During their interview with Cliffy B, the guys over at CVG learned an interesting Gears of War 2 achievement fact that will probably make "achievement whores" a bit furious. Scratch that, it will make achievement whores furious.As it's currently planned, Epic will be "throttling" GoW2's achievements by limiting how much unlocking progress can be made per game or round. Cliffy gave an example of the unlocking system by saying that "if you're going for headshots, you get one headshot that counts and any other headshots won't count towards your Achievement" which is being done "so players don't just play to get headshots the entire round just to get Achievements." It's an interesting idea, but one we aren't sure we (or any achievement addicts for that matter) fully embrace.
[Thanks, shay07]





Reader Comments (Page 1 of 4)
5-15-2008 @ 11:36AM
Deck said...
I am for sure not an achievement whore but I still think this is stupid. It all should count toward your achievement.
By doing this, they just make it such a pain in the ass that its annoying. Limiting them is a bad call on their part.
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5-15-2008 @ 2:27PM
ethanjude said...
This just presents a new problem. Instead of people taking multiple headshots, they are going to do one, then go looking for the shotty kill, or chainsaw, etc. You've eliminated 1 problem, but created another.
5-15-2008 @ 10:05PM
AnOffday said...
Agreed. I wish Epic would read this.
STUPID IDEA.
5-15-2008 @ 11:36AM
Pat said...
Absolutely.
I stopped playing ranked matches all together for that reason, and I know I'm not the only one.
Reply
5-15-2008 @ 11:37AM
Tony said...
Well, I would imagine they would balance this out by drastically lowering the amount needed to get the achievement... So I'm not personally very bothered by it.
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5-15-2008 @ 11:39AM
JAKEJAX said...
That is a good point.
5-15-2008 @ 12:18PM
DjDATZ said...
i agree. if they do this, they should make it that you have to get some 30 or so headshots...not 100...because that would require you to play 100 games and get at least 1 headshot in each. that's a LOT of games...
5-15-2008 @ 11:38AM
Quote the Raven said...
That's F-tarded. If they want to slow it down, increase the amount of headshots neccesary to get the achievement. Getting a "100 Headshots in Multiplayer" Achievement will be stupid when you probably got 1000 along the way. I call Craptacular!
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5-15-2008 @ 11:41AM
Dustin Burg said...
Though I sort of agree with you, I think their justification for doing this is not to make it take longer to earn an achievement, but rather their aim is to prevent players from using or whoring ONE weapon the entire game JUST to get an achievement. So, in effect, they want people to play GoW2 multiplayer without feeling the need to only use a sniper the entire round just to earn an achievement. All said, I dunno about it ...
5-15-2008 @ 11:54AM
ryan said...
i agree dustin. if there are weapon specific achievements this will force players to switch weapons up every round forcing them to get better and work for these achievements. it also makes for a fresher experience when you aren't being sniped by the same guy all the time.
i expect 20-50 shots with the sniper rifle and like do 30 melees with the chainsaw. 1 action per match, you can net all the achievements in 30-60 matches possibly that way.
5-15-2008 @ 12:24PM
Gary Harwell said...
Here's my question: Why the hell does there need to be weapon-based achievements anyway? Call of Duty 4 is played religiously and they don't feel the need to complicate the multiplayer experience with achievements. Limiting players on what counts towards an achievements? That strikes me as extremely contrived. Honestly, let people play the games the way they want to. Why is it that Epic is so insistent on controlling the way we play Gears, what with the whole not letting us play with friends in ranked matches.
5-15-2008 @ 1:01PM
ryan said...
^
who says you can't play the way you want to.
you don't have to abide by some "law of Achievements"!
play how you want to play.
5-15-2008 @ 1:01PM
ericdrum said...
@Gary Harwell
Just because they aren't called achievements in CoD4 doesn't mean they don't affect gameplay like achievements. You do realize that in CoD4 people switch to non-sense weapons for the particular map and avoid killing guys with guns sometimes so that they can get their knife kill progress. CoD4 is not immune in any sense to people playing only for their particular wants and needs and ignoring the team.
5-15-2008 @ 11:39AM
pandlcg said...
I think they're focusing a little too much on policing achievements. They could just take out multiplayer achievements like COD4 did and get the same result.
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5-15-2008 @ 11:39AM
xenocidic said...
I think they should throttle it enough to affect boosters but not enough to affect legitimate players
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5-15-2008 @ 12:19PM
DjDATZ said...
agree. a max of say 3 or 4 per match/game would be much better...
5-15-2008 @ 11:39AM
Misinformed DNA said...
Well if the GoW achievements we're so insane to get, then they wouldn't have achievement problems. There were tons of "boost games" on GoW because the achievements were set too high. I mean "Seriously..."
What they really need is to be more creative with the achievements. I am so sick of "Do Z, X times". Yawn.
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5-15-2008 @ 11:41AM
RudyHuxtable said...
Or do what IW did with CoD4 and make all the achievements single-player related. Or make them kill related (1000 kills, 5000, 10000), or Win/Loss related. Then the problem of weapon whoring would be resolved. I think for me the idea of creating competition on your own team (who can get to the sniper rifle first) hurts the teamplay a little bit. Not always, but sometimes it feels like there's always one sparklefart on every team who refuses to play nice if he can't pick up snipe.
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5-15-2008 @ 11:48AM
ZEBRA NINER said...
That's a good idea. If it wasn't kill related, or maybe all in single player. I liked that I didn't have to worry about cheevos in the multiplayer of COD, something that infuriated me in Halo.
Multiplayer without cheevos let me enjoy the game more, and not concern myself with getting X amount of headshots or killing 4 people in 4 seconds.
5-15-2008 @ 12:00PM
RudyHuxtable said...
Get 1000 assists.
Survive an entire round with all of your teammates.
Shut out an opposing team in a match with 5 rounds or more.
Rescue 100 teammates about to be executed.
Not:
Get 100 headshots.
Stomp 100 enemies.
Pick up boomshot 7 times in a row.