If you still need convincing, check out our hands-on impressions of the game from E3.
Dead Space dev diary scares up Scary Moments
If you still need convincing, check out our hands-on impressions of the game from E3.
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Reader Comments (Page 1 of 1)
7-30-2008 @ 7:04PM
Tom said...
I think they're doing a good job fromt he looks of that vid. Most of that stuff I wasn't expecting. Hopefully the game will be challenging though, cuz from what I've seen the enemies just kinda stand there, wave their arms, and go "rawr". It could be on the easiest setting though...
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7-30-2008 @ 9:31PM
msusig said...
This is a definite rent for me. I am looking forward to a good scare. I can remember the first good scare I got from a video game was in Resident Evil 1 and you are walking down that first hallway in the mansion and that dog jumps through the window. I think I was 12ish...
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7-30-2008 @ 10:18PM
ccc said...
Cant tell if this game is really good or really average.
If strategic dismemberment is such a big focus then what they hell is the point in a flame thrower?
It sounds like a neat idea but its not how I wanna play the whole game and every creature encounter.
Reply
7-31-2008 @ 6:53AM
Alex said...
Looks good, but does anyone else think that Glen Schofield, Executive Poducer looks a lot like Barry Chuckle?
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7-31-2008 @ 9:18AM
zorniki said...
The sound department seems to have done a very good job from what I could hear in the released diaries. I can“t wait for a serious sci-fi-horror adventure like this... plus, it looks horrifyingly good! :-)
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