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Posts with tag GDC 07

Games from XNA challenge ready for download


Those four day XNA games are finished and ready for your downloading pleasure. If you remember, Microsoft's held a four day XNA Challenge at this year's GDC, pushing four development teams to the edge by requiring them to complete a XNA Studio Express game in four days. Sounds hard doesn't it? But all the teams did indeed finish as Microsoft is pleased to announce that all four games are free and available for download to play on your PC right now, if you have XNA Studio Express (it is also free). Be sure to read the game descriptions after the break, check out some screenshots, and download these four day masterpieces.

Continue reading Games from XNA challenge ready for download

GameTrailer's GDC video wrap-up

Our 2007 Game Developers Conference has come to an end, we've had a fun ride, but there is still more to see. And the nice folks over at GameTrailers have their GDC section quarantined off and ready to showcase some of the best Xbox 360 media. You can sit back and watch a new Portal video, maybe some Mercenaries 2, a Fable 2 dog demo, or The Darkness. It's every video they have to offer from GDC that is Xbox 360 related. And we definitely recommend watching the Fable 2 dog demo, because it just might make you think differently about this new "revolutionary" feature. GDC may be over, but your video watching has just begun.

Castle Crashers gets bumped into 2008


Joystiq cornered The Behemoth's Dan Paladin after the GDC awards ceremony and asked about a release time-frame for Castle Crashers. To their (and our) dismay, Mr. Paladin stated that there was still "about a year of development left" on the XBLA title. Shocked, Joystiq then inquired to whether The Behemoth was going to take advantage of the 100MB bump in the XBLA size limit and were pleased to learn that Castle Crashers would benefit by adding additional features and content. So, we'll be seeing more Castle Crashers content, but will also have to suffer a longer wait. With a year or more of development nobody will be having any Castle Crashers fun until 2008 ... so you better make one hell of a game Mr. Paladin, because this hurts. This hurts a bunch.

A very early look at Schizoid


Among the news from GDC we learned that the first ever XNA created game Schizoid will be coming to the XBLA sometime later this year. 1UP posted some screenshots from the game and talked with a few people from Torpex's dev team to learn a little bit more about the gameplay. Per Microsoft, Schizoid is "a co-op action game in which teamwork matters like never before, as gamers and their friend or AI ally protect each other from barrages of glowing enemies". Presumably, the game is heavy on the co-op gameplay, where each player can only kill their corresponding color's enemies and protect their partner from the evil that they cannot kill. Think top down space shooter, with color coded gameplay, and a little bit of fl0w thrown in for good measure. Make the jump for a few more screenshots and some speculation goodness.

[Via Game Stooge]

GDC Awards: Gears takes home the hardware

The GDC's Game Developer's Choice Awards were announced last night and our very own Gears of War came away with a handful of metal statuettes. Gears walked off stage with a few trophies for best in technology, visual arts, and of course game of the year. Gamespot reports that when Cliffy B went on stage to accept the game of the year trophy for Gears he, in all his Cliffy B glory, exclaimed "holy sh**!". We congratulate you Epic Games (again) for the numerous awards you've received for Gears of War. Though, you'll probably have to invest in a new trophy case pretty soon.

Jackson's Halo project will be episodic

During Microsoft's annual Blogger Breakfast at GDC (which Richard will be writing about soon), our Joystiq blogging army received some interesting news. During the breakfast, Shane Kim revealed that Peter Jackson is currently in the pre-production phases of two episodic games for the Xbox 360, with one being based on the (previously announced) Halo universe. When hearing the news, everyone jumped at the chance to pry more information from Shane's lips, but he refused stating "I may have said too much already". So there you have it folks, two episodic games coming from Peter Jackson. Anyone want to speculate to why Jackson chose to go with episodic content rather than a stand alone game? So many questions and so much waiting ...

GDC 07: a quick chat with Aaron Greenberg

After the Microsoft blogger's breakfast (which will be written up shortly) we caught up with Xbox Live's Aaron Greenberg (also known as BIGVIP) for a quick chat. Unfortunately, we lacked the presence of mind to shoot a candid photo, so we present you with this handsome stock photo instead. We can tell you, however, that he was wearing this shirt. Along with Spencer from Siliconera, we had a chance to ask Greenberg a few questions. When asked about specific Arcade releases, in this case Ikaruga, Raiden IV, and Every Extend Extra Extreme. Greenberg said that it's rare for the team to concentrate on distant games. According to Greenberg, in the world of "internet time" he mainly focuses on games coming out within the next 6 to 8 weeks. In other words, don't expect Ikaruga anytime soon. He did mention that the XBLA games on display here at GDC -- Minigolf Adventures, Boom Boom Rocket, Jetpack Refuelled, etc -- will be released within a few months. We should get some hands on time with these games later this week.

We asked about the possibility of seeing some RPGs on Xbox Live Arcade, and Greenberg said there was no reason we couldn't see them, citing Castlevania as an example of a deeper Arcade experience, though perhaps not a traditional RPG.

When asked about the possibility of Final DOOM hitting the Arcade -- its ESRB entry was recently discovered -- he noted that Id is definitely interested. Talking about DOOM's surprise launch last year during X06, Greenberg said that their were more surprise launches involving famous franchises in the future. So, RPGs heading to Live Arcade ... surprise launches ... famous franchises. Anyone care to make some wild speculation?

In-game Forza 2 footage is pretty

Game Trailers posted an exclusive video of a quick Forza 2 in-game demo. As you can see above, the Ferrari Enzo is quick, shiny, and darn pretty. Hell, that car model is gorgeous! And we understand that games like Forza aren't all about their damage effects like the Burnout series is, but we would like to see a few pieces of car fly off when the Ferrari slams into the barrier. But overall, after looking at this short clip, we think Forza 2 fans will be satisifed with how the game looks and what the development team has accomplished with the sequel. Anyone care to share their opinion on the video?

[Thanks, DjDATZ]

Fable 2 is getting a cute puppy dog


The French folks over at Xboygen posted pictures of a new "character" in Fable 2. It's a dog! Your own personal dog to play with, train, and love while exploring the lush green world that Fable offers. In one picture, Peter Molyneux is pointing to our furry little companion and probably explaining how to get your dog to attack on command ... or so that's what we want to believe. And of course these screen grabs beg the question to whether or not this is the big Fable 2 announcement or just one interesting addition to the game. Only time will tell, but we'll find out soon as our very own Richard Mitchell will be getting the complete dish on Fable 2 during his coverage of GDC: 07. Stay tuned.

GDC 07: Major Nelson and his Sony swag bag


Make no mistake, covering a conference is mind bending work. Getting a chance to stop and chat is a welcome respite. While waiting for the Microsoft RPG Panel to begin, we ran into Larry Hryb, better known as Xbox Live's Major Nelson. We had time to shoot the breeze about what's happening at GDC, including the super secret feature in Fable 2 (patience, it's coming). Before we ran off to do our blogging duty, we made sure to snag a picture of him holding his newly acquired and highly fashionable Sony swag bag. What was in it we can't say (a golden PSP perhaps) but we sure like those snazzy logos. Much to our shock and delight, Larry asked us why he hadn't been given the honor of appearing on the Xbox 360 Fancast.

Soon, Major, very soon.

GDC 07: Lost Odyssey 2007 worldwide launch

We mentioned it briefly in "Sakaguchi part one," but we felt it worthwhile to post separately as well, so here it is: Hironobu Sakaguchi announced today that Lost Odyssey will launch simultaneously worldwide this holiday. That's right, a game that most of us weren't expecting until 2008 will be spinning in our Xboxen before Christmas. Once we shake off the head asploding nightmare that is liveblogging, we'll post our impressions of Lost Odyssey in "Sakaguchi part two."

Blue Dragon gets rough North America release date

Blue Dragon, the only Xbox 360 game Japan cares about, will be coming to the Americas later this year. Microsoft just announced that Blue Dragon will see a North America release sometime in August. We also learned that upcoming RPG Lost Odyssey will have a worldwide release sometime this Fall. And remember kids, our culture isn't as familiar with blue dragons, but it is common knowledge in other parts of the world that they are indeed calm creatures. That is until they are cornered, told they are bad Japanese games, and that the color blue is so last year ... then they will hurt you.

[Thanks, dpcough]

X3F is going to GDC


You'll be able to hear more about it once the latest Fancast goes up, but we thought it best to let our readers know that we're headed to the Game Developers Conference in San Francisco. We'll have lots of coverage throughout the week, including first hand looks at games like Shadowrun, Mass Effect, Blue Dragon, and Fable 2. We'll also have a chance to talk with developers of upcoming Live Arcade games, and maybe even a few Microsoft executives. So, keep your eyes on 360 Fanboy this week, as we should have some really great content in store for everyone. Also, don't forget to check in on Joystiq, as they're sure to have coverage of all those other consoles, too.

XNA contest will be making dreams come true


As part of Microsoft's GDC announcements, Microsoft will be partnering with numerous other companies to jumpstart XNA community development by starting a contest. The Dream-Build-Play contest will be offering over $40,000 in cash and prizes, where the grand prize winner will not only bank $10,000, but will also have the opportunity to bring their creation to the XBLA. Also announced was the future release of XBLA game Schizoid, the first game ever created using XNA Game Studio Express and released to the arcade. To sign up for the Dream-Build-Play contest, read the official rules, and get your feet wet make the jump or read the full press release after the break. Just curious, do we have any fanboys who are working on a XNA game project and are willing to share the details?

Continue reading XNA contest will be making dreams come true

512MB memory card and exciting XBLA news

It looks like that silly rumor was true as Microsoft just announced a bigger memory card for the Xbox 360. The new 512MB Xbox 360 memory card will be available April 3rd, will retail for $49.99, and for a limited time will come pre-loaded with Geometry Wars: Retro Evolved. Simultaneously, the ancient 64MB memory card will drop in price to $29.99 (be on the lookout for clearance prices). Also, with the announcement of the new 512MB card, the XBLA size limit will be raised from 50MB to 150MB allowing developers to run wild with their creativity. Microsoft also announced that they'll be showcasing XBLA titles Boom Boom Rocket, 3D Ultra Minigolf Adventures, Eets: Chowdown, Jetpac Refuelled, and Pinball FX at GDC. Check out the full press release after the break.

So, after reading that informative spiel what is your gut reaction? We definitely agree with raising the XBLA size limit to 150MB and find the 512MB memory card to be a much better deal than the old 64MB version. And for curiosity's sake, is there anyone out there who just purchased a 64MB memory card and is kicking themselves?

Continue reading 512MB memory card and exciting XBLA news

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