Bethesda must really have faith in Fallout 3. Not only are they doing a "normal" collectors edition, but now they're actually going for the coveted Cat-Helmet Award® by actually creating some sort of uber-collectors edition. Available only through Amazon, the only difference between the "Survival Edition" and the normal CE is the replica Pip-Boy, which is actually a digital clock. Maybe some of the Fallout faithful out there will be willing to shell out $129.95 plus shipping for this, but frankly, we already have an alarm clock. We hate it, we don't need another one. Still, it'll be interesting to see how its sales pan out. Even though it's an Amazon exclusive, could it eventually see the price drops that the Halo3 one did?
Update: We're experiencing issues with the embedded video player from The Escapist. To watch the video you can click through to Zero Punctuation's section of The Escapist site by clicking the image above.
Zero Punctuation has decided to reach into a bag marked, "Games History Deemed Better Than Life" to find out exactly what the appeal is. Victim number one is everyone's favorite open world role-playing game, The Elder Scrolls IV: Oblivion. From Bethesda, the guys working on the upcoming Fallout 3, Oblivion takes players on an epic adventure that Yahtzee suspects is really just a poor copy and paste extravaganza. Of course, the video is NSFW and can be found after the jump.
Twenty dollars more for a collector's edition eh? Well Bethesda looks to be making this one as worth it as they can, by cramming it full of creative extras. This isn't just a simple "Making of" DVD (though there is one of those too). There's also the bobble head, the 100 page hardcover art book, and the nuclear-devastation ready lunch box to hold it all in. Plus, y'know, the game.
That is the most important part after all, but to tell the truth this looks like a great example of how to do a CE right. As long as the game is the at the level of quality we hope it is, we might just have to knuckle under and shell out the extra money ....
Visually impressive, artistically refined and X3F approved new Fallout 3 screenshots have just been released thanks to the folks over at Bethesda and we're in love all over again. The three new screenshots (added to the gallery below for your convenience) show exactly what Fallout 3 has to offer including nuclear wastelands, physical violence and technology. Health monitoring technology that can tell you your health status using a crying and crippled Vault Boy. We heart Vault Boy even if he only has one functioning leg.
Update: It appears this bonus is available at GameStop only and also includes a Brotherhood of Steel poster. Hopefully Canadian gamers will get some love from EB Games on this one.
Does anything say good times more than a toe-tapping soundtrack based on a post-Apocolyptic America? Those looking for an incentive to pre-order Bethesda's Fallout 3, you know in case the game looking awesome wasn't enough for you, will be treated with a five-track CD of mixed tunes from the upcoming game.
Mixing licensed tracks from The Ink Spots, Bob Crosby and Roy Brown with a pair of original tunes the bonus comes in a beautifully ruined package (above, back of the CD after the jump) which screams "old-timey vibe."
We've made it no secret that Fallout 3 is one of our most anticipated games of 2008, so we'd be glad to get something extra for throwing down a five-spot to pre-order the upcoming game.
Posted May 16th 2008 11:45AM by Dustin Burg
Filed under: News
Over on the official Fallout 3 development blog, the Bethesda crew posted an interesting read about concept art and how Fallout 3's overall look and feel ended up coming to fruition. Fallout 3 concept artist Adam Adamowicz discusses and breaks down the ideas and thought process behind the look of the game's Super Humans (which do look badass), weapons, vault suits, robots and various creatures. Make the jump to get the full concept art experience or check out all eleven new pieces of art in the gallery below. Mutated cows? Consider us disgusted.
Last night Bethesda Softworks dropped three fresh screens for the upcoming, and highly anticipated, first-person roleplaying title Fallout 3. From the looks of the latest screens it certainly seems that Bethesda has nailed the world that wraps the storyline, much like the world did in The Elder Scrolls IV: Oblivion.
The first screen crashes a birthday party being held within a diner, complete with decorations and cone birthday lids! The second is more in line with what we've seen in the past, a monster engulfed in flames being taken to task with a mini-gun. The last screen shows the main character, who is fully customizable in looks and in specs, trying to coax a dog to him with food (we know this because of the image's original filename). We're getting excited for this one folks!
Posted Apr 21st 2008 11:15AM by Dustin Burg
Filed under: News
Speaking with Eurogamer, Bethesda's Pete Hines confirmed that there is no Fallout 3 demo planned leading up to or after the game's release. Hines pointed to Fallout 3's open and expansive world being the reason for not doing a demo saying that "when you build it as one thing, there's no way to portion off a section and have it stand on its own." So, pretty much, Bethesda feels that offering only a chunk of the Fallout 3 world wouldn't do the game justice, ultimately giving gamers the wrong impression of what Fallout 3 has to offer. Good enough reason, just make the game super enjoyable and you won't here us complain.
Posted Apr 12th 2008 6:00PM by Dustin Burg
Filed under: News
Information extracted from a GameStop mailer brings details about Fallout 3's Collector's Edition and what fans will receive for their extra $20. Yup, $20 extra for this Collector's Edition, but we have to say that it does include some pretty nifty items. Fallout 3 Collector's Edition items including a Vault Boy bobblehead (w00t!), a 100 page hardcover art book and a making-of DVD all carefully placed in a Vault-tec lunch box that is said to withstand radiation. Though, we're not sure how we can test that. We have a feeling only the diehard Fallout fanboys will be willing to pay an extra $20 for this beefier edition, but that said, we know we'd love to own a Vault Boy bobblehead. He'd be our "yes man".
One of the most anticipated sequels of the year is Bethesda Softworks' first foray into the Fallout series with Fallout 3. The role-playing adventure has been compared to The Elder Scrolls IV: Oblivion, except in the future ... and if that future blew up a few times. Our pimp-daddy site, Joystiq, recently put their impressions of the game online along with three new screens that show off the post apocalyptic wonderland. Check our their impressions and peep the new screens in our existing Fallout 3 gallery.
In an excellent back-and-forth style write-up over at 1up, the PC editors break down their newest look at Bethesda's Fallout 3. The prose of the piece is a good read and intersperses interesting and important pieces of Fallout news all throughout. Like the fact that the game begins with being born. Literally. You evidently get to view that moment in all its first-person glory. The words womb and sphincter were used.
On a more serious note, the game's previously noted 200 endings has now ballooned to 500. Now, upon first reading that number, fanboys everywhere are getting ready to say that with that many endings, they can't possibly be all that different! Duh, that's the point. When the number of game endings was first announced, it was around 10-15. Assuming those were all relatively different from each other, then our 500 ending are just 10-15 endings (likely more) with various gradations between them. The whole point is to (effectively) never have exactly the same ending twice. For those of you who think that's a raw deal because you can't see everything, then we have something to show you.
With most games these days we've learned to be happy, even impressed, if a game sports more than one ending. And even then most games with over one ending only have a total of two endings at all. For a game to have over 200 endings is absolutely unheard-of. In the case of Fallout 3 the 200 endings run the gamut of difference, from small story details, to the largest plot developments. So there will be gradations in the game's ending to the point that it will be difficult to impossible to get the exact same one if your second character makes different choices. This awesome news came from an interview with the games executive producer Todd Howard on the OXM official podcast. The interview has other tidbits and is worth listing, just as Fallout 3 will be worth playing.
Some of the best details of the interview include the fact that the game ended up being almost twice the size than they originally planned, and that it is now near the size of the Oblivion world. Not only that but the game "is easily 100 hours" which is great news for RPG fans as combined with the DLC, this game gets bigger and bigger all the time. For those who want to skip right to the interview in the podcast, it begins at 35:00.
We had Mass Effect,Blue Dragon, and more last year, but other than Fable 2 what are our RPG releases for the rest of this year? Well, Fallout 3 should end up being the Oblivion of 2008 (especially considering they're from the same developer). The continuation of the post-apocalyptic dark-humor-filled isometric PC RPG of yesteryear has been in development for a while now, and is still slated for a Fall release. Bethesda's VP of Marketing, Pete Hines, sat down for a ridiculously long interview with the guys from gameplayer.com.au, and the interview is well worth reading even for folks who don't consider themselves either Fallout or Oblivion fans. And if you're either (or both!) of those then this is absolutely required reading.
Keep reading the post though, and you'll hear about the vaults ....
As part of their ongoing development diary series, Bethesda today posted brand new Brotherhood of Steel concept art from upcoming Fallout 3 and our immediate reaction is: delicious. Fallout 3 lead designer Emil Pagliarulo goes on to describe some of the concept art and mentions the Brotherhood of Steel being a faction obsessed with and worshipers of technology. Read about the goods after the jump and take a look at the new artwork in our Fallout 3 gallery below. Oh, and Bethesda also needs QA testers for their little project. Hit that up if you qualify.
Posted Nov 13th 2007 2:15PM by Dustin Burg
Filed under: News
Chatting with CVG, Bethesda's Pete Hines talks a bit about development of Fallout 3 and how downloadable content will play a roll in the game's future. In general, Hines says that the studio wants to focus all their energy on the core game, making it the best it can be and if they don't get that right then "nobody's going to want to download anything for it anyway". But Hines' attitude towards DLC isn't completely off, saying that after development wraps up on the game and bug testing kicks off, then the dev team will start looking at their Fallout 3 DLC possibilities. So, we wouldn't expect to see Fallout 3 content hitting the Marketplace the week of or weeks after release. Shucks.