Burnout 5 screens crash into internet
Over a dozen Burnout 5 screens hit the internet recently. The screens were evidently part of an exclusive preview. We looked around and found a Burnout 5 preview posted at GamePro.com. At least, the preview used to be there. It has since been pulled at the request of Electronic Arts. Still, the screens and the preview are floating around, as things tend to do on the 'net. Lord knows how long it will be up, so you'd best take it in now.
For the sake of our readers, we'll summarize what's new. First of all, Burnout 5 (working title) is an open world game. In other words, you no longer choose your events from a menu. Instead you activate them inside the world (known as Paradise City). As Criterion's Alex Ward describes it, a race could turn into a road rage, which could turn into a pursuit, eventually ending with the player being taken out by another driver. Since you crashed anyway, why not record it as a crash mode run? According to Ward, this is the experience Criterion is aiming for in Burnout 5. Speaking of crashes, the cars now contain 80 destructible parts, making for some much more detailed "accidents." Another new feature is the driver's license, which acts as a player's stat tracker. As a player increases his stats, his driving level will increase, allowing him to take better control of more advanced vehicles. The idea behind this is to keep players from simply unlocking the "best" car and leaving it at that. Without a high enough skill level, a good car becomes harder to drive.
Hit the "read" link for more screens and info.
Reader Comments (Page 1 of 1)
4-04-2007 @ 4:39PM
the game looks really tight. :D
4-04-2007 @ 5:10PM
DAMN I CAN'T WAIT!
Speaking of which I thought this was originally coming out in March... WTF? :(
4-04-2007 @ 5:11PM
Looks like i will have to get this one
4-04-2007 @ 5:34PM
Pretty like a girl.
Already pre-ordered. Woot.
4-04-2007 @ 6:09PM
*relaxes with a smile*
I'm glad to hear about this game. All this lame coverage of Gran Turismo "HD supermassive vol. 5", Ridge Racer 27, and Forza 2 was getting old. Since GT2 left me hating "racing simulators" and their monotonous gameplay, Burnout renewed my faith in the driving game. NFSMW did somewhat as well...but I won't buy it until it's $10. ;)
4-04-2007 @ 8:40PM
OPEN WORLD!??! WHAT HAVE THEY DONE!? *sobs*
4-05-2007 @ 9:58AM
Rob Holiday said...
These screen shots look better than Burnout Revenge. I didn't care for the yellowish (goldish?) hue to the environment. Burnout is by far may fav racing game. I can't stand racing 'simulators'.
4-05-2007 @ 1:28PM
King Keepo said...
I like the simulators, but I also can't resist a bit of mindless arcade crashing action, and I can't wait for this one.
Sounds like they're definitely trying to jazz the format up a little and it looks like they might manage it. Not entirely sure about the open world concept, but it seems to be the way to go these days...