Posts with tag fear
Project Origin video blowout
Project Origin trailer: Alma just wants to play
After watching the latest "Swingset Trailer" for Monolith's upcoming Project Origin, we have absolutely no doubt that the Lith are experts at creating crazy, twisted and totally freaky experiences. Then again, have we ever doubted them? Go ahead, give the latest Project Origin trailer a looksy and try to tell us Alma doesn't send a chill up your spine or that the swingset doesn't freak you out. Yeah, we've been harsh on Project Origin because of its "dated" graphics, but when it comes to building tension and totally messed up story lines ... well, Lith gets our seal of approval.
Shipping this week: war is hell edition
And so it begins, a November to end all Novembers. Within the next month, we will be positively assaulted with new and wonderful Xbox 360 games. The summer wasn't exactly thin, especially as summers tend to go for video games, but the sheer amount of games dropping this month alone -- good games, mind you -- is ridiculous. But let's not get ahead of ourselves thinking about the impending arrival of Mass Effect, Assassin's Creed, Kane & Lynch, and Rock Band (to name a few). No, let's concentrate on this week's titles. One thing at a time, as it were. So, this week we have:- Call of Duty 4: Modern Warfare
- F.E.A.R. Files
- Bladestorm: The Hundred Years' War
- Scene-It
- LEGO Star Wars: The Complete Saga
- Cabela's Big Game Hunter
Don't get too excited though. We've got three more weeks of high caliber releases to come. You might want to start your financial planning now.
PGR4 and F.E.A.R. Files demos land on XBLM

F.E.A.R. Files: Extraction Point is the other new game demo and clocking in at 585MBs we presume it to be a single player mission-o-fun that F.E.A.R. fans the world around will enjoy. Funny thing is that the demo is only available to US and Canadian Xbox Live members ... so maybe the world around can't enjoy it. Both demos are available for the free on the XBLM right now, so get your download queue on and give 'em a whirl.
Read - PGR4 demo
Read - F.E.A.R. Files: Extraction Point demo
F.E.A.R. the free Bonus Map Pack
Major Nelson sends word that this morning Monolith has released a free F.E.A.R. Bonus Map Pack downloadable off of the XBLM. This free Bonus Map Pack includes three additional multiplayer maps including the vegetation filled Ecosphere, close quarters battle Hotel and the dark and smelly atmosphere of Sewers. Again, the new multiplayer maps are a free download, so you have nothing to fear but the F.E.A.R. Bonus Map Pack itself (bah dum bah ch!).F.E.A.R. sequel title finalists need your vote

The official finalists of the "Name Your Fear" contest have been chosen. You may recall that Monolith and Warner Brothers Interactive Entertainment began the contest earlier this year. The winner of said contest will (obviously) get their title slapped onto the sequel to F.E.A.R., and all three finalists have also won the honor of getting their likenesses featured in the game (probably in a more gruesome state than they remember leaving them). But enough of this, on with the final three titles:
- Dead Echo
- Project Origin
- Dark Signal
[Via Joystiq]
Download and F.E.A.R. the Synchronicity Pack

F.E.A.R. Nightmare pack on X.B.L.M.
After setting the foundation down with the free update that released last week, F.E.A.R. now has multiplayer maps available on Xbox Live Marketplace. The 4 maps cost only 500 Microsoft Points, which is a reasonable price for the content. CTF and Conquer All maps are Spill Kill and Heliport, while Cafeteria and Asylum will supply your fix for Control and straight up Deathmatch. Perhaps this will persuade us to actually break the seal on our still shrink wrapped copy of the game.
F.E.A.R. D.L.C. for F.R.E.E. on X.B.L.M.
There's free new content available for F.E.A.R. on Xbox Live Marketplace. The Control and Conquer All Map Pack has two new gametypes, "Conquer All" and "Control". On top of the extra gametypes, there is also a title update that adds a few functionality features to the gameplay and Xbox Live experience. on the in game experience, blood splatter has been added to enemy uniforms after having been shot, as well as an option to fade the HUD so it only shows information when you need it, without cluttering your screen. Extra functionality has been added to Player Matches, allowing the host to invite friends into both private and public slots. There also were hints made towards new maps being available later this summer.
Name the F.E.A.R. sequel, win in-game cameo

Think you've got the chops to name the sequel to F.E.A.R.? If so, you might want to look into the Name Your Fear contest being held by Monolith (currently hard at work on Condemned 2, yum). Entries will be accepted until June 24. 3 finalists will then be chosen and given an all-expense paid trip to Monolith, where they will receive the grand tour. As an added bonus, all 3 finalists will have their likenesses featured in the game (corpses #1-3, perhaps?). The 3 final names will be open to a public vote starting July 23 and ending July 27. Head over to the official contest site if you think you have what it takes.
Our nomination for the new name: F.E.A.R. T.W.O., or First Encounter Assault Recon Talks with Oprah. Think about it, those guys probably need some serious therapy by now.
F.E.A.R. the PS3 vs 360 comparison
Xbox 360 and Playstation 3 graphics comparisons aren't anything new, but when a multiplatform game releases we figure we'll just keep dishing out the video goods. Showcased above is a graphical brawl between the 360 and PS3 versions of F.E.A.R. and even though the small embedded video isn't the perfect graphical representation, we have a difficult time telling the difference. Even after downloading the HD comparison video it's still hard to tell which version is graphically superior. Maybe it was just a good porting job from the PC version to both consoles, who knows, but to us they look the same. We'll leave it in your hands fellow fanboys, watch the video and start a mini fanboy war or just dismiss this comparison and call it a draw.
Rumor: F.E.A.R. sequels announced?

A press release from Warner Bros. Interactive Entertainment announced today that the sequel to F.E.A.R. is in the company's "current production slate". One snag may be that publisher Vivendi owns the rights to the franchise name, while WBIE owns Monolith, the developer of the title. Also mentioned in the press release is that Samantha Ryan, Monolith's CEO is now taking on the role of Senior Vice President of Development and Production at Warner. The forthcoming sequel will be coming to PC, Xbox 360 and PS3, with each version taking full advantage of its respective platform's strengths. So do you have any suggestions for a new name for the game? S.C.A.R.Y. seems a little cheesy to us.
[Via QJ.net]
Bringing It Home content, 9/25

Well folks, TGS is over, finished, kaput. As such, it seem only fitting that today's content is more oriented towards western audiences -- note also that there is no Japan exclusive content today. Here's the sweet sweet candy:
Battlestations Midway trailer
Eragon trailer
Import Tuner Challenge trailer
Need for Speed Carbon trailer
The Darkness trailer
Mass Effect Picture Pack (free!)
Battlestar Galactica (United States)
TGS Showfloor video 3 video
F.E.A.R. demo
We discussed the F.E.A.R. demo earlier: if you played the OXM demo, there's nothing new. With all this content, it may be time to start clearing out some of that old E3 stuff. Meanwhile, X06 inches ever closer. So, everybody make some room, download each and every one of these trailers, watch them, and then come back here and discuss them. Discuss them, I say!
F.E.A.R. D.E.M.O. on X.B.L.M.

You read the headline, there's a demo of F.E.A.R. available on Marketplace right now. Our more astute readers will no doubt notice that this demo is exactly the same as the demo available some time ago in OXM. Giving it another go this morning, X360F wonders whether or not F.E.A.R. can stand out among upcoming blockbusters like Gears of War and Rainbow Six: Vegas. Also, it may just be us, but why does this game require such a monster PC to run? There are plenty of particle effects and the textures are all very high res, but the geometry just doesn't look that impressive -- again, see Gears of War and Rainbow Six.
Still, if you haven't picked up the demo through OXM, you just can't beat the price (hint: it's free).
[Thanks, Chris]
X360F plays FEAR, needs new shorts

I managed to grab a copy of the latest OXM yesterday, containing the long awaited F.E.A.R. demo. Let's get one thing straight. I have never played F.E.A.R. My PC can run Diablo II and that's fine by me. As you can imagine, I was giddy when I found out about the 360 port of F.E.A.R., and, now that I've played the demo, I'm intrigued to say the least. The game will be instantly familiar to anyone who has played Monolith's other title for the 360, Condemned: Criminal Origins. The environments and the overall tension of the games are very similar. The difference here is that the enemies in F.E.A.R. are run of the mill soldiers -- which makes the appearance of The Ring-inspired Alma that much more frightening. The supernatural elements of the game feel immediately out of place, which intensifies the...um...fear of them.
The only concern I have is whether or not the gun battles will grow stale. That said, the story and horror elements present in the demo are more than enough to pique my interest. The demo is short and barely offers a taste of the action, but horror fans may just want to plunk down the cash for the latest OXM. We promise you at least one genuine scare.











