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MSFT wants to distribute XNA games like YouTube

In an interview with develop magazine, general manager of Microsoft games Chris Satchell confirmed that Microsoft is still working hard to create a service similar to YouTube for XNA developers to distribute their games with the Xbox 360 community.

Since day one, Microsoft has openly talked about an Xbox 360 future where user created content and user created games would be shared and played across Xbox Live YouTube style, but nothing other than a paid yearly subscription to XNA has come to fruition. Satchell did sound optimistic in the interview going on to say that "we [Microsoft] need to provide people a stage to play on, a distribution medium so that they can show off their creativity to everyone. That's always been our vision and remains our vision". And we must say we agree with Satchell's optimistic vision. Talk about this YouTube style XNA has been floating around for ages, so let's get this service off the ground Microsoft and get motivated. We want to be able to see and play the gaming community's best work and be able to share (or possibly take over the world with) our uber secret X3F Goes to Space 4th person shooter that we've been diligently working on. When XNA YouTube goes live just be prepared guys ... be prepared.

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