DeadPlasmaCell also warned us that finding games was nearly impossible after the update was applied. We'll report back in if we hear of any widespread matchmaking problems.
This week's Xbox Live Arcade titles are Golden Axe and, finally, Sonic the Hedgehog. Both cost a mere 400 Microsoft Points, with Golden Axe allowing for co-operative play on Live and locally. The Achievements for both titles were made available yesterday, and led us to believe that at the very least, GA was coming today. Fortunately, we were only half right, as Sonic finally made its debut under the Sega Vintage Collection line of titles. With any luck, we'll see Ecco and Sonic 2 follow suit.
[Via Game Stooge]
Bizarre Creations has confirmed that they are currently working on downloadable content for their firecracker of an XBLA game Boom Boom Rocket. The specifics like price and release date are still unknown, but what we do know is that the DLC will include five new songs. Which new songs? Well, that also has yet to be confirmed, but they did hint that the new tracks will be harder and should pose a challenge to even the most experienced Boom Boom Rocketers. We'll be sure to keep our ears open and our eyes peeled for any new info that heads our way concerning the new Boom Boom Rocket DLC. Boom!
Old school gaming fans rejoice! The official page for Bomberman Live has appeared on Xbox.com. Well, to be more precise, it's not published on the Xbox Live Arcade page yet, but it's available for those who know where to look. It's actually been there for some time, but now we have some new reinforcement that the game is on its way to XBLA soon. Yes, the game has been rated by the ESRB, so things are looking good. We're so excited that we just might explode. Get it? Get it?! Oh, never mind.
Just so you fanboys know, that shot of T. Hawk is full resolution, from Super Street Fighter II HD Remix, of course. Capcom Digital posted that image, complete with an analysis of how they remaster frames to incorporate the new artwork. They use Sagat's standing Roundhouse as an example. Rey then demonstrated how the art is broken up into tiles, and they use those as a guide for when they're redrawing the frame. This prevents a scenario causing a foot to go through an opponent's head due to a hit detection issues. A good read, and it also shows the comparison shot of T. Hawk, as well as the line art for Sagat. Go take a look!
Well kids, we knew it was coming. Yes, it was prophesied long ago that Atari's Missile Command would hit Xbox Live Arcade some day. That day is this Wednesday. This ain't your grandpa's Missile Command either. Nope, this Missile Command comes with fancy new 3D graphics and updated music. Sure, the primary goal is still to destroy incoming missiles, but now it's in kuh-razy 3D and it has achievements! The press release informs us that you destroy said missiles in order to defend planet Zardon (not to be confused with Zordon). The game features 2 person multiplayer locally or over Xbox Live and ... um ... well, that's about it. It's Missile Command. Take it or leave it (for 400 points).