The Crackdown "Free-For-All Pack" and "Getting Busy Bonus Pack" are both now available on Xbox Live Marketplace. Complete with fresh Achievements, you can have a jolly ole time with the new equipment, game modes, and vehicles. So, honestly, if you've taken a look at our videos on the content, what are you still doing here? Apparently you feel the price is right, right?
In Major Nelson's post this morning about the new Crackdown content, he put up some Xbox.com videos about some of the new features. Later on in the day, he hosted them up on his fresh YouTube account, and we have them here for your viewing pleasure. The above video shows the "Keys to the City" mode, giving you full control over the chaos and carnage that you cause in Pacific City. After the break we've got videos showing the new Game Types, Street Racing mode and equipment. Enjoy.
First off, there will be an auto update for the game which will address various game issues from louder orb notification sounds to a new gang reset option. They even made the fire hydrants less evil. Second up is a free piece of DLC called the Free-For-All Pack which will add exciting features like a new Keys to the City mode and an Impounding Vehicles option. Again, all for free. Thirdly is the Getting Busy Bonus Pack which will cost an unknown amount of Microsoft Points and will include new vehicles, weapons, and various other game modes. Stay with us now.
Finally, Realtime Worlds is adding a total of seven new achievements that spread across the free and paid content. Two achievements (totaling 140 Gamerscore) are attainable with the Free-For-All Pack while five other achievements (totaling 210 Gamerscore) are in the Getting Busy Bonus Pack. Also interesting to note is that the premium Getting Busy Bonus Pack can be played in co-op with a friend who doesn't have the content and, as such, a few achievements exclusive to the pack can be obtained by both players. Full writeup and videos after the jump.
Update 1: Xbox.com states that the Getting Busy Bonus Pack will cost 800 Microsoft points.
[Thanks, MuJaHiDeEn 420]
One of the developers at Real Time Worlds released a screenshot of some downloadable content for Crackdown. The image showcases four buggies being driven down a dirt track. The models on the vehicle look nice, though the red color scheme would suggest that they are unfortunately not Agency vehicles, and won't morph based on your character's Driving skill level. Still, it looks like taking one for a spin would be a lot of fun.
The fact there is four on screen could be interpreted as adding 2 more players to co-op. Or perhaps it will be a separate mode, like Time Trials, and you'll select courses with the ability to have 4 players. We'll have to wait and see, but our interest is piqued, what about you?
Combine that information with IGN's guide, which only has 498 Orbs pictured, or completely photographed lists for both types, but plagued with duplicate pictures, and you have a shot at finding the last ones you're missing. So, how many orbs, agility or hidden, do you have yet to obtain?
Before, we showed you how to get your SUV on top of the the Agency Tower. Xbox 360 Fanboy reader whopper submitted a pretty cool video of him an a buddy in Crackdown Co-op going underneath the Agency Tower. The video shows you how to pull it off yourself, as well as does some exploring The Keep once out of the map. Just as a reminder, if you find any cool bugs or glitches in Crackdown, let us know and if it's wicked enough we'll be sure to get the word out.
Last week, Crackdown came on strong with bronze position on the Live top ten. Now it's swapped spots with Rainbow Six: Vegas as Call of Duty 3 continues to be just shy of the podium. GRAW 2's mulitplayer demo makes a return to take the Crackdown demo's position, which moved to 7th. Madden refuses to budge at sixth while Lost Planet and Oblivion get nudged to eighth and ninth, respectively. GRAW rounds out the bottom of the list while last, and obviously not least, Gears of War retains its top spot over all of Xbox Live-dom. Do you feel slightly confused? If so, our simple, yet eloquent list awaits your review after the break, complete with last weeks standings in parentheses.
CVG interviewed Stephen Iannetta, the senior designer at Real Time Worlds, and Iannetta had some interesting thoughts on the future of the Crackdown franchise. This is intriguing, as the game has only been available in North America for two days, aside from breaches in the street date. He's very open to the idea of a sequel, and would want to keep the game as non-linear as possible. The thing he feels makes the game as entertaining as it is is Pacific City and how the player is able to interact with it as their environment. As such, he wants to build upon it and have future iterations come with a "more believable, functioning city". CVG will evidently have the full interview available later today, and we'll report on any other interesting tidbits found therein. Still, what would you like to see added upon in Crackdown's future?