[Thanks, Muffin man]
[Thanks, Muffin man]
Next Generation has put together its own list of the best upcoming games of 2008, a popular thing to do at this time of year. Their list has an interesting twist though: estimated sales numbers. Each game is given a three month sales projection derived by taking sales of previous entries in a franchise (or similar games in the case of new franchises) and tacking on expected sales increases for 2008. Most titles are nestled somewhere in the 300,000 - 900,000 sales range. Undoubtedly though, the one game predicted to blow the competition away is none other than Grand Theft Auto IV, projected to sell between 3.5 and 4 million copies. The only titles close to this number are Fable 2 which could go as high as 1.3 million and Fallout 3 and Halo Wars, both of which could break 1 million. Granted, these are all merely predictions, but we'd say it's a pretty safe bet that Grand Theft Auto IV will be the game to beat in 2008.
[Via Evil Avatar]
A new day brings some new Xbox Live Marketplace content, and while we don't have any new demos to enjoy, there are some decent videos. The first video is the Halo Wars walk-through that was supposed to go up earlier this week. If you haven't already seen it on the intertubes, it's definitely worth checking out. The second video has also already been seen on the web, though it's probably worth watching in hi-def with some popcorn on the couch. We are talking, of course, about the Team Fortress 2 video featuring the soldier. We said it before and we'll say it again: comedy gold. Download both videos at your earliest convenience, but please, watch responsibly.
We reported earlier today that something Halo Wars related was coming along today, and lo and behold, here it is. A 10 minute video of Halo Wars in action has now hit Xbox Live Marketplace as well as HaloWars.com. The video is the same walk-through demonstration that was shown at E3 and gives an overall feel for what the game has to offer. Some of the things you'll get to see are vehicle construction, troop movement, and of course, battle. But enough jibber-jabber, watch it already.
After you've seen Halo Wars in action, why not tell us what do you think? Does it have what it takes to give Command & Conquer 3 a run for its money?
Behind the mysterious "closed doors" of E3 during a Halo Wars demo, Joystiq learned from Halo Wars producer Chris Rippy that a demo is in fact planned to release "for sure before the game comes out". Ensemble Studios' generosity is probably due to the fact that they want to convince the masses that not only is Halo Wars teh greatness, but that their control scheme is teh greatness too. But you're in for a wait fanboys, because Halo Wars and the promised demo are penciled in for sometime in 2008.
Fresh from E3 are two Halo videos that made us salivate uncontrollably and just may make some fanboys become giddy little school girls. Yup, they're that good. Embedded above is the trailer everyone and their grandma is talking about and is the the new Halo 3 campaign trailer shown at E3. The Arbitor, Cortana and the entire Covenant race make an appearance in the trailer and be sure to watch for the Brute Chopper ... it's teh badness. After watching the trailer we think we can all agree that Halo 3 is looking a lot prettier and will feature one epically awesome campaign. Also, be sure to check out Joystiq's Halo 3 E3 trailer analysis.
The second video is embedded after the break and is Halo Wars' coming out video featuring gameplay footage. Not only does it look graphically impressive, but it looks darn fun to play too. Ensemble Studios has done a fantastic job on this one as we can't wait to get our hands on those little Warthogs and Grunts. Adorable little guys. Halo 3 and Halo Wars ... this is gaming my friends.
[Thanks, Master Devwi]
Buried under the massive weight of the Halo 3 beta, a new Halo Wars update has been quietly released by the folks at Ensemble Studios. The update focuses on the ongoing multiplayer playtests of Halo Wars, and apparently things are moving along swimmingly. It looks like Ensemble is happy with the control scheme now, so they can spend more time actually playing the game. The game's placeholder features (such as plain, rectangular buildings) are slowly being replaced by more detailed assets. Finally, artists are spending a lot of time tuning the game's scale. In other words, you want your infantry units big enough to see, but not so big that they look like giants compared to buildings and vehicles. Hit the "read" link to check out the update.
[Via Arrogantics. Thanks, zizzy]
We're a little late on this one, but at least we're honest about the fact and are still reporting on the goods. Over on the official Halo Wars forums Ensemble Studios' own Thunder posted a brief status report on Halo Wars' progress and asked lead designer Graeme Devine a few questions. Although the update and interview don't give us any new media or reveal any big news about Halo Wars, we do learn that Graeme is Irish and likes his Guinness. So, if you're feeling a little adventurous, make the jump for Ensemble Studios' April Halo Wars update.
Over on the official Halo Wars forums Thunder posted a special update for our little Halo gem. The Ensemble Studios development team had to reach one of their first development milestones by getting a preview build of Halo Wars ready for some visiting Microsoft execs. And to our surprise, they actually created a multiplayer build so the whole team (including those Microsoft execs) could spend the day blowing stuff up real good. Thunder also went on to say that they've
"got a long way to go still, but it's very encouraging when a group like this can sit down and have fun beating the hell out of each other so far from any ship date".
True, they do have many milestones to achieve before Halo Wars goes gold, but we're extremely exciting knowing that such an early build was so well received. Anyone's thirst for Halo Wars news been quenched or do you demand 20 gallons worth of screenshots?
Update 1: Corrected our source and video links.
It's been a long time coming (and we're a week late getting to it), but the latest update on Halo Wars has finally arrived. Posted on the Halo Wars forums, the update centers around a recent motion capture session (mocap to the kids). The makers of Halo Wars set up some test sessions with an LA motion capture studio, House of Moves, to see if mocap could be beneficial to Halo Wars. So, several actors were set up with light reflecting ping pong balls and asked to re-enact scenes from the game. They even set up a plywood warthog and gave the actors some crazy stilts to emulate the way Elites walk. See more pictures after the break.