- Bare-Bones Team Deathmatch
- Hardcore HQ
- Multi-Bomb Search and Destroy
- Hardcore FFA
The new playlists are currently "In Testing," so there is no ETA on exactly when the playlists will arrive, though fourtwozero promises to keep everyone up to date on their progress.
[Via Evil Avatar]
Source -- New Playlists - Status / Process
Source -- Playlist Status Update (causes earthquake)
"Call of Duty 4 comes along and it is a fantastic game, so how can we live up to that? How do we do World War II after that? We want to show people what we're capable of," Heller told Develop.
Call of Duty fans remember Treyarch best for Call of Duty 3 which, the team is quick to remind fans, saw a very short development cycle due to Activision's decision to make the series an annual franchise. "[Look at] BioShock, GTA IV, Modern Warfare of course ... what all these games have is a lot of love and polish." Polish -- which some point at Call of Duty 3 for lacking despite garnering generally favorable reviews.
Polish and love added to Call of Duty: World at War or not, fans and critics have labeled the latest installment of the franchise a step backwards but Heller says the team is aiming for the best WWII based title in the market, arguing, "there are stories in WWII we haven't told yet."
[via Next Gen]
With Call of Duty: World at War returning to the familiar territory of WWII, and the series' current hit staking the claim of Modern Warfare it would seem to make sense that Infinity Ward would want to jump things into the future. If this ends up being accurate (heck, they could be working on a non-COD sci-fi game too) let's hope Infinity Ward can do better than some other popular franchises that have used a futuristic setting. We can't help but get flashbacks of the ill-fated Battlefield: 2142 ...
Also, as you may have noticed, none of the box arts have the number "5" on them anywhere. Instead, the game seems to have solely adopted the recently announced subtitle of World at War.
Update: Clarified confusion regarding the World at War subtitle.
Having been in development for two years--with the lead platform being the Xbox 360-- Call of Duty: World at War features enhanced environments that bend, break and burn during the historic battle (an example of the new flamethrower weapon burning flesh as well as the world was given in the 4-page story). Multiplayer fans have something to look forward to as the series makes it's return to World War II. Treyarch, having taken cues from Infinity Ward (Call of Duty 4: Modern Warfare) will include a perks accomplishment system which was made famous by the current Xbox Live leader. Strap into the De Lorean gamers, looks like we're hitting 88MpH back to World War II.
[Thanks Nathan G and Private Ryan]
A few days ago a rumor was swirling about a claim an ex-Activison employee made to Next Gen about developer Infinity Ward. According to the insider, Infinity Ward had renegotiated their contract with Activision to be the sole developer of all things Call of Duty.
As it stand now, Infinity Ward has only developed Call of Duty, Call of Duty 2 and Call of Duty 4: Modern Warfare while developer Treyarch was behind Call of Duty: Big Red One, Call of Duty 3 and are rumored to be developing Call of Duty 5.
For a moment the world was at peace. Birds were chirping, sun was shining and food tasted better; then Activision shot it down. Describing the rumor as "erroneous information regarding the CoD franchise," Activision has essentially promised for CoD in quantity and not quality. Next stop, Call of Duty: Aerosmith!
Update: During editing the names of the titles were moved and I somehow placed COD4:MW with Treyarch. We all know IW made it. Mistake fixed.
[Thanks, ZEBRA NINER]
It says something when the best game being released this week is a re-release of a game that originally launched last November. Then again, it's not like it's that surprising. After all, the game in question is Call of Duty 4 and there is only one other game releasing this week. That game, if you just have to know, is Smash Court Tennis 3. No offense to Smash Court Tennis 3, but it's frickin' Call of Duty 4, right? Actually, to be more precise, it's Call of Duty 4 Game of the Year Edition. Not only do you get COD4 goodness, but also a token to download the Variety Map Pack free of charge. Heck of a deal, no?
The folks at GameSpot got their meat hooks on two of the four downloadable maps coming to Call of Duty 4. First and foremost, players will be happy to know that some of the new maps will not be set in the Middle East or Russia. GameSpot got to look at Broadcast and Creek, the first of which being set in the television station seen during the campaign mission "Charlie Don't Surf." The environment from the campaign is faithfully replicated with some design changes made to suit multiplayer. Creek, on the other hand, is set somewhere entirely new, complete with lush greenery, cliffs, a cave and, yes, a creek. The map is "massive" according to GameSpot with lots of places to go. The final two maps are "Chinatown" and "Killhouse." The first is fairly obvious, while the second map was apparently inspired by the training course from the first mission of the game. The price for the DLC remains a mystery as does its release date (though it was originally billed as a "spring" release). Hit the "read" link for GameSpot's full impressions.