel like they are in the middle of a war. While the original had fantastic encounters, each felt compact and separate from a much larger battle. From the beginning, Gears 2 feels like a broader world experience. Gears of War was a more isolated experience and while Gears of War 2 could be compared to the battles in Call of Duty 4: Modern Warfare (specifically the War Pigs level), ultimately the scenarios are more intense due to the variety of enemies on screen and limited character movement.

While the battles are intense and large the sense of scale may be misconstrued as more than it actually is. The bigger and more badass in Gears 2 is directly pulled from the amount of enemies on screen but the entire experience is unfortunately very linear. While the game does break off from time-to-time, much like the first one did where players choose to go one way or another, the decisions ultimately only separate teams for a matter of minutes and then they are back following the yellow brick road to win town.
Gears 2 performs better than the original. The enhanced Unreal Engine 3 adds new detail to character models while splashing beautiful color throughout the various levels. While pop-in, textures jumping into place during level loads, has gone the way of the Dodo bird the engine now suffers from fade in textures from time to time. Some levels load with smooth surfaces as detail fades into view within a few seconds. It's strange at first but less abrupt than the original issue of jumping into detail.

Gears of War 2 nails encounters with countless waves of various enemies, all with intelligent strategies and tactics to end your push to victory. Every battle feels perfectly constructed and while the intensity rises throughout the game, the experience never became overwhelming in the 10-hours it took for the single-player to be completed.
Unfortunately, the boss battles in Gears of War 2 do not live up to the same promise of bigger and better. While the game includes superior regular encounters to the original, only one boss fight and subsequent strategy stands out as memorable and worthy of multiple attempts or discussion and that battle is very early in the game, while Gears 2 included a few memorable boss battles.

At the end of the original Gears of War players were thrown multiple questions. Who are the Locust and why do they fight? Unfortunately, Gears of War 2 won't answer most of those inquires but will pose new questions while giving generally reasonable, sometimes heartbreaking answers. However, the game also asks new questions that are ultimately never addressed. Maybe they'll make a third one of these huge blockbuster games, you think?
When Halo 2 was released and players were faced with the shocking reality that the ending was completely missing, the internet exploded. Gears of War 2 isn't as frustrating but ultimately the ending is quite abrupt. Make no mistake, it does end but those who glean satisfaction from a final encounter and epic cutscene may walk away disappointed. If you're the type of player to remember the whole experience and not just the last five minutes then the end won't hit you as hard and you'll walk away happy. In the end, I did.
Reader Comments (Page 1 of 2)
11-03-2008 @ 9:11AM
Fafhrdd said...
Know I want this game more!!! Friday can not come quick enough!!!!
Reply
11-03-2008 @ 12:45PM
PSN: John-Paul-Jones said...
GAH! While you guys are waiting for Friday, I have to wait until I get my 360 back, and I don't know when! Until then, my pre-order copy of GeOW2 is going to be pretty lonely.
:(
11-03-2008 @ 9:18AM
todd said...
Could care less if I buy it going in with my CC ad to BB this weekend and see if they will price match the 1600 card. Looking for a good deal like that to bother buying it.
Reply
11-03-2008 @ 9:18AM
Pudge said...
I love Release Date delivery at Amazon. I'm gonna be chomping at the bit to get my hands on it.
Reply
11-03-2008 @ 11:47PM
KnightNZ said...
It's "champing".
Am I the only one that remembers that this game was announced as an intended trilogy before the first game was even released!?
11-03-2008 @ 9:32AM
Urza said...
I hate how people always have to bring up the ending of Halo 2. It's the middle game of a 3 story arc. It's supposed to be a cliffhanger, if anything, leaving Master Chief and Cortana floating in space (about to crash on an alien world) at the end of Halo 3 is worse because Bungie was saying Halo was done.
Endings aside, I'm not surprise the game doesn't answer much. The book answers a lot, just like the Halo books answered a lot.
4 More days!
Reply
11-03-2008 @ 9:35AM
a weekapaug said...
pretty sure you can't get the 1600 pt card as a CC match from BB. They will honor any prices but not promotional "free" items.
I guess it is a possibility but I brought the CC flier when they were doing a buy one 1600 pt card get one free and BB wouldn't match citing the above.
I may be getting my copy of GOW2 today... psyched!
Reply
11-03-2008 @ 10:11AM
Vcize said...
It's YMMV. They're not supposed to match it, but many of the CSR's don't know that and will override the computer when it tells them not to match, thinking it's a glitch.
11-03-2008 @ 9:41AM
Tucker said...
Well-written review, Xav. Seems very fair to the game without being overly gushy. Looking forward to picking this one up... as long as I get my xbox back in time from my second RRoD experience :(
Reply
11-03-2008 @ 1:29PM
Devin said...
2nd!? Unbelievable.......
11-03-2008 @ 6:13PM
Tucker said...
Nope, it's very believable. My first one RRoD'd on me before they acknowledged the defect, so I'm hoping the one I get now will be a "fixed" version. Ironically, two of my friends also had theirs RRoD at about the same time last week. Must have been something in the air.
11-03-2008 @ 9:41AM
ChuckJ said...
I started playing this game yesterday. I have to say, I am pretty impressed with the bots. I played a few matches with some bots and they play much better than I anticipated. It can really give you someone to practice against even.
The Campaign is pretty good so far. I still dont like how you cant skip cut scenes. Perhaps you can if youve already sat through them, im not sure. Another thing that I didnt like in the first one was when Marcus talks to control. You cant do anything and you walk slow while he talks. So far it isnt as much as the first Gears, but it still occurs more often than Id like.
He is right about bosses. I cant say that ive been extremely impressed about the boss fights or lack there of.
Multiplayer seems to load slower when starting a match. Not sure if it will work better online or if there is any adjustments you can make to the countdown timer.
There are security fields in at least one of the maps that can be turned on and off by players. They are marked for a reason. If you try to pass through one, you get torn apart basically.
Over all, there is A LOT to the multiplayer experience. New maps, new modes, just seems like there is so much you can do. I think people will be playing this for a long time, providing that online lag or host advantage isnt a huge issue.
I expect Halo 3's online player count to drop significantly for quiet a while. Or atleast until the 6 new maps come out next year.
Reply
11-03-2008 @ 10:47AM
DBoyFlex said...
Maybe I missed it previously, but the bot addition sounds good. This was the first I heard of it. I sometimes like to play locally to learn the maps and where things are and good strategy. This will be a good way to do so.
11-03-2008 @ 10:57AM
ChuckJ said...
Yeah, it is. I have only played a handful of matches using bots, and so far ive enjoyed it a lot. Im really getting some good practice. And to add to what you said, you can learn the maps as well while actually playing against an opponent (bot) rather than just walking around by yourself to learn the maps.
But yeah, this is hands down my favorite addition to Gears so far.
11-03-2008 @ 11:10AM
magicmoo said...
You can definitely skip both cutscenes and dialogs with the back button of your gamepad.
As for the boss fights, at first I thought they were pretty dull (except for one) when I played through in normal mode, because there's no need to understand what you're supposed to do (you'll never have to deal with killing blows), but they definitely start to make sense in Hardcore or Insane modes and were actually quite fun to my mind.
11-03-2008 @ 11:32AM
Vcize said...
The bot addition is cool, but the bots are terrible, even on insane.
If you play an all bot match and die early on the round WILL end up in a draw, guaranteed. All the bots do is sit behind cover, pop up for a second and lancer whore, and then drop back down. If you die the bots will just get into an endless cycle of this until time runs out.
11-03-2008 @ 9:49AM
philifan8169 said...
I'm Packing Me Sleeping Bag And Tent As We Speak... Hope it's not cold waiting outside in the cold untill thursday night would suck
Reply
11-03-2008 @ 9:52AM
ice~ said...
I WISH I COULD AFFORD THIS!!!! GAH I wastes my $60 on Spidey Web of Shadows...dammit
Reply
11-03-2008 @ 10:11AM
TORO said...
Lol now that wasn't very smart ;)
11-03-2008 @ 10:21AM
DjDATZ said...
LOLZ agree with Toro. :D