<?xml version="1.0"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Xbox 360 Fanboy</title><description>Xbox 360 Fanboy</description><image><url>http://www.xbox360fanboy.com/media/feedlogo.gif</url><title>Xbox 360 Fanboy</title><link>http://www.xbox360fanboy.com</link></image><language>en-us</language><copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright><generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Joystiq picks the best and worst of E3 2007</title><link>http://www.xbox360fanboy.com/2007/07/25/joystiq-picks-the-best-and-worst-of-e3-2007/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/25/joystiq-picks-the-best-and-worst-of-e3-2007/</guid><comments>http://www.xbox360fanboy.com/2007/07/25/joystiq-picks-the-best-and-worst-of-e3-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><a href="http://www.joystiq.com/2007/07/25/the-joystiq-e3-2007-awards/"><img width="415" vspace="4" hspace="4" height="139" border="0" align="middle" alt="" src="http://www.joystiq.com/media/2007/07/js-e3-logo-460.jpg" /></a><br />All of us here in the Joystiq network are finally settling back into the daily grind after the <a href="http://www.xbox360fanboy.com/2007/07/11/nice-place-to-visit-wouldnt-wanna-blog-here/">WiFi-less</a> chaos of <a href="http://www.xbox360fanboy.com/tag/E307/">E3</a>. We've spent a good week and a half collecting our thoughts and have compiled our own awards for E3. Of course, we've got best and worst awards, but we've also come up with a few "special" awards of our own. Head over to <a href="http://www.joystiq.com/2007/07/25/the-joystiq-e3-2007-awards/">Joystiq</a> to see them for yourself, then pitch in with your thoughts. While you're at it, why not give some awards of your own?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/2007/07/25/the-joystiq-e3-2007-awards/>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/25/joystiq-picks-the-best-and-worst-of-e3-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/948987/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/25/joystiq-picks-the-best-and-worst-of-e3-2007/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>e307</category><category>e307awards</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Wed, 25 Jul 2007 14:15:00 EST</pubDate></item><item><title>X3F interview: Peter Molyneux</title><link>http://www.xbox360fanboy.com/2007/07/19/x3f-interview-peter-molyneux/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/19/x3f-interview-peter-molyneux/</guid><comments>http://www.xbox360fanboy.com/2007/07/19/x3f-interview-peter-molyneux/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a>, <a href="http://www.xbox360fanboy.com/category/fable-2/" rel="tag">Fable 2</a></p><strong><img width="415" vspace="4" hspace="4" height="312" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/molyneux-e307-415.jpg" /><br /></strong>In another of our rapid fire, <a href="http://www.xbox360fanboy.com/tag/e307roundrobin">4 minute interviews</a> with Microsoft VIPs, we had a chance to chat with Peter Molyneux, mastermind behind <em>Fable</em> and the upcoming <a href="http://www.xbox360fanboy.com/tag/fable2"><em>Fable 2</em></a>. During our chat, we go in depth with Molyneux about the new <a href="http://www.xbox360fanboy.com/2007/07/12/molyneux-no-death-in-fable-2-but-scars/">scarring system</a> employed in <em>Fable 2</em>. We also discuss the property system (which Molyneux is particularly fond of) and seafaring. And, just for grins, we ask about ninjas. If you'd prefer to listen to this interview (as well as interviews with <a href="http://www.xbox360fanboy.com/2007/07/15/x3f-interview-bungies-frank-oconnor/">Frank O'Connor</a>, Brian "Ske7ch" Jarrard, and <a href="http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/">Peter Moore</a> himself), you can check it out in our latest <a href="http://www.xbox360fanboy.com/2007/07/17/xbox-360-fancast-025-e3-extrabonanza/">Fancast</a>. Otherwise, read on.<strong><br /></strong><p><a href="http://www.xbox360fanboy.com/2007/07/19/x3f-interview-peter-molyneux/" rel="bookmark">Continue reading <em>X3F interview: Peter Molyneux</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/19/x3f-interview-peter-molyneux/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/942687/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/19/x3f-interview-peter-molyneux/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>e307</category><category>e307roundrobin</category><category>joystiqfeatures</category><category>lionhead</category><category>lionheadstudios</category><category>mgs</category><category>microsoftgamestudios</category><category>petermolyneux</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Thu, 19 Jul 2007 17:45:00 EST</pubDate></item><item><title>X3F Hands-on: Beautiful Katamari</title><link>http://www.xbox360fanboy.com/2007/07/19/x3f-hands-on-beautiful-katamari/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/19/x3f-hands-on-beautiful-katamari/</guid><comments>http://www.xbox360fanboy.com/2007/07/19/x3f-hands-on-beautiful-katamari/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><div class="post"><img width="460" vspace="4" hspace="4" height="259" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2007/07/bkscreenshots-%2811%29-1.jpg" /><br /><a href="http://www.joystiq.com/tag/katamaridamacy"><em>Katamari Damacy</em></a> is a strange, strange game. This is a fact of which its fans are patently aware. I'm an <a href="http://www.xbox360fanboy.com/bloggers/richard-mitchell/">Xbox guy</a>, so my experience with <a href="http://www.joystiq.com/tag/beautifulkatamari"><em>Beautiful Katamari Damacy</em></a> at <a href="http://www.xbox360fanboy.com/tag/e307">E3</a> was my first with the series. Considering this is also the first time the series will be showing up on Xbox, it seemed like a good fit for me to try it out. For the uninitiated, the object of <em>Katamari</em> is to roll things up into a ball. By things, I mean <em>all </em>things. Thimbles, cats, bushes, people, cows, buildings, boats, everything: it's all up for grabs. You do this by manipulating the thumbsticks. That's it. That is the game. But most of you already knew that, so the next question is "why should I buy this game <em>again</em> on the Xbox 360?"<br /></div><p><a href="http://www.xbox360fanboy.com/2007/07/19/x3f-hands-on-beautiful-katamari/" rel="bookmark">Continue reading <em>X3F Hands-on: Beautiful Katamari</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/19/x3f-hands-on-beautiful-katamari/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/944782/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/19/x3f-hands-on-beautiful-katamari/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>beautifulkatamari</category><category>beautifulkatamaridamacy</category><category>e307</category><category>handson</category><category>namco</category><category>namcobandai</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Thu, 19 Jul 2007 16:00:00 EST</pubDate></item><item><title>Joystiq takes a look at Clive Barker's Jericho</title><link>http://www.xbox360fanboy.com/2007/07/19/joystiq-takes-a-look-at-clive-barkers-jericho/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/19/joystiq-takes-a-look-at-clive-barkers-jericho/</guid><comments>http://www.xbox360fanboy.com/2007/07/19/joystiq-takes-a-look-at-clive-barkers-jericho/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><a href="http://www.joystiq.com/2007/07/18/joystiq-impressions-clive-barkers-jericho/"><img width="414" vspace="4" hspace="4" height="272" border="1" align="middle" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/04/holyjerichobatman.jpg" alt="" /></a><br />So, what was the best game at <a href="http://www.xbox360fanboy.com/tag/e307">E3</a> that you haven't heard anything about? According to <a href="http://www.joystiq.com/2007/07/18/joystiq-impressions-clive-barkers-jericho/">Joystiq</a>, it might be <em>Clive Barker's <a href="http://www.xbox360fanboy.com/tag/jericho">Jericho</a></em>. Apart from featuring gobs of ghastly ghoulies, <em>Jericho</em> also looks to be sporting some very solid gameplay. The primary gameplay element revolves around the character switching dynamic, which gives players a multitude of skills and abilities spread across six different squad members. If the idea of blasting monstrous baddies with mind-controlled bullets sounds exciting. Hit the "read" link to check out Joystiq's in depth preview. Oh, ever wondered what the first person view of decapitation looks like? Yeah, that's in <em>Jericho</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/2007/07/18/joystiq-impressions-clive-barkers-jericho/>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/19/joystiq-takes-a-look-at-clive-barkers-jericho/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/944626/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/19/joystiq-takes-a-look-at-clive-barkers-jericho/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>clivebarker</category><category>clivebarkersjericho</category><category>codemasters</category><category>e307</category><category>jericho</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Thu, 19 Jul 2007 15:30:00 EST</pubDate></item><item><title>Joystiq checks out Ace Combat 6</title><link>http://www.xbox360fanboy.com/2007/07/19/joystiq-checks-out-ace-combat-6/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/19/joystiq-checks-out-ace-combat-6/</guid><comments>http://www.xbox360fanboy.com/2007/07/19/joystiq-checks-out-ace-combat-6/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><a href="http://www.joystiq.com/2007/07/19/joystiq-impressions-ace-combat-6/"><img width="416" vspace="4" hspace="4" height="234" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2007/07/acecombat460.jpg" /></a><br /><a href="http://www.joystiq.com/2007/07/19/joystiq-impressions-ace-combat-6/">Joystiq</a> got a chance to try out <a href="http://www.xbox360fanboy.com/tag/ac6"><em>Ace Combat 6</em></a> at <a href="http://www.xbox360fanboy.com/tag/e307">E3</a> last week, and they came away impressed. Of particular note are the game's incredible graphics. According to Joystiq, the earth below is damned near photo-realistic. Even individual buildings are actually rendered. Furthermore, the gameplay proves to be intense, with midair skirmishes occurring all throughout the open skies. Ground and naval combat come into play as well, and players have some control over that as well, being able to command allies to target certain enemies. Yup, not much bad to say about <em>Ace Combat 6</em> at all. Check out the game's jaw dropping graphics in the gallery below. Better yet, check out the <a href="http://www.xbox360fanboy.com/2007/07/13/bringing-it-home-wrap-the-bigs-demo-and-the-end/">demo</a> on <a href="http://www.xbox360fanboy.com/tag/XboxLive/">Xbox Live</a>.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://".$GLOBALS["HTTP_HOST"]."/photos/ace-combat-6-1/">Ace Combat 6</a></strong></p><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/ace-combat-6-1/318742/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/xtg-kanno-image411_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/ace-combat-6-1/318741/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/xtg-kanno-image400_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/ace-combat-6-1/318740/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/xtg-kanno-image398_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/ace-combat-6-1/318739/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/xtg-kanno-image394_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/ace-combat-6-1/318738/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/xtg-kanno-image357_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/2007/07/19/joystiq-impressions-ace-combat-6/>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/19/joystiq-checks-out-ace-combat-6/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/944520/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/19/joystiq-checks-out-ace-combat-6/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>ac6</category><category>acecombat</category><category>acecombat6</category><category>e307</category><category>namco</category><category>namcobandai</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Thu, 19 Jul 2007 11:30:00 EST</pubDate></item><item><title>X3F hands-on: TimeShift</title><link>http://www.xbox360fanboy.com/2007/07/18/x3f-hands-on-timeshift/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/18/x3f-hands-on-timeshift/</guid><comments>http://www.xbox360fanboy.com/2007/07/18/x3f-hands-on-timeshift/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><em><img height="233" alt="" hspace="4" src="http://www.joystiq.com/media/2007/07/pr_shots_360-%281%29.jpg" width="415" align="middle" vspace="4" border="1" /></em><br /><em><a href="http://www.xbox360fanboy.com/tag/timeshift">TimeShift</a></em>, the time-bending first person shooter from Saber Interactive has had something of a bumpy development history. Originally destined to be an original Xbox title -- <em>Official Xbox Magazine </em>even had a demo of it at one point -- the game has since switched publishers (from Atari to Vivendi) and moved to the Xbox 360, PS3, and PC. We had a chance to play the game at <a href="http://www.xbox360fanboy.com/tag/e307">E3</a>, and it looks like the extra development time was worth the wait.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://".$GLOBALS["HTTP_HOST"]."/photos/timeshift-2/">TimeShift</a></strong></p><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/timeshift-2/317704/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/pr_shots_360-(6)_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/timeshift-2/317703/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/pr_shots_360-(5)_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/timeshift-2/317702/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/pr_shots_360-(4)_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/timeshift-2/317701/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/pr_shots_360-(3)_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/timeshift-2/317699/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/pr_shots_360-(2)_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.xbox360fanboy.com/2007/07/18/x3f-hands-on-timeshift/" rel="bookmark">Continue reading <em>X3F hands-on: TimeShift</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/18/x3f-hands-on-timeshift/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/943923/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/18/x3f-hands-on-timeshift/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>e307</category><category>handson</category><category>saberinteractive</category><category>sierra</category><category>timeshift</category><category>vivendi</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Wed, 18 Jul 2007 16:50:00 EST</pubDate></item><item><title>Fallout 3 screens show ludicrous gibs</title><link>http://www.xbox360fanboy.com/2007/07/18/fallout-3-screens-show-ludicrous-gibs/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/18/fallout-3-screens-show-ludicrous-gibs/</guid><comments>http://www.xbox360fanboy.com/2007/07/18/fallout-3-screens-show-ludicrous-gibs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><a href="http://www.joystiq.com/2007/07/11/joystiq-impressions-fallout-3/"><img width="416" vspace="4" hspace="4" height="234" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/fallout-3-headshot-censor.jpg" alt="" /></a><br />There's nothing quite like ridiculously over the top violence to take the edge off, is there? It looks like the boys and girls at <a href="http://www.xbox360fanboy.com/tag/Bethesda/">Bethesda</a> are patently aware of this fact, as the latest batch of <a href="http://www.xbox360fanboy.com/tag/fallout3"><em>Fallout 3</em></a> <a href="http://www.joystiq.com/2007/07/18/new-fallout-3-screens-show-violent-tendencies/">screenshots</a> have a bit of a gruesome flare to them. Of course, it's not all gibs. There are some nice shots of dilapidated structures, a nasty looking super mutant, and even a character or two. Check them out in the gallery below. While you're at it, don't forget to read Joystiq's <a href="http://www.joystiq.com/2007/07/11/joystiq-impressions-fallout-3/">E3 impressions</a> of the game either.<br /><br />[Via <a href="http://www.joystiq.com/2007/07/18/new-fallout-3-screens-show-violent-tendencies/">Joystiq</a>]<br /><div class="postgallery"><p><strong>Gallery: <a href="http://".$GLOBALS["HTTP_HOST"]."/photos/fallout-3-3/">Fallout 3</a></strong></p><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/fallout-3-3/905788/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2008/07/x3fallout3shotgunexplode_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/fallout-3-3/905787/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2008/07/x3fallout3pipboyskills_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/fallout-3-3/905786/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2008/07/x3fallout3megatonbar_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/fallout-3-3/836459/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2008/06/fallout3screenzjune-3_thumbnail.jpg" alt="" title="" /></a><a href="http://".$GLOBALS["HTTP_HOST"]."/photos/fallout-3-3/836458/"><img src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2008/06/fallout3screenzjune-2_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/2007/07/11/joystiq-impressions-fallout-3/>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/18/fallout-3-screens-show-ludicrous-gibs/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/943441/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/18/fallout-3-screens-show-ludicrous-gibs/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>e307</category><category>fallout3</category><category>taketwo</category><category>taketwointeractive</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Wed, 18 Jul 2007 13:30:00 EST</pubDate></item><item><title>Xbox 360 Fancast 025 -- E3 Extrabonanza</title><link>http://www.xbox360fanboy.com/2007/07/17/xbox-360-fancast-025-e3-extrabonanza/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/17/xbox-360-fancast-025-e3-extrabonanza/</guid><comments>http://www.xbox360fanboy.com/2007/07/17/xbox-360-fancast-025-e3-extrabonanza/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a>, <a href="http://www.xbox360fanboy.com/category/podcasts/" rel="tag">Podcasts</a></p><a href="http://www.xbox360fanboy.com/podcasts/xbox-360-fancast-025-7-15-07.mp3"><img height="192" alt="" hspace="4" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/03/x3f225.jpg" width="225" align="right" vspace="4" border="0" /></a>This is it folks, Xbox 360 Fancast episode 25. We are a day late but certainly <em>not</em> a dollar short. No, this week our show is jam-packed with <a href="http://www.xbox360fanboy.com/tag/e307">E3</a> goodness. We have four, count 'em <em>four</em>, interviews directly from E3. We cornered and threatened Xbox paragons <a href="http://www.xbox360fanboy.com/2007/07/15/x3f-interview-bungies-frank-oconnor/">Frank O'Connor</a> and Brian "Ske7ch" Jarrard from Bungie Studios. Seeing reason, they acquiesced to our request and agreed to an interview. Good thing for them too, because we <em>totally</em> would have called them names if they hadn't. As if that wasn't enough, we also nabbed an interview with Mr. <em>Fable 2</em> himself, <a href="http://www.xbox360fanboy.com/tag/petermolyneux">Peter Molyneux</a>. Listen in wonder as his warm British voice washes over you and puts you in a spell. You'd best snap back to reality though, as we saved our biggest interview for last: Vice President of Microsoft's Entertainment and Devices Division, <a href="http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/">Peter Moore</a>.<br /><br />Yes, we have all these interviews and plenty of E3 information squeezed between them. It's giant quadruple-decker audio sandwich, and we've made it just for you. Dowload and enjoy. Don't forget your napkin.<br /><br /><strong>Get the podcast<br /></strong>[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=214166142">iTunes</a>] Subscribe to the Podcast directly in iTunes (MP3).<br />[<a href="http://podcasts.xbox360fanboy.com/rss.xml">RSS MP3</a>] Add the Xbox 360 Fanboy Podcast feed (in MP3) to your RSS aggregator and have the show delivered automatically.<br />[<a href="http://www.xbox360fanboy.com/podcasts/xbox-360-fancast-025-7-15-07.mp3">MP3</a>] Download the MP3 directly.<p><a href="http://www.xbox360fanboy.com/2007/07/17/xbox-360-fancast-025-e3-extrabonanza/" rel="bookmark">Continue reading <em>Xbox 360 Fancast 025 -- E3 Extrabonanza</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox360fanboy.com/podcasts/xbox-360-fancast-025-7-15-07.mp3>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/17/xbox-360-fancast-025-e3-extrabonanza/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/942814/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/17/xbox-360-fancast-025-e3-extrabonanza/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>360fancast</category><category>fancast</category><category>podcast</category><category>xbox360fancast</category><enclosure url="http://www.xbox360fanboy.com/podcasts/xbox-360-fancast-025-7-15-07.mp3" length="62092569" type="Audio/ MPEG" /><dc:creator>Richard Mitchell</dc:creator><pubDate>Tue, 17 Jul 2007 16:00:00 EST</pubDate><itunes:subtitle>Xbox 360 Fancast 025 -- E3 Extrabonanza</itunes:subtitle><itunes:author>Richard Mitchell, Dustin Burg, David Dreger</itunes:author><itunes:summary><![CDATA[This is it folks, Xbox 360 Fancast episode 25. We are a day late but certainly not a dollar short. No, this week our show is jam-packed with E3 goodness. We have four, count 'em four, interviews directly from E3. We cornered and threatened Xbox paragons Frank O'Connor and Brian "Ske7ch" Jarrard from Bungie Studios. Seeing reason, they acquiesced to our request and agreed to an interview. Good thing for them too, because we totally would have called them names if they hadn't. As if that wasn't enough, we also nabbed an interview with Mr. Fable 2 himself, Peter Molyneux. Listen in wonder as his warm British voice washes over you and puts you in a spell. You'd best snap back to reality though, as we saved our biggest interview for last: Vice President of Microsoft's Entertainment and Devices Division, Peter Moore.Yes, we have all these interviews and plenty of E3 information squeezed between them. It's giant quadruple-decker audio sandwich, and we've made it just for you. Dowload and enjoy. Don't forget your napkin.Get the podcast[iTunes] Subscribe to the Podcast directly in iTunes (MP3).[RSS MP3] Add the Xbox 360 Fanboy Podcast feed (in MP3) to your RSS aggregator and have the show delivered automatically.[MP3] Download the MP3 directly.]]></itunes:summary><itunes:duration>1:32:43</itunes:duration></item><item><title>X3F impressions: Mass Effect</title><link>http://www.xbox360fanboy.com/2007/07/17/x3f-impressions-mass-effect/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/17/x3f-impressions-mass-effect/</guid><comments>http://www.xbox360fanboy.com/2007/07/17/x3f-impressions-mass-effect/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a>, <a href="http://www.xbox360fanboy.com/category/mass-effect/" rel="tag">Mass Effect</a></p><img width="414" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/04/masseffectcreatures.jpg" /><br />For many people, the wait for BioWare's <a href="http://www.xbox360fanboy.com/tag/masseffect"><em>Mass Effect</em></a> has been a terribly arduous one. We've been treated to a few snippets of gameplay action, some very pretty screens, and even a <a href="http://www.xbox360fanboy.com/2007/03/01/gdc-has-mass-effect-demo-books-in-may/">novel</a>, but the game itself is still <a href="http://www.joystiq.com/2007/07/10/mass-effect-coming-to-360-in-november/">four months away</a>. We got a chance to take an extended look at the game at <a href="http://www.xbox360fanboy.com/tag/e307">E3</a> this year, and honestly, it looks like it's going to be worth the wait.<br /><br />First thing's first: the game is visually stunning. The level of detail in the character models is pretty much a textbook example of what the current generation of video games should look like. Even since its showing at <a href="http://www.xbox360fanboy.com/tag/gdc07">GDC</a> in March, the facial features have improved by leaps and bounds. The eyes have depth and the lip syncing is about as spot on as you're likely to see in a video game. Of course, the real graphical treats are the various alien races, which benefit from not having to tread the edge of the <a href="http://www.joystiq.com/2006/05/18/heavy-rain-in-the-uncanny-valley/">Uncanny Valley</a>. As such, the alien characters seem to have a bit more life and verve to them than even the excellently detailed human offerings. The environments, too, are topnotch.<p><a href="http://www.xbox360fanboy.com/2007/07/17/x3f-impressions-mass-effect/" rel="bookmark">Continue reading <em>X3F impressions: Mass Effect</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/17/x3f-impressions-mass-effect/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/942763/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/17/x3f-impressions-mass-effect/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bioware</category><category>e307</category><category>masseffect</category><category>mgs</category><category>microsoftgamestudios</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Tue, 17 Jul 2007 15:00:00 EST</pubDate></item><item><title>X3F interview: Bungie's Frank O'Connor</title><link>http://www.xbox360fanboy.com/2007/07/15/x3f-interview-bungies-frank-oconnor/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/15/x3f-interview-bungies-frank-oconnor/</guid><comments>http://www.xbox360fanboy.com/2007/07/15/x3f-interview-bungies-frank-oconnor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.xbox360fanboy.com/category/halo-3/" rel="tag">Halo 3</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><div class="post"><img width="415" vspace="4" hspace="4" height="234" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2007/07/frankie-e307.jpg" /><br />In another 4 minute <a href="http://www.xbox360fanboy.com/tag/e307roundrobin">E3 round robin</a> interview (check out our first <a href="http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/">session with Peter Moore</a>), we got the chance to interview Bungie's Frank O'Connor, better known simply as Frankie to Bungie fans. We made sure to ask him about <em>Halo</em>, of course, but we also asked him about <a href="http://www.xbox360fanboy.com/tag/peterjackson">Peter Jackson's project</a> and Bungie's magnum opus, <em><a href="http://www.xbox360fanboy.com/2006/12/01/pimps-at-sea-halo-3-sighted-on-live-yar/">Pimps at Sea</a>.</em><br /><br /><span style="font-weight: bold;">First of all, when did you actually start <span style="font-style: italic;">Halo 3</span>'s production? Was it almost immediately after <span style="font-style: italic;">Halo 2</span>?</span><br /><br />Some of it was even before, you know, some of the concepting and design stuff was done before then, but pretty much three years of development.<br /><br /><span style="font-weight: bold;">When you were doing <span style="font-style: italic;">Halo 2</span>, was there a time when you were thinking <span style="font-style: italic;">Halo 1</span>, <span style="font-style: italic;">Halo 2</span> and that was it, or were you always thinking trilogy?</span><br /><br />We were thinking of a trilogy. I can't say that we felt that during <span style="font-style: italic;">Halo 1</span> but certainly during <span style="font-style: italic;">Halo 2</span>. That became very apparent that there was more story to tell than could fit into a 10 hour, 11 hour game.<br /><br style="font-weight: bold;" /><span style="font-weight: bold;">The last trilogy you did for Mac was the <span style="font-style: italic;">Marathon</span> games. And <span style="font-style: italic;">Halo 1</span> you were originally doing for Mac ...</span><br /><br />There's some symmetry there, yeah.<span style="font-weight: bold;"><br /></span><span style="font-weight: bold;"></span></div><p><a href="http://www.xbox360fanboy.com/2007/07/15/x3f-interview-bungies-frank-oconnor/" rel="bookmark">Continue reading <em>X3F interview: Bungie's Frank O'Connor</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/15/x3f-interview-bungies-frank-oconnor/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/941190/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/15/x3f-interview-bungies-frank-oconnor/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>bungiestudios</category><category>e307</category><category>e307roundrobin</category><category>frankie</category><category>frankoconnor</category><category>halo</category><category>halo3</category><category>mgs</category><category>microsoftgamestudios</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Sun, 15 Jul 2007 20:30:00 EST</pubDate></item><item><title>Videos: Burnout Paradise from GameTrailers</title><link>http://www.xbox360fanboy.com/2007/07/15/video-burnout-paradise-gametrailers/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/15/video-burnout-paradise-gametrailers/</guid><comments>http://www.xbox360fanboy.com/2007/07/15/video-burnout-paradise-gametrailers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a>, <a href="http://www.xbox360fanboy.com/category/video-1/" rel="tag">Videos</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="362">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=21413"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=21413" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="362"></embed> </object><br />While we didn't get a chance to get hands on here at X3F, you're welcome to check out Joystiq's <a href="http://www.joystiq.com/2007/07/12/joystiq-impressions-burnout-paradise/">outlook</a> on <em><a href="http://www.xbox360fanboy.com/tag/BurnoutParadise/">Burnout Paradise</a></em>. In the meantime though, we have a bunch of video from GameTrailers. The first of which is a gameplay trailer that shows what some readers complained that the teaser lacked: crashes. The game runs silky smooth and on top of that eye candy we have a trifecta of videos for you after the break. The first is more gameplay, followed by a developer interview that covers a new feature: "Road Rules". The last one goes over the open world of Paradise City. Enjoy.<p><a href="http://www.xbox360fanboy.com/2007/07/15/video-burnout-paradise-gametrailers/" rel="bookmark">Continue reading <em>Videos: Burnout Paradise from GameTrailers</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gametrailers.com/game/4419.html>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/15/video-burnout-paradise-gametrailers/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940459/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/15/video-burnout-paradise-gametrailers/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>burnout</category><category>burnout5</category><category>burnoutparadise</category><category>criterion</category><category>e307</category><category>ea</category><category>electronicarts</category><dc:creator>David Dreger</dc:creator><pubDate>Sun, 15 Jul 2007 19:15:00 EST</pubDate></item><item><title>X3F hands-on: Viva Pinata: Party Animals</title><link>http://www.xbox360fanboy.com/2007/07/14/x3f-hands-on-viva-pinata-party-animals/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/14/x3f-hands-on-viva-pinata-party-animals/</guid><comments>http://www.xbox360fanboy.com/2007/07/14/x3f-hands-on-viva-pinata-party-animals/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a>, <a href="http://www.xbox360fanboy.com/category/viva-pinata/" rel="tag">Viva Pinata</a></p><img width="415" vspace="4" hspace="4" height="312" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/pinataparty-e307-2.jpg" alt="" /><br />As a game designed to appeal to a younger audience, <a style="font-style: italic;" href="http://www.xbox360fanboy.com/tag/VivaPinata/">Viva Pi&ntilde;ata</a> had one fault that probably stood out the most: other than the cutesy characters, it wasn't really <span style="font-style: italic;">designed to appeal to a younger audience</span>. The game is fairly complicated and requires some pretty intense micromanagement in later levels (at least it does if you want to advance). Furthermore, <span style="font-style: italic;">VP</span> does almost nothing to capitalize on the children's property around which it is centered. The various pi&ntilde;atas, which are wacky and wisecracking characters on the children's program, are little more than grunting, mindless animals in the game. With <span style="font-style: italic;">Viva Pi&ntilde;ata: Party Animals</span>, Microsoft looks to take on all these problems at once. We took it for a spin at <a href="http://www.xbox360fanboy.com/tag/e307">E3</a> to see what sets it apart.<p><a href="http://www.xbox360fanboy.com/2007/07/14/x3f-hands-on-viva-pinata-party-animals/" rel="bookmark">Continue reading <em>X3F hands-on: Viva Pinata: Party Animals</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/14/x3f-hands-on-viva-pinata-party-animals/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940837/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/14/x3f-hands-on-viva-pinata-party-animals/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>e307</category><category>handson</category><category>mgs</category><category>microsoftgamestudios</category><category>vivapinata</category><category>vivapinatapartyanimals</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Sat, 14 Jul 2007 18:45:00 EST</pubDate></item><item><title>X3F interview: 4 minutes in the dark with Peter Moore</title><link>http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/</guid><comments>http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><img width="415" vspace="4" hspace="4" height="311" border="1" align="middle" src="http://www.joystiq.com/media/2007/07/e307-peter-moore-and-helen.jpg" alt="" /><br /><font size="1">Peter Moore with <em>Rock Band</em> producer, Helen McWilliams</font><br /><br /><em>On the second night of <a href="http://www.xbox360fanboy.com/tag/e307">E3</a>, we stepped into a large, dimly lit room filled with tables -- 8 tables to be exact. At each table sat important folk from the ranks of Microsoft. Bungie's Frank O'Connor, Peter Molyneux: there's some big names in this room (we'll have more on them soon). Sitting in front of us is Peter Moore, VP of Microsoft's Entertainment and Devices Division -- i.e. Xbox. On the right hand side of the room is large LED chess clock. We have four minutes. That's it. The clock starts and we ask him the first thing we can think to ask. We've only got four minutes here, so there's no point in being coy about it.</em><br /><br /><span style="font-weight: bold;"> How do you like <a href="http://www.joystiq.com/2007/07/12/overheard-e3-you-pulled-a-peter-moore/">Rock Band</a>? </span><br /> <br /> I love <span style="font-style: italic;">Rock Band</span>. I actually, as you may or may not know, I actually went on stage again last night down in west Hollywood, and got up on the stage with the guys and had a good time. Once I can hear the music I can play the game, you know, so I think it's a great game. I love it, I flew to Cambridge, Massachusetts about six months ago, got my first taste of it. Just knew right then we needed to make it part of the briefing, and knew I'm stupid enough to go and put a guitar around my neck and give it a go.<p><a href="http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/" rel="bookmark">Continue reading <em>X3F interview: 4 minutes in the dark with Peter Moore</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940788/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breakingnews</category><category>e307</category><category>e307breakingnews</category><category>e307roundrobin</category><category>microsoft</category><category>peter moore</category><category>PeterMoore</category><category>xbox360</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Sat, 14 Jul 2007 18:10:00 EST</pubDate></item><item><title>Sessler: Don't judge unfinished Assassin's Creed</title><link>http://www.xbox360fanboy.com/2007/07/14/sessler-dont-judge-unfinished-assassins-creed/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/14/sessler-dont-judge-unfinished-assassins-creed/</guid><comments>http://www.xbox360fanboy.com/2007/07/14/sessler-dont-judge-unfinished-assassins-creed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a>, <a href="http://www.xbox360fanboy.com/category/assassins-creed/" rel="tag">Assassin's Creed</a></p><object width="420" height="358"><param name="movie" value="http://www.g4tv.com/lv3/16998" /><embed src="http://www.g4tv.com/lv3/16998" type="application/x-shockwave-flash" width="420" height="358" /></object><br>During Microsoft's E3 press conference, Ubisoft decided to demo their golden child <em>Assassin's Creed</em>, but things did not go as smoothly as they had hoped. You see, the demo was a tad buggy and suffered from bad collision detection, floating bodies and a somewhat questionable framerate. And everyone noticed. <em>Assassin's Creed</em> has suffered some negative press these past few days as some gamers have been bashing the on-stage demo and the game.<br /><br />Enter G4 TV's Adam Sessler who climbed atop his <a href="http://www.g4tv.com/e32007/blog/post/677568/Sesslers_Soapbox_Assassins_Creed_Demo.html">soap box</a> to tell gamers that we have no right to judge the game based on the bugs, because it just isn't finished. Sessler makes a great argument stating that video games are one of the only artistic mediums in which the artists allow fans to preview their work before it's complete. Bugs are normal in unfinished products, it's as simple as that. And we have to agree. Let's just take a deep breath and ignore <em>Assassin</em>'s floating bodies. See, we bet you feel better already.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.g4tv.com/e32007/blog/post/677568/Sesslers_Soapbox_Assassins_Creed_Demo.html>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/14/sessler-dont-judge-unfinished-assassins-creed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940538/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/14/sessler-dont-judge-unfinished-assassins-creed/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>adam sessler</category><category>AdamSessler</category><category>assassins creed</category><category>AssassinsCreed</category><category>e3</category><category>e307</category><category>sessler</category><category>ubisoft</category><dc:creator>Dustin Burg</dc:creator><pubDate>Sat, 14 Jul 2007 15:30:00 EST</pubDate></item><item><title>Video: Show your dark side in Force Unleashed</title><link>http://www.xbox360fanboy.com/2007/07/14/video-show-your-dark-side-in-force-unleashed/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/14/video-show-your-dark-side-in-force-unleashed/</guid><comments>http://www.xbox360fanboy.com/2007/07/14/video-show-your-dark-side-in-force-unleashed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a>, <a href="http://www.xbox360fanboy.com/category/video-1/" rel="tag">Videos</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="420" height="358">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=21832"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=21832" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="420" height="358"></embed> </object><br>One of yesterday's more riveting trailers that showed the most potential has got to be the gem embedded above. The trailer is none other than <em>Star Wars: Force Unleashed</em> and man does the opening cinematic make our geeky side go a flutter. And from the looks of things, you'll not only be able to play as Darth Vader's apprentice, but you'll also get to use the force to wreak havoc. Give the trailer a watch and fantasize about the many ways you'll be able to unleash the force.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gametrailers.com/player/21959.html>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/14/video-show-your-dark-side-in-force-unleashed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940540/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/14/video-show-your-dark-side-in-force-unleashed/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>e3</category><category>e307</category><category>lucas arts</category><category>LucasArts</category><category>star wars</category><category>star wars force unleashed</category><category>StarWars</category><category>StarWarsForceUnleashed</category><dc:creator>Dustin Burg</dc:creator><pubDate>Sat, 14 Jul 2007 11:45:00 EST</pubDate></item><item><title>Halo 3 four player co-op semi confirmed</title><link>http://www.xbox360fanboy.com/2007/07/14/halo-3-four-player-co-op-semi-confirmed/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/14/halo-3-four-player-co-op-semi-confirmed/</guid><comments>http://www.xbox360fanboy.com/2007/07/14/halo-3-four-player-co-op-semi-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/halo-3/" rel="tag">Halo 3</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><center><a href="http://www.xbox.com/NR/rdonlyres/50F3D4B2-FE73-451D-8AC6-E27809581644/0/vidMajorInterviewJeffBellLo.asx"><img alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/masterchieftonmajo7067.jpg" align="top" vspace="4" border="0" /></a></center>In a <a href="http://www.xbox.com/NR/rdonlyres/50F3D4B2-FE73-451D-8AC6-E27809581644/0/vidMajorInterviewJeffBellLo.asx">video interview</a> with Xbox.com's Major Nelson, Microsoft's Vice President of Global Marketing Jeff Bell just might have let one of <em>Halo 3</em>'s long <a href="http://www.xbox360fanboy.com/2007/05/20/halo-3-four-player-co-op-confirmed/">rumored</a> secrets slip. Towards the end of the interview, while talking about his gaming habits, Bell said that he loved playing <em>Halo 2 </em>co-op with his son and then said that "<em>we're</em> <em>really looking forward to playing with my three sons, all together on Halo 3</em>"<em>.</em> All together playing <em>Halo 3</em> eh? Sounds a lot like a four player campaign co-op <em>Halo 3</em> experience to us. But, to be fair, he didn't specify how he and his children were going to play <em>Halo 3</em>, although his remarks came right after he was talking about the teamwork he and his one son experienced while playing <em>Halo 2</em> co-op. So, it's not "officially" confirmed, but darned if it doesn't make for some great water cooler material.<br /><br />[Via <a href="http://www.unscleric.com/news/2007/07/12/four-player-co-op-in-halo-3-confirmed-by-microsoft-vp-jeff-bell/">UNSCleric</a>, Thanks to everyone who sent this in]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox.com/NR/rdonlyres/50F3D4B2-FE73-451D-8AC6-E27809581644/0/vidMajorInterviewJeffBellLo.asx>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/14/halo-3-four-player-co-op-semi-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940537/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/14/halo-3-four-player-co-op-semi-confirmed/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>bungie studios</category><category>BungieStudios</category><category>e3</category><category>e307</category><category>halo 3</category><category>Halo3</category><dc:creator>Dustin Burg</dc:creator><pubDate>Sat, 14 Jul 2007 09:15:00 EST</pubDate></item><item><title>X3F hands-on: Fable 2's musical combat</title><link>http://www.xbox360fanboy.com/2007/07/13/x3f-hands-on-fable-2-musical-combat/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/13/x3f-hands-on-fable-2-musical-combat/</guid><comments>http://www.xbox360fanboy.com/2007/07/13/x3f-hands-on-fable-2-musical-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a>, <a href="http://www.xbox360fanboy.com/category/fable-2/" rel="tag">Fable 2</a></p><img width="425" vspace="4" hspace="4" height="319" border="1" align="middle" alt="" id="img1" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/fable2-e307-m1.jpg" /><br />You may or may not know this, but <a href="http://www.xbox360fanboy.com/tag/PeterMolyneux/">Peter Molyneux</a> has something of a silver tongue. Having witnessed its power at <a href="http://www.xbox360fanboy.com/tag/GDC/">GDC</a> when he revealed "the dog," we weren't sure what to expect at the <a href="http://www.xbox360fanboy.com/'tag/e307">E3</a> <span style="font-style: italic;"><a href="http://www.xbox360fanboy.com/tag/Fable2/">Fable 2</a></span> presentation. Of course, Peter employed that same silver tongue to describe the original <span style="font-style: italic;">Fable</span>, which, while being a good game in its own right, wasn't exactly what he promised. So, when he told us that <span style="font-style: italic;">Fable 2</span>'s combat is controlled with one button, we were a bit skeptical.<p><a href="http://www.xbox360fanboy.com/2007/07/13/x3f-hands-on-fable-2-musical-combat/" rel="bookmark">Continue reading <em>X3F hands-on: Fable 2's musical combat</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/13/x3f-hands-on-fable-2-musical-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940472/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/13/x3f-hands-on-fable-2-musical-combat/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>e307</category><category>fable</category><category>fable 2</category><category>Fable2</category><category>lionhead</category><category>lionheadstudios</category><category>petermolyneux</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Fri, 13 Jul 2007 20:31:00 EST</pubDate></item><item><title>X3F/Joystiq reader meetup today in Santa Monica</title><link>http://www.xbox360fanboy.com/2007/07/13/first-x3f-joystiq-reader-meetup-today-in-santa-monica/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/13/first-x3f-joystiq-reader-meetup-today-in-santa-monica/</guid><comments>http://www.xbox360fanboy.com/2007/07/13/first-x3f-joystiq-reader-meetup-today-in-santa-monica/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><img src="http://www.engadget.com/media/2007/07/mahalo-joystiq-meetup.jpg" alt="" /><br />If you live in the Santa Monica area or if you're in town for <a href="http://www.xbox360fanboy.com/tag/e307">E3</a>, be sure to take time to attend the X3F / Joystiq reader meetup. This will be our first meetup EVAR, so we want to make it extra special for those who attend. There will be free food and drinks, and the first to show up will receive free Joystiq T-shirts. Not only that but we'll be giving away lots of spiffy swag that we've accumulated this week. If you've got the time, we'd love to see you there. It's an all ages event, so don't hesitate to bring the tykes.<br /><br /><strong>When:</strong> 6PM-9PM on Friday 13th<br /><strong>Where:</strong> Mahalo HQ, 902 Colorado Ave. Santa Monica 90401 (<a href="http://maps.google.com/maps?f=q&amp;hl=en&amp;geocode=&amp;q=902+Colorado+Ave,+Santa+Monica,+CA+90401&amp;sll=37.0625,-95.677068&amp;sspn=32.968718,62.973633&amp;ie=UTF8&amp;z=17&amp;iwloc=addr&amp;om=1">Google Maps link</a>)<br /><br /><em>In case you've already seen this post, we'll be moving it up throughout the day so we can get the word out. And no, you haven't gone crazy.</em><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.xbox360fanboy.com/2007/07/13/first-x3f-joystiq-reader-meetup-today-in-santa-monica/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/939950/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/13/first-x3f-joystiq-reader-meetup-today-in-santa-monica/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>e307</category><category>meta</category><dc:creator>Richard Mitchell</dc:creator><pubDate>Fri, 13 Jul 2007 15:15:00 EST</pubDate></item><item><title>E3 panoramas are 360 degrees of rotating fun</title><link>http://www.xbox360fanboy.com/2007/07/13/e3-panoramas-are-360-degrees-of-rotating-fun/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/13/e3-panoramas-are-360-degrees-of-rotating-fun/</guid><comments>http://www.xbox360fanboy.com/2007/07/13/e3-panoramas-are-360-degrees-of-rotating-fun/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><center><a href="http://www.xbox.com/en-US/community/events/e32007/photos.htm"><img alt="" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/e3panoramahamabamba.jpg" align="top" vspace="4" border="0" /></a></center>If you haven't stopped by Xbox.com for a while we sincerely recommend that you check out the <a href="http://www.xbox.com/en-US/community/events/e32007/photos.htm">E3 panoramas</a> they've created and posted for you to enjoy. These 360 degree rotations allow you to view all kinds of fun E3 locations like Microsoft's E3 <a href="http://assets.xbox.com/en-US/e32007/virtualtours/Halo3_Trailer/Halo3_Trailer.swf">conference stage</a>, <a href="http://assets.xbox.com/en-us/e32007/virtualtours/controlroom/control_room.swf">behind the scenes</a> action, the always interesting <a href="http://assets.xbox.com/en-us/e32007/virtualtours/firsttoarrive/first_to_arrive.swf">E3 crowd</a> and the oh-so-large Santa Monica <a href="http://assets.xbox.com/en-US/e32007/virtualtours/SantaMonicaPier/SantaMonicaPier2_cube.swf">ferris wheel</a>. Everyone knows that playing with virtual panoramas is amusing, so quit depriving yourself and rotate the day away!<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox.com/en-US/community/events/e32007/photos.htm>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/13/e3-panoramas-are-360-degrees-of-rotating-fun/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940051/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/13/e3-panoramas-are-360-degrees-of-rotating-fun/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>e3</category><category>e307</category><category>panorama</category><category>xbox 360</category><category>xbox com</category><category>xbox.com</category><category>Xbox360</category><category>XboxCom</category><dc:creator>Dustin Burg</dc:creator><pubDate>Fri, 13 Jul 2007 14:45:00 EST</pubDate></item><item><title>Bringing it Home Wrap: Harry Potter demo too</title><link>http://www.xbox360fanboy.com/2007/07/13/bringing-it-home-wrap-harry-potter-demo-too/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2007/07/13/bringing-it-home-wrap-harry-potter-demo-too/</guid><comments>http://www.xbox360fanboy.com/2007/07/13/bringing-it-home-wrap-harry-potter-demo-too/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a>, <a href="http://www.xbox360fanboy.com/category/e3/" rel="tag">E3</a></p><img alt="" hspace="4" src="http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/07/e3bringhomebabe.jpg" align="right" vspace="4" border="0" />Okay, we thought we experienced all that E3 Bringing it Home had to offer and even expressed out <a href="http://www.xbox360fanboy.com/2007/07/13/bringing-it-home-wrap-the-bigs-demo-and-the-end/">heartfelt goodbye</a> to all the Marketplace fun. But we were a little premature in calling Bringing it Home finished, as <a href="http://www.majornelson.com/archive/2007/07/13/demo-harry-potter-ootp.aspx">Major Nelson</a> just sent word that a <em>Harry Potter and the Order of the Phoenix</em> demo just went live. Major also confirms that this <em>Harry Potter</em> demo officially marks the end of E3 Bringing it Home and so we advise taking a look at the completely complete list of Bringing it Home content we've gathered for you after the break. No heartfelt goodbye this time Bringing it Home, because it's too painful the second time around.<p><a href="http://www.xbox360fanboy.com/2007/07/13/bringing-it-home-wrap-harry-potter-demo-too/" rel="bookmark">Continue reading <em>Bringing it Home Wrap: Harry Potter demo too</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.majornelson.com/archive/2007/07/13/demo-harry-potter-ootp.aspx>Read</a> | <a href="http://www.xbox360fanboy.com/2007/07/13/bringing-it-home-wrap-harry-potter-demo-too/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/940069/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2007/07/13/bringing-it-home-wrap-harry-potter-demo-too/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bringing it home</category><category>BringingItHome</category><category>demo</category><category>e3</category><category>e307</category><category>harry potter</category><category>HarryPotter</category><category>marketplace</category><category>xblm</category><category>xbox live marketplace</category><category>XboxLiveMarketplace</category><dc:creator>Dustin Burg</dc:creator><pubDate>Fri, 13 Jul 2007 13:45:00 EST</pubDate></item></channel></rss>