Contra co-op is totally out of sync
The image above contains two screenshots from an online co-op game of Contra. The picture on the left was taken by one player, and the picture on the right was taken by the other ... at the same time. In the words of Wired Game|Life, "XBLA Contra Co-Op Play Is F**ked Up" They're not the only ones who noticed either: IGN seems to be having the same problem. We haven't replicated the problem here at Fanboy Towers, simply because we've been too busy playing Gears to pay for Contra. Has anyone else out there experienced this problem? If you wanted Contra for the online co-op, you may want to wait for Konami to fix this problem before you pay for the full version.