
[Thanks, to everyone who sent this in]
Name | Date |
---|---|
Blitz: The Leage II | Oct 13 |
FIFA Soccer 09 | Oct 14 |
Golden Axe: Beast Rider |
Oct 14 |
Dead Space |
Oct 14 |
Midnight Club LA |
Oct 14 |
Blitz: The League II |
Oct 14 |
Saints Row 2 |
Oct 14 |
Midnight Club LA | Oct 20 |
Monopoly |
Oct 20 |
Spider-Man Web of Shadows |
Oct 21 |
Fable II |
Oct 21 |
DDR Universe 3 |
Oct 21 |
Far Cry 2 |
Oct 21 |
Other Weblogs Inc. Network blogs you might be interested in:
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Reader Comments (Page 1 of 1)
1-27-2007 @ 9:13AM
code said...
A very quick glance at the source would suggest it is a port of an already existing NES emulator written for SDL.net under Tao...
Large chunks of code are commented out, and there are dates going back as far as 2004.
Reply
1-27-2007 @ 9:18AM
Graham said...
-- Yes, it's a very quick and dirty port of SharpNES:
http://jturner.tapetrade.net/sharpnes/
And you don't need a creators club license to run it under windows, Just the XNA beta.
Ohh and two files are missing... Mario.nes and Zelda.nes.. I wonder what they are
Reply
1-27-2007 @ 9:56AM
Wii360dsPC said...
I have an XNA Creator's Club license. Microsoft has done a fantastic job making the power of the hardware accessible. As the community grows and Microsoft opens access to none-creator's club members, we're in for a new era of officially supported "garage" development.
Check out this XNA demo video...
http://www.youtube.com/watch?v=-OHJpeCwOmk
By contrast, the PS3 Linux support denies access to all of the GPU power making it impossible to develop games with serious graphics. LAME.
Reply
1-27-2007 @ 12:55PM
srw985 said...
why cant we just download XNA created games others have made direct to our 360s?
Reply
1-27-2007 @ 1:12PM
Mike said...
we will be able to eventually. Hopefuly these indie developers will release games free and not charge us. Imagine a community arcade in the future where games are free, constantly updated, online enabled and new content is added to it all the time based on your inputs.
Thats what I see. And when that day comes, no1 will ever touch XBLA again.
Reply
1-27-2007 @ 3:24PM
huge007 said...
Is it worth paying for XNA if I'm not a developper? Pay to be able to play free arcade game while in development? Is there a lot of games available?
Reply
1-28-2007 @ 2:22AM
Graham said...
Creators club is only worthwhile if you want to debug and optimise your applications on the 360. For everone else, just download the XNA beta for windows, and get a wired 360 controller (which works with windows just fine - once the driver is installed)
Reply
1-28-2007 @ 2:41AM
Mike said...
I would rather have an emulator for Commodore 64 games...Jumpan was the bomb.
Reply
1-28-2007 @ 4:38AM
LuckyChowmeinDude said...
I would rather buy a modchip and be able to play homebrew and games from other regions , than to pay microsoft $100 to play homebrew when its free on PC!
Im very sure that if XNA Development gets offered for free it will sell a lot of consoles.
Reply
1-28-2007 @ 5:41AM
Skoobe said...
It would be great to have the nes games on the 360, there are some real classics that I would love to replay.... memories.
http://www.360gaming.info
Reply
1-29-2007 @ 4:38AM
Ken Edwards said...
I have seen MAME running too. Though the ROMs have to be compiled with the app itself, which sucks.
Reply
1-29-2007 @ 5:47AM
dr said...
This is another XNA emulation project, NES and SpaceInvaders arcade machine so far:
http://sourceforge.net/projects/dotretro
Video of DotRetro NES on 360:
http://video.google.co.uk/videoplay?docid=-5115846199494673639
Reply
1-30-2007 @ 6:00AM
xhumanterrorx said...
what a joke.......
this is the stuff that we are looking foreward too emulators on 360? lets go foreward and not back to 1984
Reply