Friday, in Bungie's Weekly Update, Luke Smith took on the
Halo 3 640p resolution rumor head on and confirmed that
Halo 3 does output natively at 1152x640 resolution and is up-converted by the Xbox 360 to either 720p or 1080p. But, before smoke comes spewing out of your ears because you feel cheated out of 80p, know that Bungie has a semi-good reason for reducing the pixel count ... high dynamic range lighting! Yes sir, during development the dev team calculated (through very geeky methods) that in order to make
Halo 3 run smoothly and use two filters to create amazing HDR lighting effects they'd have to compromise and go with a slightly lower resolution. Bungie didn't tell this before, because they thought it wasn't all that important and didn't want the internets to blow it out of proportion (too late for that). Anyway, don't feel cheated about the resolution, because you have pretty HDR lighting to fill your 80p void and we know you couldn't tell the resolution difference anyway. Could you?
Reader Comments (Page 1 of 3)
9-30-2007 @ 10:39AM
Josh said...
I play on an HD projector in 96" and couldn't tell.
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9-30-2007 @ 10:39AM
Moorio said...
I can't tell the difference...
then again, I only have a 37" 720p tv...
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9-30-2007 @ 10:41AM
hellvector said...
I don't understand how anyone could really be that upset about all this. I seriously don't care and never would have known if I hadn't seen the post on here a couple days ago mentioning it. Even knowing it now, if you were to compare the two side by side, I doubt I'd notice much/any difference, and even if I did, it'd be too little for me to worry about when I'm concentrating on playing the game anyway.
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9-30-2007 @ 10:59AM
erivera3 said...
I think Halo 3 is all around the most beautiful game I've ever played, I can't see anything wrong with the 640p issue since mine runs great and looks greater!
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9-30-2007 @ 11:00AM
TRUTH said...
I could care less... But man, all this Smack talk is kinda getting to me...
Like All games will be in HD... I know it still is in HD, But it's kinda funny trying to Hide it from Us!
2nd thing is the Jaggies!!! You know I was telling my wife, Ohhhh look @ what these 'Kids' are complaining about now... Well now I find myself noticing the jaggies allot more...
Well Was the game done? Was it rushed? Could they fixed these minor flaws?
Well I think it's a Great Game!
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9-30-2007 @ 11:00AM
erivera3 said...
Hey Josh,
How much do those kind of projectors cost? Does it handle HD well? Is there refresh rate not a problem? Contrast Ratios decent?
I was thinking about getting a massive projector.
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9-30-2007 @ 11:02AM
erivera3 said...
The only level I've noticed the jaggies on was Construct, the multilevel one with all those lifts everywhere (I think that's what it's called). Other then that, the game really does look like the most beautiful game I've ever played, AMAZING textures on everything, gorgeous HDR lighting, and awesome player models, and not to mention the best video game water I've ever seen.
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9-30-2007 @ 11:12AM
Ciaran Gallagher said...
I certainly didn't notice anyway. Halo 3 shows off the best graphics seen on the Xbox 360, it far surpasses Gears of War. At first glance, you may not think so but play a few missions and you'll see exactly what I mean.
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9-30-2007 @ 11:15AM
Sam said...
Everyone is all up in arms about it because this generation is all about "True HD" etc and consumers feel cheated out of their 80p.
Personally i didn't notice a particularly low resoultion but i play on a 19" widescreen monitor.
I guess they're just making shiny graphics trade-offs to ensure that the FPS is solid.
A fair choice in my opinion. I'd rather have solid FPS than shiny graphics.
All that being said...i'll still be the first to go against the trend and say this game looks pretty bad considering current gen.
The lighting is pretty nice, the animations are smooth and clever use of skyboxes/backgrounds make the game look like it has a big draw distance but...still kinda dissapointing if you ask me. Muddy textures etc.
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9-30-2007 @ 11:19AM
DVictor said...
Ha nope i couldn't tell the difference.....because my FUKIN xbox got the RROD 3 days before Halo 3...long story short, Halo is still in its shrink wrap
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9-30-2007 @ 11:32AM
Magic Whiskey said...
I couldn't tell either. Let me add that Halo 3 is by far the BRIGHTEST game i've played; the light sources come near blindingly bright in spots, something no other game has done in my opinion. The dynamic range of brights to darks gives a wider range of colors and values, so I'm happy with things as they are.
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9-30-2007 @ 11:42AM
Milly said...
This is coming from someone who never owned xbox or H1/H2. And I do own Gears of War, Bioshock and Halo 3.
This is not an issue for me. Like it was said before if not for an article, I (and everyone else) would have never noticed.
I dislike the comparisons (in various blogs, articles, boards) of Gears/Bioshock/H3 because they all have a very distinct style all their own. This is what makes the 360 so great. We're debating which games is better and why, they are all great and they are all ours.
I will say that Halo 3 is the most fun I've ever had playing a game period. The scale of the game is so much more epic compared to the other two it's hard to ignore. I've played on both Normal and Legendary (both co-op) and equally amazing both times. I've also play about 50 games matchmaking and that is obviously superb.
So 640p, 720p, who cares. Game looks AMAZING. Best way for me to describe all three games - Gears of War is the Mona Lisa, Bioshock is Beethoven's 5th and Halo 3 is the Sistine Chapel.
At least sonyfanboys can watch 50 first dates on Blu Ray. Well, I'm going to jump into some more matchmaking with the other 500K plus. Enjoy the rest of the weekend.
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9-30-2007 @ 11:42AM
WTangoFoxtrot said...
keep in mind to render the HDR they are using dual framebuffers meaning they are rendering the same image twice to get a wider range of HDR. this means the image is actually around 640p + 640p = approximately 1080p !!
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9-30-2007 @ 11:45AM
Tony said...
The general person would never have been able to tell to begin with... which is why it was funny that it got to be such a big deal. I can see techy people caring, but if you have to sit and count pixels on a 1:1 LCD to tell then the average person just won't be affected much lol.
At the same time, it sure doesn't explain the 720p and 1080p symbols on the back of the box. I mean, any game can be upconverted on the 360, so it's pretty misleading (if not an outright lie). They might as well list 1080i on there too because that's what I'm using.
This filter issue probably also explains the AA issues people bring up (I imagine to help the framerate as well)... although at 1080 it's something I really have to look for.
All that said, the lighting is really damn nice in this game and that explains it.
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9-30-2007 @ 11:45AM
Ian said...
Couldn't tell the difference. The game is fun as heck, looks great, runs great. People just want a reason to complain. Who seriously has the time and motivation to get their ruler and COUNT PIXELS. You people should just stfu. Its obvious that barely any people care.
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9-30-2007 @ 11:47AM
Tony said...
To add upon that...
I think the game looks great. Great effects, great lighting, good models (the people aren't perfect, but they work well). I think most of the textures are great... every next generation game has had some textures in it that don't seem to meet the standard of the rest (BioShock, Call of Duty, etc), and the same is true here... I can't say I think it's been a problem.
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9-30-2007 @ 11:55AM
pixelsschmixels said...
I'd rather have a high fidelity scene with a lot going on running 60fps at 480p than 15-20fps at 720p.
At 640p, Bungie is clearly meeting their performance targets. I'm glad the hardware scaling within the 360 makes this possible.
If you're a PS3 owner, you're stuck with low framerates and 720p. The developers don't even have the option.
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9-30-2007 @ 12:02PM
Mauricio said...
i know we cant tell just by playing the game but it is misleading. Regular DVD's arent called HD DVD's just because they can also be upscaled to 1080.
and what the fuck is with the smartass press release? did Mitch Gittelman(sp) write that up?
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9-30-2007 @ 12:09PM
Zac LaCombe said...
I think it's wrong to even compare Gears and Halo 3. If Gears would have had any battles to the magnitude of Halo 3, we'd have seen problems. It's just a fact. They took a hit in the area of scale for graphics, and I respect Bungie for going their own way to create an epic, fun experience for the player and it still looks damn good.
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9-30-2007 @ 12:26PM
cybereality said...
I didn't really care about the resolution so much, I'd much rather a smooth framerate. What did bother me was the horrid lightmapping (or lack thereof) in H3. Many objects in the background aren't shadowed at all (ie fullbright textures) or have inconsistent / non-existent light sources. It just looks really sloppy when we know the Xbox360 can do way more. Even the first GRAW had much better lighting.
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