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Posts with tag Burnout5

Videos: Burnout Paradise from GameTrailers


While we didn't get a chance to get hands on here at X3F, you're welcome to check out Joystiq's outlook on Burnout Paradise. In the meantime though, we have a bunch of video from GameTrailers. The first of which is a gameplay trailer that shows what some readers complained that the teaser lacked: crashes. The game runs silky smooth and on top of that eye candy we have a trifecta of videos for you after the break. The first is more gameplay, followed by a developer interview that covers a new feature: "Road Rules". The last one goes over the open world of Paradise City. Enjoy.

Continue reading Videos: Burnout Paradise from GameTrailers

Burnout Paradise screens careen online


Electronic Arts released a slew of screenshots for Burnout Paradise after the Press Conference earlier today. Shots show off an exotic and muscle car racing through the streets of Paradise City. Joystiq has some impressions up, though the only version showing at E3 is the PS3 version. Either way, the game is looking great, and we'll try to get some time to talk with EA/Criterion about the 360 version and should the versions be identical, get some hands on impressions, blasphemous or not.

Burnout Paradise's Teaser collides with Marketplace


The beautiful, serene, and surprisingly crashless teaser trailer for Burnout Paradise is now available in glorious High Definition on Xbox Live Marketplace. While some of you readers complained that the lack of destruction didn't really do anything for you, the focal point was the city that will be literally at your disposal in the new gen aggressive racer. The trailer weighs in at 36.23 MB, which sounds about right for 60-ish seconds of content. Does it look like the new hawtness compared to the YouTube version we showed you before?

Burnout 5 screens crash into internet


Over a dozen Burnout 5 screens hit the internet recently. The screens were evidently part of an exclusive preview. We looked around and found a Burnout 5 preview posted at GamePro.com. At least, the preview used to be there. It has since been pulled at the request of Electronic Arts. Still, the screens and the preview are floating around, as things tend to do on the 'net. Lord knows how long it will be up, so you'd best take it in now.

For the sake of our readers, we'll summarize what's new. First of all, Burnout 5 (working title) is an open world game. In other words, you no longer choose your events from a menu. Instead you activate them inside the world (known as Paradise City). As Criterion's Alex Ward describes it, a race could turn into a road rage, which could turn into a pursuit, eventually ending with the player being taken out by another driver. Since you crashed anyway, why not record it as a crash mode run? According to Ward, this is the experience Criterion is aiming for in Burnout 5. Speaking of crashes, the cars now contain 80 destructible parts, making for some much more detailed "accidents." Another new feature is the driver's license, which acts as a player's stat tracker. As a player increases his stats, his driving level will increase, allowing him to take better control of more advanced vehicles. The idea behind this is to keep players from simply unlocking the "best" car and leaving it at that. Without a high enough skill level, a good car becomes harder to drive.

Hit the "read" link for more screens and info.

[Thanks, DjDATZ]

Burnout 5 to employ Vision Camera


There hasn't been a great deal of information surrounding the next installment of the Burnout series, so far referred to only as Burnout 5. As such, we feel it our responsibility to inform our readers of even the tiniest bit of Burnout related news. Today's bit of news is actually fairly exciting, as it seems that the Vision Camera will be used in the game. So far we don't know how it will be implemented, but it will definitely be featured in the game. Speaking about Burnout 5 to CVG, Criterion's director of design, Alex Ward, said, "How you use the controller is key, how you play the game online, how you use the HD Eye Toy and the 360 Vision Camera online is really important."

What uses could the camera have? Face capturing for the drivers perhaps? Could it be used for taunting, as in Command & Conquer 3? Anyone have any ideas?

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