
We suppose some people will be upset about it but considering the GSB team expects the co-op to be added soon after release, Microsoft hopes for an update within a week or release, we aren't freaking out yet. However, considering most reviews will take the omission into account we wouldn't be surprised to see Fable 2 take a few dings on the Metacritic front. If that means anything to you, at all.
Gamerscore Blog ends the post by sending over a thank your from developer Lionhead for your understanding and patience. The team at Lionhead are very excited to have you play their grand RPG, so much so that the game went gold before, you know ... it was finished.
[Thanks to everyone who sent this in]
Reader Comments (Page 1 of 2)
9-27-2008 @ 12:39AM
j.howlett said...
ain't that a kick in the head. the same promised feature from the first that got me to get my own xbox is missing at launch from the game i was recently considering getting my own 360 for. pete doesn't disappoint when it comes to disappointing. i still want it.
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9-27-2008 @ 2:17AM
ryan said...
it's patching around launch week and it's called a disappointment? kids these days, i swear...
9-27-2008 @ 10:58AM
casey said...
no j.howlett is right, pete always promises this and that, and alwayz find wayz to disappoint
9-27-2008 @ 12:06PM
ryan said...
he didn't promise that co-op will be available day one did he? so far every single damn thing he's promised he backed up with footage and gameplay. this is a minor inconvenience, not a disappointment.
he learned his lesson from the first Fable to shut his mouth before saying lofty ambitions that he couldn't fullfill. he said the first Fable was terrible compared to this one.
9-27-2008 @ 12:06PM
j.howlett said...
kids these days, i swear . . . i'm not one. casey got that my dissatisfaction is with petey.
9-27-2008 @ 12:13PM
ryan said...
and your dissatisfaction is what exactly? that he talks about co-op and the beauty of it and the possibilities available and then its not available on day one?
it's still going to be there in the launch week, you still have the ability to trade and talk with a friend on day one (in the form of an orb).
i just don't see this as a disappointment, I'm sorry. i call cancellation of co-op a disappointment, not this.
9-27-2008 @ 2:03PM
ryan said...
besides, offline co-op is still there on day one.
it plays much like the Baldur's Gate, Champions of Norrath, X-Men Legends sort of isometric action RPGs where both characters are on screen at once. so no worries. :)
9-27-2008 @ 2:24PM
Arnon said...
You know that Peter has nothing to do with this problem except for the fact his game is mentioned.. this has to do with Microsoft's servers.
9-27-2008 @ 12:48AM
Fire Fawkes said...
...Huh...
And here I thought the game was "finished".
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9-27-2008 @ 12:51AM
Scott said...
They're going to have to get that patched within the first week AND it is going to have to work right or else they are really going to get dinged over it.
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9-27-2008 @ 1:07AM
brainchild187 said...
I can't believe this.......why would they announce and show online co-op but yet not have it ready by the time the game comes out? WOW........classic Peter I guess =(
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9-27-2008 @ 1:11AM
Arnon said...
Eh.. it's no biggie. If it's going to be in the game, then I'm happy with that..
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9-27-2008 @ 1:17AM
Arnon said...
"Although you won't be able to join up with a friend right away online, the Gamerscore post says you'll "still see your friends as glowing orbs as well as chat and trade with them.""
-IGN
Not that bad.
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9-27-2008 @ 1:24AM
Vcize said...
Pretty funny that Fable 2 and LBP are releasing on the same day, and both doing this same thing (although LBP has the online play, just not online level building yet).
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9-27-2008 @ 1:37AM
lorddshadow said...
but of course they are on opposite ends of the spectrum. lbp is fun and family friendly while fable 2 is fun and...encourages orgies. basically it means quite a few people are spending $120 on october 21.
9-27-2008 @ 1:33AM
BlaznGoldstein (Electric 6 Defense Force) said...
No no no, it's a FEATURE like the Pub Games glitch. The lack of online Co-op is completely intentional! They purposely did this to give gamers time to truly make their worlds unique.... Right?
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9-27-2008 @ 1:50AM
Gloqwi said...
It's just like LBP not having online creating a level shipping with the game. They probably did this so people would not go straight for the co-op and experience the game for themselves.
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9-27-2008 @ 3:07AM
Daveps said...
OK, it is a bummer that the title wont have online at launch, but seriously, do we need to even consider this an issue? Yes, Lionhead said the game is finished and there would be online co-op. There is obviously a reason for this. Probably to test servers some more, maybe they didn't like something they saw. Maybe they wanted to let consumers enjoy their own game before delving into anothers world. Personally, I wasn't going to play co-op right away because I want to see the game as it is with out someone yammering in my hear and farting at my wife and kid. The thing is, it's a feature that will be added shortly after launch... I'm hoping. So until then, either play the game alone or don't buy it until the patch comes out. If you choose the latter you may be missing out on a great experience.
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9-27-2008 @ 3:38AM
guidedbyvoip said...
Does this mean I am a beta-tester now and not a final release gamer?
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9-27-2008 @ 5:15AM
hot-doggin said...
and the trees will grow in REAL TIME! (update pending).
Seriously, at least the coop will still actually be in the game, eventually.
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