- Leave a comment on this post telling us what you would buy with 1600 Microsoft Points. We don't care if it's actually on the Marketplace or not.
- Only one comment per person will be accepted. Posters of multiple comments will be disqualified. We'll accept entries until 6:00PM Eastern time today, June 19, 2008. You must be at least 18 years old to enter. This giveaway is open only to residents of the U.S. and Canada (excluding Quebec).
- Later today, we'll pick 5 winners via a random drawing
- One grand prize winner will receive a redemption code for 1600 Microsoft Points and a redemption code for Assault Heroes 2 and an Assault Heroes 2 hat, worth a total of $40; two second prize winners will each receive a redemption code for 1600 Microsoft Points and an Assault Heroes 2 hat, worth a total of $30 each; and two third prize winners will each receive a redemption code for 1600 Microsoft Points, worth $20 each.
- Complete giveaway rules can be found here
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Let's just hope they fixed the faulty co-op this time around.
Is should come as no surprise that this Wednesday, May 14th, Sierra's Assault Heroes 2 will make its release to the Xbox Live Arcade to the joy of arcade gamers worldwide. This 800 Microsoft point sequel builds upon the original Assault Heroes formula by making battles more intense, adding new weaponry, making vehicles hijackable and, of course, co-op gaming. Get excited, because lots of "boom!", "kablaam!" and "sizzle!" is headed to the XBLA this week.
Look! It's an Assault Heroes 2 video extravaganza complete with seconds upon seconds of explosive in-game Assault Heroes 2 action! Watch as destruction is dealt out in two player cooperation. Watch as tanks fall apart, choppers drop from the sky and points get accrued. And all that's just in the one video above! There are two more Assault Heroes 2 gameplay videos embedded after the break that promise twice as much video goodness. That's why we're calling it a video extravaganza!
Also, this edition of Fanswag expires quicker than usual. Just like in a zombie invasion, time is of the essence. Instead of days, this time you only get hours (five of 'em).
- Since humor is the theme of Zombie Wranglers, post the sort of zombie you would be if the world was taken over by the undead (pirate zombie, ninja zombie, etc).
- Be sure you only leave one comment. Posters of multiple comments will be disqualified. We'll accept entries until 5:00pm today, Eastern Time. You must be at least 18 years old to enter. This giveaway is open only to residents of the U.S. and Canada (excluding Quebec).
- At 5:00pm, we'll pick two winners via a random drawing.
- Two winners will each receive an Assault Heroes 2, one-size-fits-all hat, and a Zombie Wranglers XL t-shirt. Each prize pack is worth about $20.
- The complete rules can be found here.
The four games on display were Assault Heroes 2, which is something of a known quantity, Zombie Wranglers, which was (and is) largely unknown, Sea Life Safari, which has the appearance of Finding Nemo, and Gin Rummy, which is ... well, y'know, just Gin Rummy. So we couldn't exactly blame our fellow attendees for wanting to see Ghostbusters and Prototype instead. Still, that doesn't make the XBLA titles bad, and what we saw look quite good for what it was. Hit the break for the individual game impressions.
Hit the "read" link for the complete listing..
Appearing on the "Three Red Lights" podcast, Ross Erickson from Sierra Online gave the IGN Podcast a host of details regarding the company's upcoming games. The biggest of the news is that Assault Heroes 2 is actually completed, and is on the road to an April release. The second-most significant news would also be XBLA related, and regards the near-completion of Lost Cities. Concerning Lost Cities, there is still no word about he price, but the rumblings are that it could hit at 400 points. Among the smaller tidbits of information from the interview, Sierra is looking at giving adventure games a return, they're going to be publishing an award-winning XNA game, and as far as their number show, expansions tend to sell less than 50% of the originals.
[Read, Three Red Lights Podcast]