The Xbox Live Marketplace videos keep rolling in. This new trailer for Project Origin showcases a few things, namely: chills, thrills and kills. Alma is back in the non-FEAR named sequel to FEAR. Immediately the game looks amazing, it looks like ol' Monolith found the smoothing button on their graphics engine! Seriously though, prior to watching this trailer we just shrugged at a chance to play Project Origin -- but now that it looks this good we will need to check it out!
Posts with tag Project-Origin
E308: Project Origin trailer
The Xbox Live Marketplace videos keep rolling in. This new trailer for Project Origin showcases a few things, namely: chills, thrills and kills. Alma is back in the non-FEAR named sequel to FEAR. Immediately the game looks amazing, it looks like ol' Monolith found the smoothing button on their graphics engine! Seriously though, prior to watching this trailer we just shrugged at a chance to play Project Origin -- but now that it looks this good we will need to check it out!
Video: Again, we begin to F.E.A.R. a swinging Alma

Continue reading Video: Again, we begin to F.E.A.R. a swinging Alma
Video: This Project Origin is going to be bloody
There's a new Project Origin combat trailer making the rounds today, giving old-school F.E.A.R. fanboys a warm fuzzy knowing that the sequel is staying true to its roots. The trailer (embedded above) is comprised of "pre-beta footage" that is gushy, gory, glum and any other "g" adjectives you can think of (except glamorous). It looks graphically nice, the fear factor is there and it seems ... well, fun. We say, go Lith go!
[Thanks, Chris]
Project Origin video blowout
Project Origin: 5 bloody new screens

Earlier today Monolith dropped five bloody screens of their latest shooter
Gamerscore Blog needs your Project Origin questions
The attractive and sweet smelling members of Gamerscore Blog will soon be visiting Monolith, developers of the upcoming F.E.A.R. sequel Project Origin. They won't just be sitting down for tea and crumpets either. No, they will be asking Monolith questions. That's where you come in, see, as they are now accepting questions for their jaunt to Monolith's headquarters. All you have to do is head over to Gamerscore Blog and submit a question. There are no guarantees that any particular question will actually be asked, but we imagine the good ones will rise to the top. Our top question: why didn't they pick our submission in the sequel naming contest?
In related news, our friends at Gamertag Radio recently sat down to talk with Monolith themselves. Head over to GTR for the interview.
In related news, our friends at Gamertag Radio recently sat down to talk with Monolith themselves. Head over to GTR for the interview.
Video: Shooting Project Origin's crab people

Continue reading Video: Shooting Project Origin's crab people
Project Origin trailer: Alma just wants to play
After watching the latest "Swingset Trailer" for Monolith's upcoming Project Origin, we have absolutely no doubt that the Lith are experts at creating crazy, twisted and totally freaky experiences. Then again, have we ever doubted them? Go ahead, give the latest Project Origin trailer a looksy and try to tell us Alma doesn't send a chill up your spine or that the swingset doesn't freak you out. Yeah, we've been harsh on Project Origin because of its "dated" graphics, but when it comes to building tension and totally messed up story lines ... well, Lith gets our seal of approval.
Lith to improve upon everything with Project Origin

IGN sat down and chatted with Project Origin lead designer John Mulkey to get the dirt on how development is progressing, what Monolith's goals are with Origin and what we can look forward to. And the general theme we're hearing is that Origin will take what was offered in F.E.A.R. and add more. More enemy types, more weapons, more locations and more variety. We can't be sure if more variety will equal commercial success or if Origin will still be looked at as F.E.A.R. 1.5, but we can be sure that Monolith is confident and that gives us some comfort for now. Our only gripe thus far is the game's "soft" and "flat" graphics, but maybe that's just us being nit-picky.
Video: First 17 minutes of Project Origin

[Via Game Stooge]
Not F.E.A.R. 2 officially named Project Origin

Project Origin it is then. After narrowing down the list of user submitted titles to three, Monolith has announced the official name of the sequel to F.E.A.R. The new title, Project Origin, received the most votes and beat the likes of Dead Echo and Dark Signal. Honestly, none of the names seem to evoke the same feeling as the original title -- you know, the feeling of fear -- but there's not much we can do about it now. Like it or not, we're stuck with it. What does everyone think of Project Origin? Was it your pick, or did you want something else? Did you hate all the names? Share your thoughts! Speak your mind, knowing full well that your voice now counts for naught!











