Having been in development for two years--with the lead platform being the Xbox 360-- Call of Duty: World at War features enhanced environments that bend, break and burn during the historic battle (an example of the new flamethrower weapon burning flesh as well as the world was given in the 4-page story). Multiplayer fans have something to look forward to as the series makes it's return to World War II. Treyarch, having taken cues from Infinity Ward (Call of Duty 4: Modern Warfare) will include a perks accomplishment system which was made famous by the current Xbox Live leader. Strap into the De Lorean gamers, looks like we're hitting 88MpH back to World War II.
[Thanks Nathan G and Private Ryan]