
It's been a long time coming (and we're a week late getting to it), but the latest update on Halo Wars has finally arrived. Posted on the Halo Wars forums, the update centers around a recent motion capture session (mocap to the kids). The makers of Halo Wars set up some test sessions with an LA motion capture studio, House of Moves, to see if mocap could be beneficial to Halo Wars. So, several actors were set up with light reflecting ping pong balls and asked to re-enact scenes from the game. They even set up a plywood warthog and gave the actors some crazy stilts to emulate the way Elites walk. See more pictures after the break.

As far as motion capture is concerned, this is what a warthog looks like.

You'll need some of these if you want to walk like an Elite. Hopefully, it won't be too long before we get some more Halo Wars news. Hit the "read link" for the full update and more pictures.
Reader Comments (Page 1 of 1)
2-08-2007 @ 6:02PM
SmartriX said...
The man featured in both pictures is none other than Richard Dorton, the video game worlds number one mocap actor, nothing short of a treat to work with.
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2-08-2007 @ 10:50PM
3cubedminus3squared said...
I wonder how much they get paid to do that.
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2-08-2007 @ 11:20PM
Chris said...
considering what has been shown of halo3 were EARLY ALPHA screens and video shots this tells nothing of its final release and how it will work vs gears and how it will look or if it will use mocap....
Things like mocap animations can be hotswapped in later in the development stages (like now) thats why the last few months of a games development are the most crucial
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2-09-2007 @ 2:19AM
l3g4Cy of iMpl0d3 said...
oh my god his name is richard dorton? MY NAME, IS RICHARD ORTON, DORTON WITHOUT THE D. holy hell!
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2-09-2007 @ 7:41AM
jules c said...
With all the hype surrounding this game it better be the bomb!!( die slow ps3)
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2-09-2007 @ 9:47AM
SmartriX said...
The article states that this mocap session and the talks of motion capture have been for "Halo Wars". Not Halo 3, would you really notice mo-cap animations in a RTS game?
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2-09-2007 @ 10:07AM
ZacMeoff said...
too bad that "Real Time" view of the models in game would be running at about 7 frames a second, and be completely worthless to see in the capture session.
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2-09-2007 @ 11:41AM
boog said...
based on the halo 3 documentary on the marketplace, it doesn't appear that bungie was using motion capture for Halo 3. I wonder if the animations will look bad next to gears.
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