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Prototype's multiplayer gets cut and we bleed

Chatting with Radical Entertainment's Executive Producer Tim Bennison, Team Xbox learned some semi-depressing news about a once promised feature that was supposed to be included in Prototype, but has since been cut from the game. That feature being any and all multiplayer component. Talking about Prototype's multiplayer, Bennison told Team Xbox that "while it's a great concept and gameplay bonus, our conclusion is that we won't be able to pull it off with the same level of quality and polish that we're aiming for with the original single player story. " Simply put, they didn't want to tack on multiplayer knowing that it would end up feeling gimped. And really, we can't hate them for that. Just give us a solid single player game, impress us and we'll call it even. There's always a sequel.

[Via Evil Avatar]

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