
"I cannot dispel that rumor enough," Dyack told X3F. "That is a bad way to talk about Too Human because that is factually incorrect."
Too Human is commonly noted as being in development since it was first showcased as a PlayStation title in 1999 but, according to Dyack, production on the game did not begin until sometime after Silicon Knights shipped Metal Gear Solid: Twin Snakes for the Nintendo GameCube. "People think, 'Oh the game has been in development for 18 years plus...' it isn't possible," Dyack told X3F.
Stay tuned at noon for a full studio tour video and image gallery with Denis Dyack.
Reader Comments (Page 1 of 3)
8-25-2008 @ 10:12AM
VPhoenix said...
My God, Silicon Knights is really laying on the spin control this past few days.
Reply
8-25-2008 @ 11:09AM
ericdrum said...
Do you think Denis is calling up the press to give out quotes? No, people keep seeking him for quotes via intervies and they post them. It's as simple as that. This quote is from an interview that X3F solicited of Denis, probably since Xav is Canadian (sorry I didn't say Canadien Xav) and has some local access to SK.
8-25-2008 @ 12:33PM
ryan said...
the dude can simply say "no comment" and save himself possible embarassment.
8-25-2008 @ 2:09PM
E.J. said...
He's a freakin PR nightmare. MS needs to give him a few PR lessons about how to shut the hell up, since I'm sure his own PR department would never dare tell him so.
8-25-2008 @ 10:14AM
Aaron said...
2 years.....5 years... 10years ....either way the game F-in ROCKS. Give it a chance people.
Reply
8-25-2008 @ 11:11AM
ZEBRA NINER said...
I'm having fun with it too! Loot drops FTW!
8-25-2008 @ 11:19AM
ericdrum said...
I agree completely.
8-25-2008 @ 10:24AM
superbagman said...
Weren't there playable demos of the PS1 version at an E3? I'm not sure I believe him...I mean, the game was said to be a four disc PS1 game, why would anyone say that if production hadn't begun?
Reply
8-25-2008 @ 1:37PM
Microswirl (MKWii:1676- 4270-3674) said...
"Weren't there playable demos of the PS1 version at an E3?"
No. There weren't.
8-25-2008 @ 10:12PM
superbagman said...
Um...Actually there was...
http://psx.ign.com/articles/131/131627p1.html
8-25-2008 @ 10:28AM
Rick said...
Um, 2008 minus 1999 does not equal 18. If he can't even get the basics of math right, how can we really trust him?
Reply
8-25-2008 @ 11:32AM
anon said...
Facetious
Pronunciation:
\fə-ˈsē-shəs\
Function:
adjective
1 : joking or jesting often inappropriately : waggish 2 : meant to be humorous or funny : not serious
8-25-2008 @ 11:40AM
anon said...
Oops, wasn't done.
He was obviously exaggerating to bring out how dumb people are who bash the game thinking it should be the best game ever since they think it was being made for so long.
Might want your sarcasm meter checked, I think it's broken
8-25-2008 @ 4:30PM
ZEBRA NINER said...
What are you guys talking about? Too Human has been in development for 87 years.
8-25-2008 @ 10:30AM
Tony said...
If a game was first "shown" in 1999 that would imply there was some development time before that.
There is such a thing as exaggeration as well.
I can't believe how hard people rip on this guy and his company. You don't like the game, you don't like him, whatever it is: WE GET IT.
Did they kill your dog or something?
Reply
8-25-2008 @ 11:11AM
ryan said...
it's not that the game is bad or anything. it's just that the guy has been doing some ridiculous damage control for his game.
true it's been given unjust reviews, but he's caused more harm than good by tangling with neogaf. a game forum. i mean, do you really need to stoop that low to defend your game?
now he's putting out flames of development time? sheesh, i say give it a rest guy. your game is doing pretty well without AAA reviews.
8-25-2008 @ 10:50AM
Tep said...
The game is awesome critics need to stop making ridiculous comparisons Devil May Cry & Ninja Gaiden. It's a dungeon crawler like Diablo once you realize that this game is fucking fabulous!
Reply
8-25-2008 @ 10:59AM
monkeymonkeymonkey said...
Fact is the game has been in development since 1999. It may have not been in development continuously, but they certainly didnt start over after Metal Gear Solid.
Reply
8-25-2008 @ 12:02PM
NutMan said...
So you're saying that they took all the work from the PS1 game and did nothing to change that except switch it to a new platform? I won't even go into why you sound like a complete fool or why what you say is completely ridiculous and impossible to do.
The PS1 game was canceled. It was dead. That wasn't too human. Too human development started after Twin snakes. Fact.
8-25-2008 @ 1:44PM
Microswirl (MKWii:1676- 4270-3674) said...
Games are rebuilt for newer platforms all the time. Fact. Even SK's own Eternal Darkness started out as an N64 game before being moved to Gamecube. Fact.