Joystiq plays Prince of Persia, puts worries to rest
At recent ... ahem ... Sony press event, Joystiq got to lay their lucky, grubby little mitts on Prince of Persia, the latest chapter in the beloved series that is due this December. Taking many departures from the established formula -- among them cel shading, one-on-one combat, an AI partner, and open world gameplay -- there are many reasons to be wary of the title. Fortunately, according to Joystiq, it looks like our fears were unfounded. The game is reportedly looking great and, more importantly, fun. Hit the source link to check out Joystiq's full hands-on impressions (including another video).
Reader Comments (Page 1 of 1)
10-08-2008 @ 2:17PM
AnthonyGalindoX said...
This game doesn't seem all the different to me. Don't tale that as a knock against the game though, Sands of Time is my favorite game and this is just that but with a beautiful new art style. The AI partner is really just the replacement for the sands of time. Instead of rewinding time like the last trilogy she grabs your hand and takes you back to the last platform you were standing on.
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10-08-2008 @ 2:39PM
ryan said...
i'm guessing there is a certain number of times where she can save you? i'd certainly get tired of saving a clutz every few minutes...
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10-08-2008 @ 2:47PM
Mark said...
You NEVER die! You will ALWAYS be saved and I'd have to say Mirrors Edge looks more fun to me tbh.
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