<?xml version="1.0"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Xbox 360 Fanboy</title><description>Xbox 360 Fanboy</description><image><url>http://www.xbox360fanboy.com/media/feedlogo.gif</url><title>Xbox 360 Fanboy</title><link>http://www.xbox360fanboy.com</link></image><language>en-us</language><copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright><generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Zero Punctuation: Army of Two is ripped a new one</title><link>http://www.xbox360fanboy.com/2008/04/02/zero-punctuation-army-of-two-is-ripped-a-new-one/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/04/02/zero-punctuation-army-of-two-is-ripped-a-new-one/</guid><comments>http://www.xbox360fanboy.com/2008/04/02/zero-punctuation-army-of-two-is-ripped-a-new-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.xbox360fanboy.com/category/video-1/" rel="tag">Videos</a></p><a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/3083-Zero-Punctuation-Army-of-Two"><img width="415" vspace="4" hspace="4" height="250" border="1" align="middle" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2008/04/aof2.jpg" alt="" /></a><br />This week in the land of <a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/3083-Zero-Punctuation-Army-of-Two">sarcastic game reviews with few pauses</a>, Yahtzee targets the recently released <em>Army of Two.</em> Choosing to firmly grasp the obvious humor immediately, the review starts of with the expected bromance jokes, and then moves to the horribly cliched story, the poor AI and the lack of QA. As is custom with <a href="http://www.xbox360fanboy.com/tag/zero-punctuation/">Zero Punctuation</a>, there is substance behind the speed, and Yahtzee touches on some important gameplay and genre topics. But hey you don't listen to Zero Punctuation for the quality analysis, but rather the quality humor. As is the case with Zero Punctuation, the video can be found after the break, and is not safe for those of you at work.<p><a href="http://www.xbox360fanboy.com/2008/04/02/zero-punctuation-army-of-two-is-ripped-a-new-one/" rel="bookmark">Continue reading <em>Zero Punctuation: Army of Two is ripped a new one</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/3083-Zero-Punctuation-Army-of-Two>Read</a> | <a href="http://www.xbox360fanboy.com/2008/04/02/zero-punctuation-army-of-two-is-ripped-a-new-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/1155965/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2008/04/02/zero-punctuation-army-of-two-is-ripped-a-new-one/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>army-of-two</category><category>zero-punctuation</category><dc:creator>Terrence Stasse</dc:creator><pubDate>Wed, 02 Apr 2008 15:30:00 EST</pubDate></item><item><title>Halo 3: X3F review</title><link>http://www.xbox360fanboy.com/2007/09/23/x3f-review-halo-3/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/09/23/x3f-review-halo-3/</guid><comments>http://www.xbox360fanboy.com/2007/09/23/x3f-review-halo-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/halo-3/" rel="tag">Halo 3</a></p><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/09/halo3-review415.jpg" /><br />It's not often that we here at X3F get a chance to review a high profile title like <em><a href="http://www.xbox360fanboy.com/tag/Halo3/">Halo 3</a></em> before it hits store shelves, and it's an opportunity I'm not taking lightly. I've spent the last 48 hours (give or take a few hours for the requisite food and sleep) embedded deep within <em>Halo 3</em>, doing my best to categorize the experience as I went along. In this endeavor I have more or less failed. That's not to say I didn't enjoy what I played, because I absolutely did. It's just that with as many features as there are in <em>Halo 3</em>, there's so much <em>stuff</em> to test that 48 hours really isn't enough time to glean enough information and condense it into a review. Still, review it we must. Read on for a (hopefully) defining glimpse into Microsoft's great green hope.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://".$GLOBALS["HTTP_HOST"]."/photos/halo-3-1/">Halo 3</a></strong></p><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/halo-3-1/411022/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/09/h3-multi-417_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/halo-3-1/411021/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/09/h3-laser-luck-2_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/halo-3-1/411020/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/09/h3-jackal-crunch-2_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/halo-3-1/411019/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/09/h3campaign-417_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/halo-3-1/411018/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/09/h3-campaign2-417_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.xbox360fanboy.com/2007/09/23/x3f-review-halo-3/" rel="bookmark">Continue reading <em>Halo 3: X3F review</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/09/23/x3f-review-halo-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/996257/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/09/23/x3f-review-halo-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>bungie-studios</category><category>bungiestudios</category><category>halo</category><category>halo-3</category><category>halo3</category><category>joystiqfeatures</category><category>mgs</category><category>microsoft-game-studios</category><category>microsoftgamestudios</category><category>reviews</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Sun, 23 Sep 2007 16:00:00 EST</pubDate></item><item><title>X3F review: Puzzle Fighter HD</title><link>http://www.xbox360fanboy.com/2007/08/30/x3f-review-puzzle-fighter-hd/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/08/30/x3f-review-puzzle-fighter-hd/</guid><comments>http://www.xbox360fanboy.com/2007/08/30/x3f-review-puzzle-fighter-hd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/08/spfiithdrscreenz-3-415.jpg" /><br /><em>Super Puzzle Fighter II Turbo </em>is an interesting game. Unlike many puzzlers out there, <em>Puzzle Fighter</em> never spawned any sequels (despite the "II" in the title, only one game was created). Then again, as any <em>Puzzle Figher</em> fan could tell you, there really wasn't any need. <em>Puzzle Fighter</em> was just about perfect, truly incorporating the fighting mechanic into its core gameplay, rather than simply cashing in on the successful <em>Steet Fighter </em>franchise and the arguably less successful <em>Darkstalkers</em> franchise. <a href="http://www.xbox360fanboy.com/tag/spfiithdr"><em>Super Puzzle Fighter II Turbo HD Remix</em></a> brings the game to <a href="http://www.xbox360fanboy.com/tag/XBLA/">XBLA</a> along with a few changes and gameplay modes that never saw the light of day outside of Japan. Does the game hold up after all these years? Oh, hell yes.<p><a href="http://www.xbox360fanboy.com/2007/08/30/x3f-review-puzzle-fighter-hd/" rel="bookmark">Continue reading <em>X3F review: Puzzle Fighter HD</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/08/30/x3f-review-puzzle-fighter-hd/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/976986/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/08/30/x3f-review-puzzle-fighter-hd/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>backboneentertainment</category><category>capcom</category><category>puzzlefighter</category><category>reviews</category><category>spfiithdr</category><category>superpuzzlefighteriiturbohdremix</category><category>xbla</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Thu, 30 Aug 2007 17:00:00 EST</pubDate></item><item><title>The Darkness gets reviewed and it's good</title><link>http://www.xbox360fanboy.com/2007/06/23/the-darkness-gets-reviewed-and-its-good/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/06/23/the-darkness-gets-reviewed-and-its-good/</guid><comments>http://www.xbox360fanboy.com/2007/06/23/the-darkness-gets-reviewed-and-its-good/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/the-darkness/" rel="tag">The Darkness</a></p><center><a href="http://www.1up.com/do/reviewPage?cId=3160484"><img  alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/06/saycheesedarkness.jpg" align="top" vspace="4" border="0" /></a></center>Fresh out of hell's oven is the first review for upcoming 360 release <em>The Darkness</em> and word on the street is that it's actually good. 1UP posted the first <a href="http://www.1up.com/do/reviewPage?cId=3160484">review</a> and gave the game a whopping 9.0 out of a possible 10. They felt that the presentation, the look, the gameplay and overall incorporation of the Darkness features (tentacles and all) were very polished and fun. As the saying goes, "it just works". Completing the game will take an average of ten or so hours, but 1UP feels that players can easily get distracted by messing around with the physics engine or taking advantage of the game's down times by roaming the city. The only drawback to the game is its somewhat gimmicky multiplayer, which developer Starbreeze even admits shouldn't be taken too seriously. Overall, we're impressed by how much 1UP was impressed by the game and will be patiently watching <a href="http://www.metacritic.com/games/platforms/xbox360/darkness">metacritic</a> for more reviews to hit the internet. Who knows,<em> The Darkness</em> could actually be a solid game.<br /><br />[Thanks, intRvenous]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/reviewPage?cId=3160484>Read</a> | <a href="http://www.xbox360fanboy.com/2007/06/23/the-darkness-gets-reviewed-and-its-good/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/924916/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/06/23/the-darkness-gets-reviewed-and-its-good/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>1up</category><category>review</category><category>starbreeze</category><category>the darkness</category><category>TheDarkness</category><dc:creator>Dustin Burg</dc:creator><pubDate>Sat, 23 Jun 2007 16:15:00 EST</pubDate></item><item><title>IGN UK rates Overlord; Verdict: Impressive</title><link>http://www.xbox360fanboy.com/2007/06/14/ign-uk-rates-overlord-verdict-impressive/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/06/14/ign-uk-rates-overlord-verdict-impressive/</guid><comments>http://www.xbox360fanboy.com/2007/06/14/ign-uk-rates-overlord-verdict-impressive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a></p><div align="center"><a href="http://xbox360.ign.com/articles/796/796505p1.html"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/01/overlord.jpg" alt="" /></a><br /></div>
IGN UK got their hands on the retail build of Overlord, and have given the game its rounds and <a href="http://xbox360.ign.com/articles/796/796505p1.html">came back</a> with a nice review, scoring an 8.1 . Those who liked the demo will be happy to hear that the cool experiences had in that initial level continue on through the game, with capabilities of having 50 minions on screen with no slow down. Their only gripes, gameplay wise, was that it appears to require backtracking in order to summon particular minions for their specialties later on in a given level. They also felt the multiplayer felt "tacked-on" to the over all experience. So, if you want an advance look at what's coming your way later this month, click the "Read" link.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://xbox360.ign.com/articles/796/796505p1.html>Read</a> | <a href="http://www.xbox360fanboy.com/2007/06/14/ign-uk-rates-overlord-verdict-impressive/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/918497/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/06/14/ign-uk-rates-overlord-verdict-impressive/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Code Masters</category><category>CodeMasters</category><category>Over Lord</category><category>OverLord</category><category>Triumph Studios</category><category>TriumphStudios</category><dc:creator>David Dreger</dc:creator><pubDate>Thu, 14 Jun 2007 17:15:00 EST</pubDate></item><item><title>Tycho: Retro games shouldn't be reviewed</title><link>http://www.xbox360fanboy.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/</guid><comments>http://www.xbox360fanboy.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.xbox360fanboy.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="225" vspace="4" hspace="4" height="271" border="0" align="right" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/06/tychoretrorant.jpg" />Sure, this may only be the <a href="http://www.penny-arcade.com/comic/2007/06/11">fourth</a> of the <a href="http://www.xbox360fanboy.com/2007/06/05/penny-arcade-takes-on-shadowruns-races/">current</a> <a href="http://www.xbox360fanboy.com/2007/06/06/oh-teh-noes-1-not-another-penny-arcade-comic-that-relates-to-ou/">comic</a> <a href="http://www.xbox360fanboy.com/2007/06/11/penny-arcade-disses-demos/">streak</a> for Xbox 360 related strips from Penny Arcade, but it definitely brings up a valid point that <em>deserves</em> discussion. Retro titles from our "mispent youth", as Peter Moore so elegantly put it, are usually somewhere in the neighbourhood of 15 to 25 years old. Sure, they may get reskinned with some extra pixels per sprite, but the vast majority are the same game they were when they were on early consoles or in cabinets. Should they be treated the same by reviewers as retail games, or should the fact that these are pieces of gaming history give them a little grace? After all, if you don't like retro titles, haven't played the original game, or didn't enjoy the title, you could always <em>not buy it</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.penny-arcade.com/comic/2007/06/11>Read</a> | <a href="http://www.xbox360fanboy.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/917743/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Arcade</category><category>Live Arcade</category><category>LiveArcade</category><category>P A</category><category>PA</category><category>Penny Arcade</category><category>PennyArcade</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator>David Dreger</dc:creator><pubDate>Wed, 13 Jun 2007 23:45:00 EST</pubDate></item><item><title>Tetris Evolution video review featuring a giraffe</title><link>http://www.xbox360fanboy.com/2007/03/26/tetris-evolution-video-review-featuring-a-giraffe/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/03/26/tetris-evolution-video-review-featuring-a-giraffe/</guid><comments>http://www.xbox360fanboy.com/2007/03/26/tetris-evolution-video-review-featuring-a-giraffe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a></p><embed src="http://www.youtube.com/v/8syQTFg_fNM" width="425" height="350" type="application/x-shockwave-flash" wmode="transparent"></embed><br />Gamertag Radio's Godfree put together a video review of the newly released 360 title <em>Tetris Evolution</em>. Their review (embedded above) features achievement talk and gameplay footage showcasing a four player showdown, beautiful clouds, and one hungry giraffe. Black tongues rock! From what we see, <em>Tetris Evolution</em> looks to be simple, colorful, customizable, and takes advantage of full Xbox Live integration. Is it worth $30? That's for you to decide, but this is definitely one of the prettiest <em>Tetris</em> games to date.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/03/26/tetris-evolution-video-review-featuring-a-giraffe/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/860433/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/03/26/tetris-evolution-video-review-featuring-a-giraffe/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>gamertag radio</category><category>GamertagRadio</category><category>godfree</category><category>review</category><category>tetris</category><category>tetris evolution</category><category>TetrisEvolution</category><dc:creator>Dustin Burg</dc:creator><pubDate>Mon, 26 Mar 2007 15:00:00 EST</pubDate></item><item><title>Homecourt on 360 beats PS3's visuals</title><link>http://www.xbox360fanboy.com/2007/02/16/homecourt-on-360-beats-ps3s-visuals/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/02/16/homecourt-on-360-beats-ps3s-visuals/</guid><comments>http://www.xbox360fanboy.com/2007/02/16/homecourt-on-360-beats-ps3s-visuals/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/console-wars/" rel="tag">Console wars</a></p><a href="http://www.hdgamenews.com/2007/02/xbox-360-slams-playstation-3-again.html"><img width="425" vspace="4" hspace="0" height="NaN" border="1" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/01/nbastreethcrt.jpg" alt="" /></a><br />Game Informer's March issue's review of the cross platform, <a href="http://www.xbox360fanboy.com/2007/02/07/eas-nba-street-homecourt-to-be-first-1080p-360-title/">1080p native</a> basketball game <em>NBA Street: Homecourt</em> makes a <a href="http://www.hdgamenews.com/2007/02/xbox-360-slams-playstation-3-again.html">comparison</a> in the graphics department between the two consoles.  They clearly state that while the game looks stunning regardless, the Xbox 360 edges out the PS3. Similar results can be found for the PS3 <a href="http://www.hdgamenews.com/2007/02/fear-on-playstation-3-is-graphically.html">review</a> of <em>F.E.A.R.</em> in the very same issue. So, those are two games that go in Xbox 360's favor, but we'll have to see how things go as future cross-platform games release. In most cases, the games will probably be nearly identical, and it will be up purely to your personal preference, give or take <em>$200</em>. What upcoming multi-platform games are you curious about the comparisons for?<br /><br />[Thanks, Jonah]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.hdgamenews.com/2007/02/xbox-360-slams-playstation-3-again.html>Read</a> | <a href="http://www.xbox360fanboy.com/2007/02/16/homecourt-on-360-beats-ps3s-visuals/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/755544/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/02/16/homecourt-on-360-beats-ps3s-visuals/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>1080 p</category><category>1080P</category><category>E A</category><category>E A Big</category><category>EA</category><category>EA Big</category><category>EaBig</category><category>Electronic Arts</category><category>ElectronicArts</category><category>NBA Street Homecourt</category><category>NbaStreetHomecourt</category><dc:creator>David Dreger</dc:creator><pubDate>Fri, 16 Feb 2007 10:30:00 EST</pubDate></item><item><title>IGN's broken 360, cardboard coffin reviewed</title><link>http://www.xbox360fanboy.com/2007/02/02/igns-broken-360-cardboard-coffin-reviewed/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/02/02/igns-broken-360-cardboard-coffin-reviewed/</guid><comments>http://www.xbox360fanboy.com/2007/02/02/igns-broken-360-cardboard-coffin-reviewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a></p><a href="http://xbox360.ign.com/articles/760/760269p1.html"><img hspace="4" src="http://www.engadget.com/media/2006/09/redlightringxbox360.jpg" align="right" vspace="4" border="0" alt="" /></a>It happens to the best of them, each curvacious white box having so much potential and so much to offer in its lifetime. But sometimes their life is tragically cut short for no particular reason, especially those first pioneers. <a href="http://xbox360.ign.com/articles/760/760269p1.html">IGN</a> recently had to say goodbye to their broken Xbox 360 (a 2005 version at that) and chronicled the emotional journey they faced. A poem was written, the processed was journaled, and the cardboard coffin box came in the mail. And leave it to IGN to write a full review of the official coffin of the 360 ... you know, just in case you have to go through the process. We send IGN our prayers in hopes that they come to peace with the loss and accept a new Xbox 360 member into their gaming family.<br /><br />[Thanks, Jonah]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://xbox360.ign.com/articles/760/760269p1.html>Read</a> | <a href="http://www.xbox360fanboy.com/2007/02/02/igns-broken-360-cardboard-coffin-reviewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/747291/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/02/02/igns-broken-360-cardboard-coffin-reviewed/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bricked</category><category>broken</category><category>ign</category><category>review</category><category>xbox 360</category><category>Xbox360</category><dc:creator>Dustin Burg</dc:creator><pubDate>Fri, 02 Feb 2007 21:00:00 EST</pubDate></item><item><title>Fuzion Frenzy 2 gets reviewed and spit on</title><link>http://www.xbox360fanboy.com/2007/01/30/fuzion-frenzy-2-gets-reviewed-and-spit-on/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/01/30/fuzion-frenzy-2-gets-reviewed-and-spit-on/</guid><comments>http://www.xbox360fanboy.com/2007/01/30/fuzion-frenzy-2-gets-reviewed-and-spit-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/fuzion-frenzy-2/" rel="tag">Fuzion Frenzy 2</a></p><a href="http://reviews.teamxbox.com/xbox-360/1285/Fuzion-Frenzy-2/p1/"><img alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/01/fuzionfrenzyswirly.jpg" align="top" vspace="4" border="0" /></a><br /><a href="http://reviews.teamxbox.com/xbox-360/1285/Fuzion-Frenzy-2/p1/">TeamXbox</a> received an early copy of <em>Fuzion Frenzy 2</em> and decided to pull an all-nighter reviewing the party game goodness. They came away less than impressed, giving it an overall score of 6.6. But we have to ask, why? We have yet to get our hands on the game, but after looking at why they gave it such a horrible score it doesn't look justifiable. 6.5 in the gameplay category because they felt that "e<em>ighty percent of the included games are fun. The other twenty percent are just plain difficult to play and uninteresting</em>" ... that equates to an 8.0 in our ratings book. We're thinking that if you liked the original <em>Fuzion Frenzy</em> then the sequel will more than satisfy your party game hunger. Make the jump for the review, but we're holding off our judgments until we get some hands on time.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://reviews.teamxbox.com/xbox-360/1285/Fuzion-Frenzy-2/p1/>Read</a> | <a href="http://www.xbox360fanboy.com/2007/01/30/fuzion-frenzy-2-gets-reviewed-and-spit-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/745351/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/01/30/fuzion-frenzy-2-gets-reviewed-and-spit-on/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>fuzion frenzy</category><category>fuzion frenzy 2</category><category>FuzionFrenzy</category><category>FuzionFrenzy2</category><category>hudson</category><category>hudson soft</category><category>HudsonSoft</category><category>review</category><dc:creator>Dustin Burg</dc:creator><pubDate>Tue, 30 Jan 2007 19:00:00 EST</pubDate></item><item><title>IGN reviews Lost Planet</title><link>http://www.xbox360fanboy.com/2007/01/07/ign-reviews-lost-planet/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/01/07/ign-reviews-lost-planet/</guid><comments>http://www.xbox360fanboy.com/2007/01/07/ign-reviews-lost-planet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/lost-planet/" rel="tag">Lost Planet</a></p><a href="http://xbox360.ign.com/articles/753/753402p1.html"><img alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/01/lostplanetiscolder.jpg" align="top" vspace="4" border="0" /><br />IGN</a> got their chilly little mitts on Capcom's <em>Lost Planet</em> and came away feeling pretty satisfied. In IGN's review they felt <em>Lost Planet'</em>s graphics were on par with what was expected (especially the billowy smoke) and they loved the variety of enemies, but a few things missed their radar of perfection. Negatives included controls that were sometimes awkward or loose, average audio, and the storyline not making much sense. Multiplayer was implemented well, but still suffers from the same awkward controls found in the campaign. In the end IGN gave <em>Lost Planet</em> a respectable 8.5 out of 10 making it a pretty darn good game. Also, be sure to check out their <a href="http://media.xbox360.ign.com/media/761/761580/vids_1.html">video review</a> if you have something against reading ... but then why would you be reading this blog?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://xbox360.ign.com/articles/753/753402p1.html>Read</a> | <a href="http://www.xbox360fanboy.com/2007/01/07/ign-reviews-lost-planet/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/730670/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/01/07/ign-reviews-lost-planet/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>ign</category><category>lost planet</category><category>lost planet extreme condition</category><category>LostPlanet</category><category>LostPlanetExtremeCondition</category><dc:creator>Dustin Burg</dc:creator><pubDate>Sun, 07 Jan 2007 05:00:00 EST</pubDate></item><item><title>X360F Review: XFPS - KB &amp; Mouse on 360</title><link>http://www.xbox360fanboy.com/2006/12/30/x360f-review-xfps-kb-and-mouse-on-360/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/12/30/x360f-review-xfps-kb-and-mouse-on-360/</guid><comments>http://www.xbox360fanboy.com/2006/12/30/x360f-review-xfps-kb-and-mouse-on-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://www.videogameadvantage.com/viewProduct.cfm?PlatformID=18&amp;ParentProductID=4440"><img width="425" vspace="4" hspace="0" height="248" border="1" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2006/12/xfps-closeup.jpg" /></a><br /><span style="margin-top: 7px; float: left; margin-right: 10px;"><script> digg_url = 'http://www.digg.com/gaming_news/Mouse_and_KB_on_360_not_all_it_s_cracked_up_to_be'; </script><script src="http://digg.com/api/diggthis.js"></script></span>Allowing the use of a keyboard and mouse (or a <a href="http://www.xbox360fanboy.com/2006/11/16/go-dualshock-on-your-360/">Dual Shock</a>) on the Xbox 360, the <a href="http://www.videogameadvantage.com/viewProduct.cfm?PlatformID=18&amp;ParentProductID=4440">XFPS</a> has created quite a <a href="http://www.xbox360fanboy.com/2006/12/19/360-mouse-and-kb-control-available-today/#comments">stir</a> here at 360 Fanboy. Hailed by PC using FPS fans as a godsend and decried by proponents of an equal playing field, it's a potentially controversial piece of hardware. When it comes to first person shooters, the advantages of a mouse and keyboard over a control pad cannot be denied, but is it fair for certain 360 players to have a distinct advantage over others? It's an interesting question, but ultimately the answer lies in how well the XFPS actually performs. We put the unit through its paces and see what it's worth.<p><a href="http://www.xbox360fanboy.com/2006/12/30/x360f-review-xfps-kb-and-mouse-on-360/" rel="bookmark">Continue reading <em>X360F Review: XFPS - KB &amp; Mouse on 360</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.videogameadvantage.com/viewProduct.cfm?PlatformID=18&amp;ParentProductID=4440>Read</a> | <a href="http://www.xbox360fanboy.com/2006/12/30/x360f-review-xfps-kb-and-mouse-on-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/726533/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/12/30/x360f-review-xfps-kb-and-mouse-on-360/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>review</category><category>reviews</category><category>xfps</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Sat, 30 Dec 2006 14:10:00 EST</pubDate></item><item><title>X360F review: RoboBlitz</title><link>http://www.xbox360fanboy.com/2006/12/26/x360f-review-roboblitz/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/12/26/x360f-review-roboblitz/</guid><comments>http://www.xbox360fanboy.com/2006/12/26/x360f-review-roboblitz/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><em><img width="425" vspace="4" hspace="0" height="425" border="1" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2006/11/roboblitz-title.jpg" /><br />RoboBlitz</em> has had a lot going for it from day one. Since it was first <a href="http://www.xbox360fanboy.com/2005/12/05/roboblitz-slated-for-spring-06/">announced</a>, it was something special. Oddly enough, the hype surrounding <em>RoboBlitz</em> had little to do with gameplay, but rather the fact that the game uses Unreal Engine 3. Of course, that's a huge claim coming from an Xbox Live Arcade title that has a mandatory <a href="http://www.xbox360fanboy.com/2006/12/14/xbla-50mb-limit-inspires-innovation/">size cap</a> of 50 MB. <em>RoboBlitz</em>'s other major bullet point was physics driven <a href="http://www.youtube.com/watch?v=5gxJs2zNI-w">gameplay</a>. According to <a href="http://www.xbox360fanboy.com/2006/11/08/x360f-interviews-tian-mu-of-naked-sky/">Tian Mu</a>, co-founder of <em>RoboBlitz</em> devs, Naked Sky, every element of gameplay is driven by physics, right down to character animation. All in all, <em>RoboBlitz</em> was trumpeted as a game that could redefine the retro-friendly Xbox Live Arcade. We spent a good week playing <em>RoboBlitz</em>, delving into its physics, killing baddies, and, ultimately, finding out if it lives up to its promise.<p><a href="http://www.xbox360fanboy.com/2006/12/26/x360f-review-roboblitz/" rel="bookmark">Continue reading <em>X360F review: RoboBlitz</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2006/12/26/x360f-review-roboblitz/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/723020/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/12/26/x360f-review-roboblitz/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>naked sky</category><category>NakedSky</category><category>roboblitz</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><category>xla</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Tue, 26 Dec 2006 19:00:00 EST</pubDate></item><item><title>Metareview: Viva Piñata</title><link>http://www.xbox360fanboy.com/2006/11/17/metareview-viva-pi-ata/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/11/17/metareview-viva-pi-ata/</guid><comments>http://www.xbox360fanboy.com/2006/11/17/metareview-viva-pi-ata/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a></p><img width="225" vspace="4" hspace="4" height="320" border="1" align="right" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2006/11/vivapinatabox.jpg" id="vimage_1" alt="" />Microsoft's <em>Pok&eacute;mon</em> inspired children's title, <em>Viva Pi&ntilde;ata</em> has finally hit the market and is picking up some reviews. Most of the reviews are very positive, though some note that <em>Viva Pi&ntilde;ata</em> probably won't satisfy the twitch-happy <em>Gears of War</em> crowd. Then again, it's not really designed for action fans, though many reviews are claiming that it's actually very complex. Sitting somewhere between <em>The Sims</em> and <em>Animal Crossing</em>, <em>Viva Pi&ntilde;ata</em> is performing admirably. It currently has an average of 85 on <a href="http://www.metacritic.com/games/platforms/xbox360/vivapinata">Metacritic</a>.<br />
<ul>
    <li><a href="http://www.gamespot.com/xbox360/strategy/vivapinata/review.html?page=1">Gamespot</a> (8.3/10) - "It oozes charm and personality from its every papier-m&acirc;ch&eacute;-covered pore. While it's accessible enough for those with very little gaming experience (and their children), it also has enough depth to keep any of you with a Pokemon-style "gotta catch 'em all" mentality--or perhaps a penchant for gardening--entertained for many hours."</li>
    <li><a href="http://xbox360.ign.com/articles/745/745371p1.html">IGN</a> (8.5/10) - "... it seems like a serious oversight to not include the ability to show off your garden in some way to your friends. Here is a game where you spend all of your time cultivating and shaping your garden space -- and you can't show it to anybody on Live. The only way for them to see it is to be right next to you."</li>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3155297">1UP</a> (9/10) - "<span id="intelliTxt" name="intelliTxt"><span class="bodytext" nd="1">Rare has certainly recaptured its former glory here, and in producing one of the most misunderstood games of the year, it has also produced one of the finest in its history, and certainly one of the most intriguing on 360. To dismiss it as "just for kids" would be foolish. You are not too cool to enjoy this game."</span></span></li>
</ul>
1UP wasn't the only review to share the ironic sentiment that <em>Viva Pi&ntilde;ata</em> -- a franchise specifically designed to rake in your kids' cash -- is one of the best Rare games in years. Will Microsoft's famous investment finally pay off?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2006/11/17/metareview-viva-pi-ata/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/703867/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/11/17/metareview-viva-pi-ata/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>metareview</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Fri, 17 Nov 2006 15:30:00 EST</pubDate></item><item><title>Joystiq video review of wireless headset</title><link>http://www.xbox360fanboy.com/2006/11/09/joystiq-video-review-of-wireless-headset/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/11/09/joystiq-video-review-of-wireless-headset/</guid><comments>http://www.xbox360fanboy.com/2006/11/09/joystiq-video-review-of-wireless-headset/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.xbox360fanboy.com/category/peripherals/" rel="tag">Peripherals</a></p><script type="text/javascript" src="http://videogames.netscape.com/embed/425/UNJCULOTRSUDWVKFORSU"></script><br /><a href="http://www.joystiq.com/2006/11/09/joystiq-video-xbox-360-wireless-headset-review/">Joystiq</a> recently got their grubby little hands on the new Xbox 360 Wireless headset. Just to be nice to the Youtube generation, they've done away with the need for silly printed words and have created a video review of the device. For the record, I didn't really want one of these. I didn't really see the point. But now ... now I want one with a furious passion. Still, there are a few things to consider. One, this headset uses proprietary wireless technology (read: <em>not</em> Bluetooth), so you'll <em>only</em> be using it for your 360 (why, oh why can't someone make a Blutooth adapter?). Second, seeing how it wraps around the ear, I'm not sure how comfortable it would be for those of us who wear glasses. Three, it retails for $59.99 (though it can be found for <a href="http://www.amazon.com/Xbox-360-Wireless-Headset-Communicator/dp/B000HZFCZQ/sr=8-1/qid=1163089006/ref=pd_bbs_sr_1/002-1442355-9104805?ie=UTF8&amp;s=videogames">less</a>). Ouch. Still, it is a sexy little piece of kit. Anybody out there pick one up yet? What do you think?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/2006/11/09/joystiq-video-xbox-360-wireless-headset-review/>Read</a> | <a href="http://www.xbox360fanboy.com/2006/11/09/joystiq-video-review-of-wireless-headset/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/699025/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/11/09/joystiq-video-review-of-wireless-headset/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>peripherals</category><category>reviews</category><category>wireless headset</category><category>WirelessHeadset</category><category>xbox live wireless headset</category><category>XboxLiveWirelessHeadset</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Thu, 09 Nov 2006 11:30:00 EST</pubDate></item><item><title>Metareview: Gears of War</title><link>http://www.xbox360fanboy.com/2006/11/07/metareview-gears-of-war/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/11/07/metareview-gears-of-war/</guid><comments>http://www.xbox360fanboy.com/2006/11/07/metareview-gears-of-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/gears-of-war/" rel="tag">Gears of War</a></p><a href="http://www.metacritic.com/games/platforms/xbox360/gearsofwar?q=gears%20of%20war"><img width="225" vspace="4" hspace="4" height="319" border="1" align="right" src="http://www.joystiq.com/media/2006/11/photogears360.jpg" alt="" /></a>The day has finally come, and embargoed <em>Gears of War </em>reviews are pouring onto the internet. In case you were wondering, <em>Gears of War</em> is apparently the best damned thing since the discovery of fire. The reviews so far are universally good, with an average rating of 95 on <a href="http://www.metacritic.com/games/platforms/xbox360/gearsofwar?q=gears%20of%20war">Metacritic</a>. <br />
<ul>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3154958">1UP</a> (10/10) "...<span id="intelliTxt"><span class="bodytext">you really need to play this visual and visceral masterpiece for yourself. When you do, you'll find plenty of minor problems, just like I did...but you can always find reasons not to give a game a 10."</span></span></li>
    <li><span id="intelliTxt"><span class="bodytext"><a href="http://www.gamespot.com/xbox360/action/gearsofwar/review.html?page=1">Gamespot</a> (9.6/10) "</span></span><em>Gears of Wa</em>r is a game that capitalizes on all of the promises made by the next generation of gaming. It looks more than a few steps beyond what consoles have been doing to this point, and the gameplay is supremely fulfilling from start to finish in all of its various modes. While there have certainly been plenty of similar shooters before it, the game's great weapons, amazing graphics, and absolutely thrilling action make it stand out from the pack in a big, big way."</li>
    <li><a href="http://xbox360.ign.com/articles/744/744356p1.html">IGN</a> (9.4/10) "Even with the minor faults, <em>Gears of War</em> is easily a contender for game of the year. The graphics, sound and presentation are nearly unparalleled. The gameplay is phenomenal and you'd be hard pressed to find a more complete package. <em>Gears of War</em> has shown what Xbox 360 is capable of. Now it remains to be seen what other developers can do to keep up."</li>
</ul>
It should be noted that all of these reviews point to problems in the game. Most notably, they mention flawed enemy and squad AI, occasionally cumbersome controls, and very shallow multiplayer options, and yet, these universally acknowledged flaws are not enough to dip the score below 90%. We try to keep effusive, glowing praise out of our metareviews, but this game looks like it's shaping up to be the killer app it was always meant to be. Anyone lucky enough to get their copy yet? Tell us what you think.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.metacritic.com/games/platforms/xbox360/gearsofwar?q=gears%20of%20war>Read</a> | <a href="http://www.xbox360fanboy.com/2006/11/07/metareview-gears-of-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/697672/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/11/07/metareview-gears-of-war/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>epic</category><category>epic games</category><category>epic studios</category><category>EpicGames</category><category>EpicStudios</category><category>gears of war</category><category>GearsOfWar</category><category>gow</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Tue, 07 Nov 2006 12:30:00 EST</pubDate></item><item><title>Metareview - Marvel Ultimate Alliance</title><link>http://www.xbox360fanboy.com/2006/10/26/metareview-marvel-ultimate-alliance/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/10/26/metareview-marvel-ultimate-alliance/</guid><comments>http://www.xbox360fanboy.com/2006/10/26/metareview-marvel-ultimate-alliance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a></p><a href="http://www.joystiq.com/2006/10/26/metareview-marvel-ultimate-alliance/"><img width="425" vspace="4" hspace="4" height="140" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2006/10/metareview_ultimate_alliance.jpg" alt="" /></a><br />Joystiq has posted a <a href="http://www.joystiq.com/2006/10/26/metareview-marvel-ultimate-alliance/">metareview</a> of <em>Marvel Ultimate Alliance</em>. The consensus: it's good. From the creators of <em>X-men Legends</em>, it's no surprise that the game is fun. Highlights include a revamped, simpler healing system, better villains than <a href="http://www.joystiq.com/2006/10/20/metareview-justice-league-heroes/"><em>Justice League</em></a>, good enemy AI, and overall great production values. Check out <a href="http://www.joystiq.com/2006/10/26/metareview-marvel-ultimate-alliance/">Joystiq</a> for some quotes and links to prominent reviews. Anyone picked this up yet?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/2006/10/26/metareview-marvel-ultimate-alliance/>Read</a> | <a href="http://www.xbox360fanboy.com/2006/10/26/metareview-marvel-ultimate-alliance/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/691519/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/10/26/metareview-marvel-ultimate-alliance/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>activision</category><category>justice league heroes</category><category>JusticeLeagueHeroes</category><category>marvel</category><category>marvel ultimate alliance</category><category>MarvelUltimateAlliance</category><category>metareview</category><category>metareviews</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Thu, 26 Oct 2006 18:30:00 EST</pubDate></item><item><title>Metareview: Double Agent</title><link>http://www.xbox360fanboy.com/2006/10/19/metareview-double-agent/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/10/19/metareview-double-agent/</guid><comments>http://www.xbox360fanboy.com/2006/10/19/metareview-double-agent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.xbox360fanboy.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><img width="225" vspace="4" hspace="4" height="318" border="1" align="right" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2006/07/scdouble.jpg" alt="" />Reviews for Splinter Cell: Double Agent are pouring in. The consensus, more of the same, but that's not a bad thing. Most reviews point to the subtle refinements of the series. So far, the streamlined multiplayer seems to be the most controversial aspect of the game. Most critics tend to think it's a step in the right direction, but all of them know that the hardcore <em>SC </em>fans won't like the changes.<br /><br />
<ul>
    <li><a href="http://xbox360.ign.com/articles/739/739175p1.html">IGN 90%</a> - "<em>Double Agent </em>digs down into the very role of duality by giving gamers hard choices to make. Whether that means confronting the option of nuking innocents on a cruise ship or betraying Fisher's associates with a gunshot to the head, it's now possible."</li>
    <li><span id="intelliTxt" name="intelliTxt"><span class="bodytext" nd="1"><a href="http://www.1up.com/do/reviewPage?cId=3154465">1UP 80%</a> - "... the co-op missions are just gussied-up versus matches, and because the versus game doesn't have any variations in objectives (spies simply hack at computer terminals to retrieve files to return to the starting base) or modes, multiplayer may start to wear out more quickly than in previous editions.</span></span></li>
    <li><span id="intelliTxt" name="intelliTxt"><span class="bodytext" nd="1"><a href="http://www.gamespot.com/xbox360/action/splintercell4/review.html?sid=6159920&amp;tag=topslot;action;1&amp;om_act=convert&amp;click=topslot">Gamespot 85%</a> - </span></span>"Sam Fisher is the star of the <em>Splinter Cell</em> series, so it's odd that the multiplayer portions of these games, which he's in no way a part of, seem to be evolving much more rapidly than the solo campaigns. <em>Double Agent's</em> few keen twists on <em>Splinter Cell's</em> single-player gameplay don't result in a remarkably different experience from the previous games, though that doesn't mean it still isn't some of the best stealth action out there."</li>
</ul>
<br />As of right now, the game has an average of 87% on <a href="http://www.metacritic.com/games/platforms/xbox360/tomclancyssplintercelldoubleagent">Metacritic</a>. Not bad. Has anyone picked it up yet?<span id="intelliTxt" name="intelliTxt"><span class="bodytext" nd="1"><br /></span></span><span id="intelliTxt" name="intelliTxt"><span class="bodytext" nd="1"></span></span><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2006/10/19/metareview-double-agent/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/687766/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/10/19/metareview-double-agent/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>double agent</category><category>DoubleAgent</category><category>live</category><category>sc</category><category>splinter cell double agent</category><category>SplinterCellDoubleAgent</category><category>ubisoft</category><category>xbox live</category><category>XboxLive</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Thu, 19 Oct 2006 17:30:00 EST</pubDate></item><item><title>World Series of Poker: First Impressions</title><link>http://www.xbox360fanboy.com/2006/09/21/word-series-of-poker-first-impressions/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/09/21/word-series-of-poker-first-impressions/</guid><comments>http://www.xbox360fanboy.com/2006/09/21/word-series-of-poker-first-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a></p><img width="225" vspace="4" hspace="4" height="317" border="1" align="right" src="http://www.engadget.com/media/2006/09/pokerpack.jpg" id="vimage_1" alt="" />For some reason, Activision's $40 poker title, <em>World Series of Poker: Tournament of Champions</em> has yet to garner a single review on <a href="http://www.metacritic.com/games/platforms/xbox360/worldseriesofpokertournamentofchampions">MetaCritic</a>, despite being the first game to showcase the Vision Camera's Digimask facial mapping technology. That's a shame because right now it's the best reason to pick up a Vision. I'm not an expert when it comes to poker (either the real or video game variety) but this game is a worthy upgrade from the bare bones XBLA version that most people downloaded for free, if only for the chance to...um... play with yourself. <br /><br />Point blank, the Digimask tech just works. You snap a pic from the front and side profile and the game takes a couple minutes to map your face over a 3D frame. I tried it under mediocre lighting conditions and it worked on the first try. Speaking as a geek who spent hours painstakingly building my virtual doppelganger in the last <em>Tiger Woods</em> (long the Cadillac of create-a-character modes), poor, forgotten<em> WSoP</em> presented me with most accurate representation of my own handsome face I've ever seen in a game, It does warp your lower face a bit, but the eyes, ears and nose were spot on. I've only slept about 6 hours over the past couple days and it was awesome to see the same black under eye circles I saw in the mirror on my newly created me. The 3D modeling is a vast improvement over previous attempts at this sort of thing. In fact, the detail was so good that my wife refused to give it a shot without doing her make-up. I tried it again sporting a Mr. T "Pity the fool" scowl to see if it could handle a little emotion and the results were equally impressive.<p><a href="http://www.xbox360fanboy.com/2006/09/21/word-series-of-poker-first-impressions/" rel="bookmark">Continue reading <em>World Series of Poker: First Impressions</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2006/09/21/word-series-of-poker-first-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/673032/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/09/21/word-series-of-poker-first-impressions/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>camera</category><category>poker</category><category>vision</category><category>world series</category><category>WorldSeries</category><dc:creator>Ken Weeks</dc:creator><pubDate>Thu, 21 Sep 2006 22:30:00 EST</pubDate></item><item><title>Halo Graphic Novel video review</title><link>http://www.xbox360fanboy.com/2006/08/18/halo-graphic-novel-video-review/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2006/08/18/halo-graphic-novel-video-review/</guid><comments>http://www.xbox360fanboy.com/2006/08/18/halo-graphic-novel-video-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.xbox360fanboy.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/_f5hyjwgbZI" /><embed width="425" height="350" src="http://www.youtube.com/v/_f5hyjwgbZI" type="application/x-shockwave-flash"></embed></object> <br />Here's a well done <a href="http://youtube.com/watch?v=_f5hyjwgbZI">video review</a> of the widely praised <em>Halo Graphic Novel </em>from GameTrailers. I still think Bungie should put the whole thing on Marketplace.<br /><br />[Via <a href="http://waltercrespo.blogspot.com/2006/08/halo-graphic-novel.html">GameBreak</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://youtube.com/watch?v=_f5hyjwgbZI>Read</a> | <a href="http://www.xbox360fanboy.com/2006/08/18/halo-graphic-novel-video-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/655986/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2006/08/18/halo-graphic-novel-video-review/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>comics</category><category>halo</category><category>review</category><category>video</category><dc:creator>Ken Weeks</dc:creator><pubDate>Fri, 18 Aug 2006 12:30:00 EST</pubDate></item></channel></rss>