With Frontlines: Fuel of War
this week, THQ has already setup over 90 dedicated servers for online play over Xbox Live. Why the need for dedicated servers other than the fact that it's a nice gesture by THQ? Well, because the game is supporting 50 player
versus multiplayer, that's why. THQ confirmed that 50 player versus mayhem will only be enabled on one map ("Village") at launch with the possibility of more maps allowing 50 players in the future. We'll have to see if this crazy idea of having a server farm actually works for Frontlines
and also ponder why dedicated servers can't be an industry norm. Down with lag, in with dedicated bandwidth! Hoozah!