Microsoft today announced two new ways for gamers to gain access to the Halo 3 beta. The first wave of the beta registration took place in December, and these two additional ways seem to be the only remaining methods for hopeful players to register. The first -- which we've already reported -- is to buy a specially marked copy of Crackdown. Revealed in the press release is the fact that the Crackdown disc itself will act as your key to download the beta from Xbox Live Marketplace. Crackdown is scheduled to hit the US February 20, Asian territories February 22, and Europe February 23.
The second new method is called rule " Rule of Three." In order to qualify, Xbox 360 owners must participate in at least three hours of Halo 2 multiplayer sessions over Xbox Live between February 1 and February 3. Once this is accomplished, players must then register at Halo3.com. The "Rule of Three" program is open only to US residents age 17 and older. The first 13,333 players to register will be accepted into the beta.
Please note that 360 owners must have a hard drive and a valid Xbox Live Gold subscription to apply for either of these methods.
Jan. 3, 2007
Microsoft Announces Two Additional Paths of Entry to "Halo 3" Multiplayer Beta
Gamers are invited to join the fight when the beta goes live this spring with Xbox Live and "Crackdown" providing the final two paths.
Microsoft Game Studios and Bungie Studios are ringing in the year with a proverbial bang, as they announced today two new ways for gamers to receive an invitation to participate in the "Halo® 3" multiplayer beta program coming this spring through Xbox Live® Marketplace.
Specifically, gamers will be able to receive an invitation by doing one of the following:
· Qualifying over Xbox Live and then being one of the first 13,333 "Halo 2" gamers to register for the "Rule of Three" program at http://www.halo3.com in early February
· Purchasing the upcoming game "Crackdown™," which hits store shelves in the U.S. on Feb. 20
The "Halo 3" multiplayer beta, which is a pre-release version of the multiplayer experience of "Halo 3," is scheduled for availability in spring 2007 exclusively on Xbox 360™. The beta also represents an opportunity for gamers to participate in the testing and refinement of the multiplayer gameplay of "Halo 3," the most anticipated game of 2007. Through the resulting feedback, Bungie Studios will be able to further hone the end result of "Halo 3."
Beginning Thursday, Feb. 1, 2007, at 12:01 a.m. EST, all gamers need to do is participate in at least three hours of "Halo 2" multiplayer sessions, via Xbox Live, before Feb. 3, 2007, at 11:59 p.m. EST and then be among the first 13,333 to register at http://www.halo3.com. The "Rule of Three" program is currently planned for gamers in the 50 United States (includes District of Columbia) age 17 years and older who have access to an Xbox 360 Pro console or an Xbox 360 Core console with hard drive, a valid Xbox Live Gold subscription and the "Halo 2" game. Gamers around the world are encouraged to visit http://www.halo3.com in the coming weeks for more information on the "Rule of Three" program in their region.
As well, when "Crackdown" hits store shelves, gamers eager to take home a copy of the highly anticipated exclusive action title for Xbox 360 will find marked boxes of "Crackdown" that include an invite to participate in the coveted "Halo 3" multiplayer beta program when it becomes available. When the "Halo 3" multiplayer beta surfaces in spring 2007, owners of "Crackdown" with access to an Xbox 360 Pro console or an Xbox 360 Core console with hard drive and a valid Xbox Live Gold subscription simply need to load their copy of "Crackdown" into Xbox 360 and use the disc as a key to download the beta from Xbox Live Marketplace and join the battle in "Halo 3" multiplayer. "Crackdown" will be available in the U.S. on Feb. 20, Asian territories on Feb. 22 and European markets on Feb. 23.
In December, Microsoft Game Studios and Bungie Studios completed the first of three ways for North American gamers to participate in the "Halo 3" multiplayer beta, by registering at http://www.halo3.com. Gamers who were selected from this initial opportunity will be contacted in January.
From Realtime Worlds, "Crackdown" pushes the action-driving hybrid genre into the next generation with a rich and immersive 3-D playground. Gamers level up their Agent's strength, agility, firearms, explosives and driving skills while scaling the fully vertical world of "Crackdown." This M-rated game incorporates revolutionary co-op gameplay throughout the entire free-form campaign. Creating a volatile cocktail of judicial oppression, players will clean up the streets of a truly interactive world when "Crackdown" hits store shelves at an estimated retail price of $59.99.
About Bungie Studios
Bungie Studios was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve its real goal of total world domination. Over the past 10 years it has produced games such as the "Marathon Trilogy" and the first two "Myth" games, hailed as classics by critics and gamers around the world. Bungie's "Halo" franchise is an international award-winning action title that has grown into a global entertainment phenomenon, selling more than 14.7 million units worldwide, logging over 800 million hours of multiplayer action on Xbox Live and spawning action figures, books, a graphic novel, apparel, an upcoming film adaptation and more. Bungie is currently at work on "Halo 3," which represents the third chapter in this "Halo" trilogy and is slated for release in 2007. More information on Bungie can be found at http://www.bungie.net.
About Realtime Worlds
Realtime Worlds' key staff has a tremendous history of creating some of the world's most innovative and best-selling video games, including the global hit franchises "Lemmings" and "Grand Theft Auto." The development team was hand-picked by David Jones, founder of DMA Design Inc. and the designer and creator of more than 15 hit titles including "Lemmings" and "Grand Theft Auto."
About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox® and Xbox 360 video game systems, the Windows® operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as "Age of Empires®," "Flight Simulator" and "Zoo Tycoon®"; Xbox and Xbox 360 (http://www.xbox.com), including such games as "Gears of War" and franchises such as "Halo," "Fable®," "Project Gotham Racing®" and "Forza Motorsport™"; and MSN® Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as "Bejeweled" and "Hexic®."
About Xbox 360
Xbox 360 is the most powerful video game and entertainment system, delivering the best games, the next generation of the premier Xbox Live online gaming network and unique digital entertainment experiences that revolve around gamers. Xbox 360 is expected to have a catalog of 160 high-definition games by the end of 2006 and to be available in nearly 40 countries by the end of 2007. More information can be found online at http://www.xbox.com/xbox360.
About Xbox Live
Xbox Live is the first and only unified online entertainment network seamlessly integrated throughout the entire console experience, making it easy for people to find the friends, games and entertainment they want from the moment they power on their Xbox 360 system. Xbox Live connects millions of members across nearly 25 countries to enjoy hundreds of multiplayer games, downloadable games via Xbox Live Arcade, free and premium playable game demos, music videos, and movie trailers, as well as new game levels, characters and vehicles for all their favorite retail games. More information can be found online at http://www.xbox.com/en-us/live .
Founded in 1975, Microsoft (Nasdaq "MSFT") is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.
Reader Comments (Page 1 of 2)
1-03-2007 @ 2:12PM
Charging people to download a demo of a game is something even EA havent stooped to yet. How come people are going to let MS away with it??
1-03-2007 @ 2:24PM
First of all, this isn't a demo... it's a networking beta.
Second, where do you see a required fee?
1-03-2007 @ 3:00PM
Does that mean all we have to do is sit in a custom game for 3 hours and then sign up on Halo3.com?
1-03-2007 @ 3:03PM
i'm going to go for all three. i signed up for the beta in december but i got the dreaded white ending screen so i don't know if it worked. crackdown looks like a decent game so i'll get it. and i would be playing more than 3 hours of halo 2 multiplayer on anygivin day so i'll have my name entered in all three.
1-03-2007 @ 3:17PM
Jonah Falcon said...
Er, um, charging what? Not all copies of Crackdown will have a Halo 3 demo key - it's sort of like a prize akin to the Golden Ticket from Willy Wonkay and the Chocolate Factory.
1-03-2007 @ 3:22PM
even though its 2 years since release i still play about 2-4 hours of halo a day lol so im know for a fact that im in
1-03-2007 @ 3:23PM
[email protected] said...
What about the UK...?
1-03-2007 @ 4:04PM
This is rediculous. Why the hell dont they just open up the Beta to ANYONE with a 360 and Live account. Now to even have a chance you have to purchase a game you might not even want for 60 bux, or be one of the first to play 3 hours of Halo 2 online when you might have other plans. I echo other users and say that this is a new low for Microsoft, Bungie, and the entire gaming industry.
1-03-2007 @ 4:08PM
#3 Matchmaking Multiplayer
1-03-2007 @ 4:20PM
JRock3x8 - 2o2p said...
alright guys, now that it's for real, how much will you pay for your specially marked copy of Crackdown on eBay? I'm betting on $100+ for a still sealed copyeven if Crackdown turns out to be the worst game of all time.
How are the Timmies going to figure out how to trick the system into thinking that 2 minutes is really 2 hours and get registered before 30 minutes have passed on Feb 1?
All these things we have to look forward to!
When you restrict access to something everybody (I use that term loosely) wants, you create situations where it pays to cheat or take advantage.
The eBay sales of Crackdown will stun everyone with the magnitude of the bids and XBL will break down and not be able to handle the volume of players on Feb 1.
This is going to get PS3-style rediculous before it's all said and done.
1-03-2007 @ 4:39PM
I registered with the first wave, but I was never sure if that was a guaranteed entry or just putting my name in the pot. Anyone know?
1-03-2007 @ 4:39PM
shaggydelic where does it say matchmaking?
1-03-2007 @ 4:43PM
I'm in agreement with Jrock3x8, this "beta" release is setting up to be a real mess...no thanks, I'll wait for the real Halo 3 to please stand up.
1-03-2007 @ 5:22PM
8."This is rediculous. Why the hell dont they just open up the Beta to ANYONE with a 360 and Live account. Now to even have a chance you have to purchase a game you might not even want for 60 bux, or be one of the first to play 3 hours of Halo 2 online when you might have other plans. I echo other users and say that this is a new low for Microsoft, Bungie, and the entire gaming industry."
The way you come off, you sound either lazy or cheap. So you didn't sign up December (that's okay) and your not going to play 3 hours of Halo 2? You're angry enough to sound like you care enough to do anything to play the beta, but I guess not...and Crackdown will be at least very good, unlike some of the schmucks around here and elsewhere.
1-03-2007 @ 5:56PM
To 14 -
Actually I did sign up. I was under the impression after news broke of the beta that it would be available for everyone (LIKE IT SHOULD BE). To limit the number is bull in my opinion. And to top it off, they come up with a ploit like Crackdown to sucker moer money from us. I just think that is pretty dirty, considering many of us have already spent hundreds and even thousands on the whole gaming experience. 50 bux for a controller, 60 bux for a game, money to play on Live, bull shit content on Live that costs money. Its getting beyond rediculous where any chance they get, they do whatever they can to get more money from us.
They also plan to release 2 maps for Halo 2, BUT you must have a 360. I have one, but the ones who dont are left out in the cold. Its an Xbox original game! So it should be available to all as well.
I just dont think its fair to limit who can play the beta. After all, we have been anxiously waiting for the damn game for years now. We have been loyal and most people have played the hell out of Halo 2. And I think anyone who has already gotten a 360 and pays for a Live account deserves to be apart of the beta. No one should have to hurry out and try and get a specially marked Crackdown for 60 bux just to play a beta. Not to mention, this is going to be exploited by some who will cheat and grab multiple copies of the special boxes and sell on ebay for God knows how much. This just comes down to being wrong on all levels.
1-03-2007 @ 6:13PM
I also agree with #10. People are gunna go effing nuts over this beta.
but... im sure no one will get shot over software, it's just the hardware you gotta worry about.
1-03-2007 @ 10:08PM
Yet again, us non-US gamers are forced to take a backseat and watch while all the beta slots are filled by Americans.
I can pretty much guarantee the Asian and European markets won't see any beta invitations in their Crackdown boxes. And the only other method is completely closed to us, considering it makes it clear that only gamers from "the 50 United States (includes District of Columbia) or Canada" can register at Halo 3.com.
Exactly how is this catering to all Halo fans?
Ach, who cares, I'm not even that interested in a HD-version of Halo 2.
1-03-2007 @ 10:11PM
Miguel Carrasco said...
Check out this post on Digg, its an awesome post if you ever wondered who did all the famous voices for the videos game you love! Meet Mario, The Princess, Link, Cortana, and many other characters! There is also a link to a sample audio file showing how the Yoshi "voice" was made.
1-04-2007 @ 12:35AM
Matt T. said...
What about the masses of us that all ready signed up?
Will we still have to re-sign up?
1-04-2007 @ 3:02PM
how do we know if our sign up went through and we were accepted on the first run in december?