
Speaking on the subject of paying off publishers for exclusivity, Tretton told Joystiq "[Sony] invested so much money in the [PS3] hardware" that it simply "can't write checks for exclusive software."
While popular theory is that Microsoft paid Square Enix off for its recent handfull of upcoming releases, word around the industry campfire points at a decision made by Square Enix months ago to focus on multiplatform development that saw Final Fantasy XIII land on the Xbox 360. With a high install base and solid attach rate for the Xbox 360 in North America and Europe many developers are forgoing exclusivity in order to lessen the blow of "next-gen" game development. Capcom has been a prime example of this point with Devil May Cry 4; which saw better sales on the Xbox 360.
Regardless of the situation, Square Enix is happy to bring the experience to as many people as possible and as gamers we all should be too.
Reader Comments (Page 2 of 4)
7-18-2008 @ 11:08AM
slickrich05 said...
do you know why they will not put teh trailer on because teh trailer was running on a ps3 engine, that way they asked to pan out when the video was showing
Reply
7-18-2008 @ 11:38AM
killploki said...
the
7-18-2008 @ 11:58AM
KarlW said...
Yep, given the apparent last-minute-ness of the decision, they probably don't have the 360 version up and running yet.
There may (and don't take this as fanboy bashing) be some compromises that need to be made for the 360 version. It's still up in the air, I'd imagine. They don't want to release anything until it's a proper indication of what the game will look like.
7-18-2008 @ 12:55PM
OrionnoirO said...
Any compromises that may be made because of space will be offset by the robust architecture and dev tools available for the 360.
PS3 = More available number-crunching power (AI, Physics, etc) and more storage (BluRay)
360 = Better architecture to better utilize its available processing power over the 3 cores, better memory footprint, better gpu, better online and system feature integration (Friends lists, chat, etc)
Each have their pros and cons, just the 360s often lead to visible and observable differences in games, where as the PS3s are more complimentary (Dont get me wrong, important, just not as front and center) differences. Take for example the better memory, sys architecture, and gpu - all of those translate into a larger environment able to be pulled off with less and faster load times (Faster DVD also helps this) with more detail and action all being rendered smoother and with higher fidelity. PS3 on the other hand while it may suffer FPS issues and such, they can offset the slower loads by mandatory installs so that while they cant handle as many textures and such in memory at once as the 360, they can at least load them quickly from the hard drive) and increase physics and AI response with less of an impact as the 360 version, granted, thats only if they arent utilizing extra GPU cycles to offset the physics and AI needs from the CPU... I dont know how far they are pushing and have pushed the 360s GPU or any of the systems architecture really... Not to mention "tricks" can be pulled to make any differences less noticable, for example on GTA4, using a blur filter instead of properly anti-aliasing the screen on the PS3 version made it less resource intensive but able to have a similar effect.
All in all I do find it humorous when people pull the "But, I dont want the PS3 version limited by the 360","The PS3 is more powerful than the 360","Untapped Potential", etc. I dont call disc space untapped potential, I call it overkill as processor speeds increase and loss-less compression improve.
7-18-2008 @ 2:50PM
Xav de Matos said...
According to Yōichi Wada, the game hasn't even begun PS3 development yet. Currently the engine is running on PC.
7-18-2008 @ 11:12AM
Trogdor said...
Yeah, Slickrich is right, according to vgchartz.com DMC4 sold about 170,000 more copies on PS3 than 360, but I'm sure the 360 sold way more in North America.
On topic; Of course they're dissapointed, this game was a big reason to buy a PS3, but now there's no need if you already own a 360.
And I somehow doubt that MS is actually paying these developers to bring their titles to the 360. It makes good business sense for a developer to release their titles on both consoles to get the maximum exposure to potential consumers.
Reply
7-18-2008 @ 12:51PM
Dirty said...
Ill be honest. DMC4 wasnt all that great. Once I got turned around and had to play all the levels as Dante I lost interest.
Also DMC is huge is Japan where the PS3 has a big install base. I would reckon that a large amount of the sales tipping point came from the land of the rising sun.
7-18-2008 @ 2:52PM
Xav de Matos said...
VGChartz is not accurate and is about as reliable as Wikipedia. Based on NPD numbers, DMC4 has sold more on the Xbox 360 than the PS3.
7-18-2008 @ 11:19AM
joey said...
Good for Square Enix and MS
Let's bet on how many discs the game is going to ship on.
I'm betting on 3.
Reply
7-18-2008 @ 12:24PM
Procris said...
2-3 most likely. Maybe even 4 but it won't exceed 4. Lost Odyssey was 4 disks and i'm sure FFXIII will be a "bigger" game overall in terms of both content and more cut scenes. But Square stressed that they would use compression without affecting the quality of the game. Which makes sense since compression techniques have improved a lot over the years, including audio compression. Video is what will take up most of the games disk space anyhow.
7-18-2008 @ 11:27AM
Ninjakamster (PS360 FTW!) said...
I'm guessing a nice chunk of 360 owners were previous PS1/PS2 owners but were put off by the failures of the PS3, myself sorta included, I still want to get one eventually. Its the Blu-Ray drive troubles that worry me the most, shoddy drive on my 60gb that broke after playing GTA4. : (
Since this game is coming for the 360, I wonder if the other FF13 game, Versus is coming to 360 as well.
Reply
7-18-2008 @ 11:28AM
Teabag said...
FXIII? Check.
MGS4? ...
Come on MS! Hehe. :p
I am so happy that FXIII is coming on the 360. I have ever only played FF2, FF7, FF8 and FF9. I never had a PS2, so lost out on the other FF games and Square never released them on the PC. So FFXIII is great. I prolly won't buy a PS3 at it's price point so it's just awesome for me! Go money!
Reply
7-18-2008 @ 11:30AM
Sora57 said...
I think you've got the quote messed up, because the PS3 actually does have a much bigger install base in Japan, so retaining the exclusive there is not that much of coup because most people would not have bought the Xbox console just for FF13 in Japan. They will buy the game for the console they already own-- the PS3. Retaining the exclusivity there is not a coup for SONY, because the 360 install base is not good anyway. You inserted [PS3] when you should have inserted [Xbox 360].
So the quote should be "seeing as there isn't that big of a [Xbox360] installed base in [there], I don't know how big of a coup that is for us."
Reply
7-18-2008 @ 2:41PM
Xav de Matos said...
Quote is actually accurate. Straight from Tretton.
7-18-2008 @ 11:31AM
Matthew said...
I've never seen a fanboy with so much sand in her vagina.
Reply
7-18-2008 @ 12:14PM
Sora57 said...
If that's a comment directed to me, I don't get it.
7-18-2008 @ 12:35PM
Matthew said...
Sorry Sora, that was for SlickRick
7-18-2008 @ 11:39AM
SugarDaddy said...
Jeez, who knew this article would turn into a prick-waving dick fight. Oh wait, this is 360 fanboy...
I don't think anyone picked up on this (probably from all the prick-waving), but if sony can't write checks to keep games exclusive, why is God of War 3 a PS3 exclusive? That would seem like a very bad decision for them.
Reply
7-18-2008 @ 11:57AM
Fx.Dr said...
Because it's a first-party title. Yeah, Sony would be raking in the sales left and right, but also helping out the competition.
7-18-2008 @ 11:55AM
dark_inchworm said...
That exclusivity might have something to do with God of War III being developed by Sony Computer Entertainment Studios Santa Monica.
Yeah, not third-party.