
The Fable 2 development blog has posted the philosophy behind the achievements that will be available in their upcoming RPG. There are two primary points that probably stand out above the rest. First of all, there will be no secret achievements. None. The reasoning behind this, somewhat surprisingly, is that games with secret achievements sell fewer copies. Go figure. Second, the developers live by the philosophy that achievements should not be about grinding. In other words, don't expect to get achievements for killing X amount of monster X. Instead, combat achievements, for example, will be based on doing "cool stuff." We're already hoping for some sandbox achievements à la Crackdown. Then again, we seem to recall Peter Molyneux mentioning a grind-tastic achievement for owning everything in the entire game, so we'll see.
There will also be collection achievements, though Lionhead claims they shouldn't be repetitive but should instead inspire players to explore the world more fully. Morality achievements are planned as well, though Lionhead says that these achievements shouldn't keep gamers from playing the way they want to play, which is something Lionhead felt was missing from the morality achievements in Mass Effect. Of course, simple story achievements will be in the game as well, but frankly, we're probably most excited for the "stupid" achievements. Lionhead isn't gabbing about what exactly these are, but we've got a feeling virtual flatulence will be involved.
[Via 360Sync]












Reader Comments (Page 1 of 1)
2-05-2008 @ 7:24PM
rv said...
Crackdown had some of the most enjoyable achievements ever.
Mass effect was different also. I believe it was the first to actually unlock items/options in the game with achievements. Master specter gear after 1,000,000 as an example. I hope they do something like that.
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2-05-2008 @ 8:09PM
Jason said...
"I believe it was the first to actually unlock items/options in the game with achievements."
I think you're quite wrong about this, but I completely agree with your other points.
2-05-2008 @ 9:04PM
Ribs said...
Ever Heard Of A Game Called Halo 3?
2-06-2008 @ 2:28AM
Royale said...
He means it was the first game to unlock items in the game that were deserved at that level and not stuff that should have been avaliable from the beginning.
2-06-2008 @ 10:28AM
NATO_Duke said...
If you're going to say what he means, you may want to make it understandable yourself. Both his and your comments make no sense to me. I don't think that ME did anything new in that regard.
I cant wait for Fable!
2-05-2008 @ 7:35PM
SadisticHam said...
Presuming he isn't hyping this to the moon again and setting us all up for a huge let down, which, to be fair he has a big habit of doing then - oh god i need this game, NOW.
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2-05-2008 @ 10:06PM
SharpBlade said...
Collection achievements = the suck
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2-06-2008 @ 2:33AM
Royale said...
... especially the ones in Crackdown. I think I got every other achievement except the orb collections.
World of Warcraft is one big collection quest...
3 Achievement Unlocked
(X) Wasted Your Life
(X) Lost Your Girlfriend
(X) Gained 50 lbs
Yet 10 million people pay to play.
2-05-2008 @ 10:07PM
hyghwayman32003 said...
This game has been on my must have list since I first played Fable. It was/is one of my fav. non 1st person shooter.
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2-06-2008 @ 7:13AM
petersjov said...
I hope for more replay value, more items - and not a point and click adventure game.. more depth - and may be the achievement, is a clue that somebody took the time to make a story, and a more thought through game..... - but i loved fable, but what a let down , "You can get lost in the woods.... - Bul.sh.t.....!
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