Each week, X3F tips gamers to the tricks of the trade of Achievement hording in Points>Life. Every week a new achievement is unlocked to help you continue your unhealthy obsession with the Xbox 360 meta-game.
Throughout the ages in the world of game design, the idea of collecting random items was developed to artificially extend the life of a game. Why only include a five-hour campaign when you can stuff that length with two hours worth of collecting junk, right? Until the advent of the Xbox 360 such collect-a-thons had no business in our games, but for those of us addicted to Achievement Points it has become a necessary evil in our war to 1000 points.
This week in Points>Life we're taking a look at some recent offenders on the Xbox 360 and attempt to show you where all those knickknacks, trinkets and gems are hidden. Sit back, it's going to be a bumpy and boring ride to Collect-a-Thon city!